Player Matchup

Nemesis
Nemesis
Moody1
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 206L
1,332 Elo+
Solo
Bakasura
Bakasura
NeMo_Sergey810
Bakasura
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,299 Elo+
Solo
Cthulhu
Cthulhu
crimsonleo
Cthulhu
Level 17
God Stats
0W - 6L
1,295 SR
Queue Stats
22W - 37L
1,406 Elo+
Solo
Neith
Neith
nagyannus20
Neith
Level 6
God Stats
1W - 5L
1,336 SR
Queue Stats
1W - 9L
1,246 Elo+
Solo
Olorun
Olorun
sasha12081975
Olorun
Level 27
God Stats
0W - 1L
1,323 SR
Queue Stats
8W - 12L
1,437 Elo+
Solo
Team Averages
Level 14
1,391 SR
1,344 Elo+

VS

Team Averages
Level 15
1,554 SR
1,457 Elo+
Poseidon
Poseidon
QuadratAmor553
Poseidon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Khepri
Khepri
Taboule71
Khepri
Level 27
God Stats
2W - 0L
1,795 SR
Queue Stats
38W - 30L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
crowy8505
Sun Wukong
Level 26
God Stats
8W - 6L
1,475 SR
Queue Stats
116W - 128L
1,496 Elo+
Solo
Danzaburou
Danzaburou
denzalist
Danzaburou
Level 14
God Stats
12W - 11L
1,501 SR
Queue Stats
18W - 32L
1,312 Elo+
Solo
Camazotz
Camazotz
isthislos
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Moody1
Nemesis
16
1 / 9 / 3
10,989
845
5,323
17,862
6,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
19
6 / 17 / 4
13,577
1,044
19,129
32,224
15,131
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
crimsonleo
Cthulhu
19
2 / 2 / 7
12,623
971
21,571
22,902
24,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 6 / 8
12,231
941
13,839
13,789
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 8 / 5
13,147
1,011
16,733
22,179
10,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
5 / 8 / 14
13,158
1,012
16,334
13,752
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Taboule71
Khepri
20
2 / 1 / 22
12,667
974
10,452
14,175
10,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
crowy8505
Sun Wukong
20
6 / 1 / 17
14,724
1,133
14,257
16,032
11,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
denzalist
Danzaburou
19
6 / 2 / 17
14,061
1,082
23,412
14,676
7,371
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
isthislos
Camazotz
20
22 / 2 / 9
16,164
1,243
36,741
25,392
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
14
Kills
41
42
Deaths
14
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Moody1
Nemesis
1
9
3
0.28
L
Bakasura
6
17
4
0.47
W
Poseidon
5
8
14
1.5
W
Khepri
Taboule71
Khepri
2
1
22
13
L
Cthulhu
crimsonleo
Cthulhu
2
2
7
2.75
W
Sun Wukong
crowy8505
Sun Wukong
6
1
17
14.5
W
Danzaburou
denzalist
Danzaburou
6
2
17
7.25
W
Camazotz
isthislos
Camazotz
22
2
9
13.25
L
1
6
8
0.83
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,595
Damage
101,196
108,956
Taken
84,027
61,483
Mitigated
44,920
11,487
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Moody1
Nemesis
5,323
1,760
0
1,268
17,862
6,111
0
3,224
14,240
0
11,157
L
Bakasura
19,129
12,609
0
1,604
32,224
15,131
0
8,057
23,675
0
35,413
W
Poseidon
16,334
2,598
0
851
13,752
4,536
0
5,410
7,935
34,344
0
W
Khepri
Taboule71
Khepri
10,452
1,103
717
817
14,175
10,309
0
6,505
6,737
23,223
0
L
Cthulhu
crimsonleo
Cthulhu
21,571
1,029
554
0
22,902
24,438
0
5,881
16,327
43,278
0
W
Sun Wukong
crowy8505
Sun Wukong
14,257
2,261
0
3,459
16,032
11,449
0
5,529
9,381
0
61,642
W
Danzaburou
denzalist
Danzaburou
23,412
11,972
0
2,661
14,676
7,371
0
5,682
8,304
0
40,111
W
Camazotz
isthislos
Camazotz
36,741
9,763
0
14,675
25,392
11,255
0
13,303
11,160
0
42,170
L
13,839
7,059
0
1,365
13,789
4,917
0
2,517
11,046
0
37,645
L
16,733
8,227
2,150
4,546
22,179
10,886
0
6,087
15,520
44,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,567
Gold Earned
70,774
217
Minions Killed
239
9
Camps Cleared
7
1,118,868
Distance Traveled
1,239,447
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,989
845
17
1
0
214,552
3
L
Bakasura
13,577
1,044
42
3
5
245,415
2
W
Poseidon
13,158
1,012
49
4
1
212,747
2
W
Khepri
12,667
974
22
2
1
267,051
0
L
Cthulhu
12,623
971
66
5
0
251,250
0
W
Sun Wukong
14,724
1,133
112
9
0
275,472
1
W
Danzaburou
14,061
1,082
45
3
2
207,422
3
W
Camazotz
16,164
1,243
11
1
3
276,755
0
L
Neith
12,231
941
33
3
2
211,065
3
L
Olorun
13,147
1,011
59
5
2
196,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role