Player Matchup

Danzaburou
Danzaburou
Bronze III
IsThisMutation_
Danzaburou
Bronze III
Level 88
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
KoffinKreep13
Ah Puch
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver IV
TrashXtwitcH
Gilgamesh
Silver IV
Level 157
God Stats
0W - 1L
1,473 SR
Queue Stats
17W - 25L
1,363 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,511 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,378 SR
1,584 MMR
Baron Samedi
Baron Samedi
Silver III
Dongkong XD
Baron Samedi
Silver III
Level 109
God Stats
10W - 21L
1,553 SR
Queue Stats
60W - 82L
1,343 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
somebodys_back21
Ah Muzen Cab
Gold IV
Level 48
God Stats
5W - 2L
1,349 SR
Queue Stats
62W - 54L
1,499 MMR
Party 1
King Arthur
King Arthur
Gold I
xCarloss_88x
King Arthur
Gold I
Level 154
God Stats
1W - 1L
1,232 SR
Queue Stats
54W - 50L
1,911 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IsThisMutation_
Danzaburou
9
2 / 8 / 2
7,597
691
4,515
11,331
3,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
10
1 / 6 / 3
7,280
662
8,775
7,844
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TrashXtwitcH
Gilgamesh
12
3 / 7 / 3
8,533
776
6,495
15,452
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Cu ChulainnTiamatCthulhuAnubisCerberus

VS

Bans
ZeusJanusHadesHelHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dongkong XD
Baron Samedi
11
4 / 3 / 14
8,490
772
7,682
6,961
3,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
somebodys_back21
Ah Muzen Cab
13
7 / 2 / 10
9,545
868
10,924
9,510
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xCarloss_88x
King Arthur
12
10 / 3 / 11
9,823
893
11,098
13,378
9,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
21
21
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dongkong XD
Baron Samedi
4
3
14
3.67
L
Danzaburou
IsThisMutation_
Danzaburou
2
8
2
0.38
L
Ah Puch
1
6
3
0.42
L
Gilgamesh
TrashXtwitcH
Gilgamesh
3
7
3
0.64
W
Ah Muzen Cab
somebodys_back21
Ah Muzen Cab
7
2
10
6
W
King Arthur
xCarloss_88x
King Arthur
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
29,704
34,627
Taken
29,849
15,300
Mitigated
15,366
2,697
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dongkong XD
Baron Samedi
7,682
216
2,331
1,990
6,961
3,149
573
1,210
5,510
22,047
0
L
Danzaburou
IsThisMutation_
Danzaburou
4,515
1,177
306
1,046
11,331
3,811
60
3,049
8,282
0
14,655
L
Ah Puch
8,775
237
0
211
7,844
2,207
0
1,811
6,033
23,873
0
L
Gilgamesh
TrashXtwitcH
Gilgamesh
6,495
742
0
1,134
15,452
9,282
0
2,878
12,574
0
26,796
W
Ah Muzen Cab
somebodys_back21
Ah Muzen Cab
10,924
3,467
0
3,805
9,510
3,180
1,707
2,794
6,292
0
44,813
W
King Arthur
xCarloss_88x
King Arthur
11,098
1,311
0
1,925
13,378
9,037
176
4,008
8,610
0
33,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
27,858
107
Minions Killed
144
0
Camps Cleared
0
505,700
Distance Traveled
601,171
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,490
772
36
3
0
183,598
2
L
Danzaburou
7,597
691
17
2
0
142,331
2
L
Ah Puch
7,280
662
47
4
0
175,290
3
L
Gilgamesh
8,533
776
43
4
0
188,079
0
W
Ah Muzen Cab
9,545
868
65
6
0
205,303
3
W
King Arthur
9,823
893
43
4
0
212,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role