Player Matchup

Vulcan
Vulcan
DeRodan
Vulcan
Level 18
God Stats
3W - 0L
1,719 SR
Queue Stats
19W - 18L
1,424 Elo+
Party 3
Guan Yu
Guan Yu
JustJustin97
Guan Yu
Level 28
God Stats
34W - 36L
1,468 SR
Queue Stats
48W - 66L
1,322 Elo+
Solo
Bacchus
Bacchus
RayaMX
Bacchus
Level 15
God Stats
3W - 2L
1,414 SR
Queue Stats
15W - 11L
1,456 Elo+
Party 3
Hun Batz
Hun Batz
diamaru
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,445 Elo+
Party 3
Medusa
Medusa
julsqueps
Medusa
Level 26
God Stats
3W - 0L
1,853 SR
Queue Stats
12W - 7L
1,523 Elo+
Party 3
Team Averages
Level 20
1,591 SR
1,434 Elo+

VS

Team Averages
Level 17
1,501 SR
1,491 Elo+
King Arthur
King Arthur
Chugganawt
King Arthur
Level 27
God Stats
0W - 2L
1,306 SR
Queue Stats
30W - 35L
1,418 Elo+
Party 2
Anubis
Anubis
KaizoGenkaii
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,413 Elo+
Party 2
Hel
Hel
Zuryboi
Hel
Level 28
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 3L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
deivdrlz
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
fakluk
Ymir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 145L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeRodan
Vulcan
19
9 / 9 / 9
13,318
493
27,072
18,127
7,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
JustJustin97
Guan Yu
20
8 / 3 / 7
14,920
553
19,530
30,155
37,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
RayaMX
Bacchus
16
1 / 2 / 19
12,324
456
15,415
22,485
22,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
diamaru
Hun Batz
20
8 / 5 / 12
15,074
558
20,729
24,181
10,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
julsqueps
Medusa
20
9 / 6 / 11
16,040
594
11,941
18,899
7,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chugganawt
King Arthur
19
3 / 5 / 6
11,953
443
18,740
26,923
22,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
1 / 8 / 8
11,020
408
9,222
21,553
10,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
16
0 / 7 / 10
12,152
450
7,426
21,665
15,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
deivdrlz
Danzaburou
17
7 / 11 / 5
12,052
446
17,801
21,649
9,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
fakluk
Ymir
20
14 / 4 / 4
13,950
517
28,552
26,533
18,716
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
35
Kills
25
25
Deaths
35
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chugganawt
King Arthur
3
5
6
1.2
W
Vulcan
DeRodan
Vulcan
9
9
9
1.5
W
Guan Yu
JustJustin97
Guan Yu
8
3
7
3.83
L
Anubis
1
8
8
0.63
W
Bacchus
RayaMX
Bacchus
1
2
19
5.25
L
Hel
0
7
10
0.71
L
Danzaburou
deivdrlz
Danzaburou
7
11
5
0.86
W
Hun Batz
diamaru
Hun Batz
8
5
12
2.8
L
Ymir
fakluk
Ymir
14
4
4
4
W
Medusa
julsqueps
Medusa
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,687
Damage
81,741
113,847
Taken
118,323
86,140
Mitigated
77,053
32,918
Healing
38,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chugganawt
King Arthur
18,740
3,093
0
9,779
26,923
22,826
76
5,950
20,076
0
72,654
W
Vulcan
DeRodan
Vulcan
27,072
7,346
0
2,758
18,127
7,817
1,253
10,301
7,766
76,732
0
W
Guan Yu
JustJustin97
Guan Yu
19,530
3,855
2,254
12,566
30,155
37,856
2,253
9,319
20,006
0
74,937
L
Anubis
9,222
717
0
8,262
21,553
10,718
672
10,681
10,274
65,983
0
W
Bacchus
RayaMX
Bacchus
15,415
1,736
0
1,416
22,485
22,235
136
10,959
11,155
31,433
0
L
Hel
7,426
344
5,511
5,709
21,665
15,135
492
9,312
12,078
25,807
0
L
Danzaburou
deivdrlz
Danzaburou
17,801
11,730
0
3,485
21,649
9,658
3,886
7,385
14,073
0
63,246
W
Hun Batz
diamaru
Hun Batz
20,729
4,169
0
9,013
24,181
10,486
298
9,333
14,508
0
127,144
L
Ymir
fakluk
Ymir
28,552
5,941
0
5,765
26,533
18,716
72
7,876
18,181
117,121
0
W
Medusa
julsqueps
Medusa
11,941
6,213
0
4,911
18,899
7,746
8,799
6,879
11,990
0
115,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,676
Gold Earned
61,127
567
Minions Killed
500
0
Camps Cleared
0
2,515,886
Distance Traveled
2,256,673
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,953
443
98
4
0
451,333
2
W
Vulcan
13,318
493
90
3
0
463,775
3
W
Guan Yu
14,920
553
131
5
0
534,807
1
L
Anubis
11,020
408
104
4
0
399,511
3
W
Bacchus
12,324
456
29
1
0
524,047
3
L
Hel
12,152
450
37
1
0
516,947
3
L
Danzaburou
12,052
446
95
4
0
429,970
5
W
Hun Batz
15,074
558
170
6
0
496,883
2
L
Ymir
13,950
517
166
6
0
458,912
1
W
Medusa
16,040
594
147
5
0
496,374
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role