Player Matchup

Cthulhu
Cthulhu
DerGrieche02
Cthulhu
Level 40
God Stats
61W - 41L
1,525 SR
Queue Stats
100W - 92L
1,433 Elo+
Party 1
Thanatos
Thanatos
LockdownLife2K
Thanatos
Level 68
God Stats
5W - 2L
1,333 SR
Queue Stats
121W - 131L
1,400 Elo+
Party 1
Olorun
Olorun
Pat_Ru13
Olorun
Level 8
God Stats
0W - 3L
1,105 SR
Queue Stats
0W - 5L
1,067 Elo+
Party 1
Team Averages
Level 39
1,321 SR
1,300 Elo+

VS

Team Averages
Level 100
1,468 SR
1,347 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Gudravl1st
Hera
Level 160
God Stats
2W - 0L
1,446 SR
Queue Stats
82W - 95L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
xDissasterCx
Danzaburou
Level 19
God Stats
1W - 2L
1,459 SR
Queue Stats
4W - 13L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerGrieche02
Cthulhu
13
2 / 4 / 3
10,197
728
8,704
17,047
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
10
2 / 8 / 2
9,003
643
3,663
13,275
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Pat_Ru13
Olorun
11
1 / 9 / 2
8,486
606
3,053
11,505
3,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 15
10,633
760
14,143
12,506
8,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
9 / 3 / 9
11,060
790
10,697
8,446
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
xDissasterCx
Danzaburou
14
7 / 0 / 8
10,697
764
8,835
5,342
1,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
21
21
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
15
6.25
L
Cthulhu
DerGrieche02
Cthulhu
2
4
3
0.88
W
9
3
9
4.5
L
Thanatos
2
8
2
0.38
L
Olorun
Pat_Ru13
Olorun
1
9
2
0.22
W
Danzaburou
xDissasterCx
Danzaburou
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,420
Damage
33,675
41,827
Taken
26,294
18,526
Mitigated
12,388
11,280
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,143
4,878
0
2,422
12,506
8,105
567
5,242
7,264
0
52,354
L
Cthulhu
DerGrieche02
Cthulhu
8,704
582
815
5,281
17,047
10,567
217
4,720
12,327
36,318
0
W
10,697
2,847
0
2,742
8,446
2,382
686
3,588
4,858
38,221
0
L
Thanatos
3,663
1,405
0
3,436
13,275
4,273
392
2,076
11,199
0
17,151
L
Olorun
Pat_Ru13
Olorun
3,053
1,663
436
1,312
11,505
3,686
496
3,921
7,584
17,780
0
W
Danzaburou
xDissasterCx
Danzaburou
8,835
3,829
0
1,662
5,342
1,901
1,936
3,501
1,841
0
52,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
32,390
108
Minions Killed
168
0
Camps Cleared
0
694,297
Distance Traveled
779,241
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,633
760
54
4
0
272,742
2
L
Cthulhu
10,197
728
46
3
0
252,094
1
W
Hera
11,060
790
38
3
0
238,635
2
L
Thanatos
9,003
643
35
3
0
234,616
0
L
Olorun
8,486
606
27
2
0
207,587
0
W
Danzaburou
10,697
764
76
5
0
267,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role