Player Matchup

Sol
Sol
Platinum III
Aeralith
Sol
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold IV
FarFate
Fafnir
Gold IV
Level 143
God Stats
12W - 17L
1,638 SR
Queue Stats
100W - 98L
1,574 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
ManuelMV
Hou Yi
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
PermaBanKEKW
Ymir
Platinum V
Level 38
God Stats
1W - 2L
1,594 SR
Queue Stats
66W - 55L
1,908 MMR
Solo
Mercury
Mercury
Platinum V
llDeironll
Mercury
Platinum V
Level 160
God Stats
12W - 12L
1,539 SR
Queue Stats
596W - 594L
1,780 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,554 SR
1,652 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,596 SR
1,736 MMR
Sobek
Sobek
Platinum I
AfricanChild69
Sobek
Platinum I
Level 148
God Stats
8W - 7L
1,700 SR
Queue Stats
298W - 294L
2,008 MMR
Party 2
Merlin
Merlin
Platinum II
HavokNinja05
Merlin
Platinum II
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 189L
1,929 MMR
Solo
Cupid
Cupid
Gold II
Squyd18
Cupid
Gold II
Level 79
God Stats
1W - 1L
1,726 SR
Queue Stats
26W - 26L
1,812 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
ogblackranger
Cu Chulainn
Gold III
Level 145
God Stats
18W - 17L
1,552 SR
Queue Stats
107W - 95L
1,430 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
队友carry我sorry
Gilgamesh
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,344
534
1,376
2,878
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
FarFate
Fafnir
7
2 / 1 / 0
5,250
525
1,336
5,271
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
ManuelMV
Hou Yi
8
1 / 5 / 1
4,929
493
5,244
7,562
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,538
454
1,208
9,134
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
llDeironll
Mercury
9
0 / 2 / 2
5,249
525
1,431
4,793
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetTiamatAnhur

VS

Bans
AthenaGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,674
567
3,655
5,495
2,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
3 / 2 / 8
6,007
601
5,674
4,605
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Squyd18
Cupid
11
1 / 1 / 0
6,374
637
1,515
3,485
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ogblackranger
Cu Chulainn
11
4 / 0 / 0
6,284
628
4,690
4,721
2,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 4
6,535
654
5,650
5,035
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
5
3.5
L
Fafnir
FarFate
Fafnir
2
1
0
2
W
Merlin
3
2
8
3.5
L
Hou Yi
ManuelMV
Hou Yi
1
5
1
0.3
L
0
6
0
0
W
Cupid
Squyd18
Cupid
1
1
0
1
L
Mercury
llDeironll
Mercury
0
2
2
0.5
W
Cu Chulainn
ogblackranger
Cu Chulainn
4
0
0
4
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
21,184
29,638
Taken
23,341
10,367
Mitigated
9,054
6,003
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,376
277
0
1,289
2,878
534
0
535
2,343
30,559
0
W
3,655
912
0
2,553
5,495
2,697
90
1,425
4,070
12,664
0
L
Fafnir
FarFate
Fafnir
1,336
255
0
2,005
5,271
2,867
0
1,912
3,279
8,735
0
W
Merlin
5,674
435
0
246
4,605
1,440
224
431
4,174
28,372
0
L
Hou Yi
ManuelMV
Hou Yi
5,244
2,820
0
1,281
7,562
2,233
0
4,181
3,053
0
24,485
L
1,208
616
0
1,378
9,134
3,411
0
1,573
7,419
17,420
0
W
Cupid
Squyd18
Cupid
1,515
767
50
1,149
3,485
1,073
0
962
2,523
0
36,222
L
Mercury
llDeironll
Mercury
1,431
462
0
50
4,793
1,322
0
552
4,215
0
27,282
W
Cu Chulainn
ogblackranger
Cu Chulainn
4,690
942
0
1,386
4,721
2,092
234
748
3,973
0
35,665
W
5,650
1,546
0
599
5,035
1,752
0
354
4,681
0
39,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
30,874
249
Minions Killed
320
0
Camps Cleared
0
998,945
Distance Traveled
985,812
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,344
534
78
8
0
201,401
4
W
Sobek
5,674
567
18
2
0
198,400
1
L
Fafnir
5,250
525
13
1
0
200,624
1
W
Merlin
6,007
601
56
6
0
183,916
1
L
Hou Yi
4,929
493
45
5
0
169,901
2
L
Ymir
4,538
454
46
5
0
196,241
1
W
Cupid
6,374
637
91
9
0
171,510
5
L
Mercury
5,249
525
67
7
0
230,778
1
W
Cu Chulainn
6,284
628
79
8
0
211,037
1
W
Gilgamesh
6,535
654
76
8
0
220,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role