Player Matchup

Fenrir
Fenrir
Aktau666
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChupaMisNalgas
Hercules
Level 7
God Stats
6W - 6L
1,570 SR
Queue Stats
11W - 11L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
KasThaGreat
Tsukuyomi
Level 29
God Stats
25W - 21L
1,551 SR
Queue Stats
605W - 577L
1,622 Elo+
Solo
Ymir
Ymir
Senki77
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
TheBeastOnline
Jing Wei
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,617 Elo+
Party 1
Team Averages
Level 28
1,524 SR
1,567 Elo+

VS

Team Averages
Level 14
1,492 SR
1,551 Elo+
Nox
Nox
CatsintheCraddle
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,709 Elo+
Solo
Arachne
Arachne
HolyDruid
Arachne
Level 28
God Stats
25W - 14L
1,726 SR
Queue Stats
101W - 92L
1,510 Elo+
Solo
Sobek
Sobek
Jewmob
Sobek
Level 6
God Stats
3W - 2L
1,234 SR
Queue Stats
71W - 65L
1,606 Elo+
Solo
Chiron
Chiron
RemaxLL
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ravana
Ravana
TheDark640
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aktau666
Fenrir
2
0 / 2 / 0
3,564
396
127
1,602
390
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
10
5 / 3 / 1
6,135
682
6,424
8,041
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
KasThaGreat
Tsukuyomi
9
3 / 3 / 3
5,612
624
4,862
5,848
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Senki77
Ymir
7
1 / 4 / 0
4,467
496
766
5,303
2,564
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
8
1 / 3 / 0
4,608
512
3,760
5,036
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,649
739
4,138
2,961
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HolyDruid
Arachne
10
3 / 2 / 2
5,814
646
3,868
7,232
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Jewmob
Sobek
9
5 / 2 / 2
5,963
663
4,182
7,248
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
RemaxLL
Chiron
7
1 / 0 / 1
4,672
519
2,738
2,914
736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
TheDark640
Ravana
9
1 / 4 / 2
5,688
632
2,145
5,662
1,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
10
Kills
15
15
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aktau666
Fenrir
0
2
0
0
W
5
2
2
3
L
Hercules
5
3
1
1.83
W
Arachne
HolyDruid
Arachne
3
2
2
2
W
Sobek
Jewmob
Sobek
5
2
2
3
L
Tsukuyomi
KasThaGreat
Tsukuyomi
3
3
3
1.5
W
Chiron
RemaxLL
Chiron
1
0
1
1.5
L
Ymir
Senki77
Ymir
1
4
0
0.25
L
Jing Wei
1
3
0
0.33
W
Ravana
TheDark640
Ravana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,939
Damage
17,071
25,830
Taken
26,017
9,567
Mitigated
10,773
3,998
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aktau666
Fenrir
127
102
0
198
1,602
390
0
511
1,019
0
3,712
W
4,138
183
0
612
2,961
979
180
0
2,961
26,756
0
L
Hercules
6,424
2,729
0
2,391
8,041
3,596
0
1,561
6,358
0
24,670
W
Arachne
HolyDruid
Arachne
3,868
2,579
0
2,248
7,232
2,220
0
0
7,232
0
27,225
W
Sobek
Jewmob
Sobek
4,182
819
0
2,725
7,248
5,308
99
766
6,482
14,457
0
L
Tsukuyomi
KasThaGreat
Tsukuyomi
4,862
1,887
0
242
5,848
1,770
0
1,322
4,448
0
26,275
W
Chiron
RemaxLL
Chiron
2,738
1,577
473
1,194
2,914
736
456
0
2,914
0
19,370
L
Ymir
Senki77
Ymir
766
321
0
0
5,303
2,564
0
2,311
2,992
5,390
0
L
Jing Wei
3,760
3,063
0
1,167
5,036
1,247
0
2,309
2,693
0
16,477
W
Ravana
TheDark640
Ravana
2,145
388
0
966
5,662
1,530
149
0
5,662
0
20,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,386
Gold Earned
28,786
157
Minions Killed
238
0
Camps Cleared
0
768,630
Distance Traveled
956,405
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,564
396
9
1
0
54,445
0
W
Nox
6,649
739
67
7
0
204,919
1
L
Hercules
6,135
682
51
6
0
194,435
3
W
Arachne
5,814
646
61
7
0
194,853
1
W
Sobek
5,963
663
19
2
0
183,926
2
L
Tsukuyomi
5,612
624
45
5
0
188,470
0
W
Chiron
4,672
519
45
5
0
194,524
3
L
Ymir
4,467
496
12
1
0
154,601
0
L
Jing Wei
4,608
512
40
4
0
176,679
0
W
Ravana
5,688
632
46
5
0
178,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role