Player Matchup

Chang'e
Chang'e
Gold II
PnG R4F3
Chang'e
Gold II
Level 157
God Stats
4W - 5L
1,605 SR
Queue Stats
36W - 30L
1,776 MMR
Solo
Izanami
Izanami
Platinum V
StrafeScratch
Izanami
Platinum V
Level 107
God Stats
5W - 4L
1,772 SR
Queue Stats
653W - 649L
1,661 MMR
Solo
Chiron
Chiron
Gold V
dimason4ik_0
Chiron
Gold V
Level 37
God Stats
0W - 1L
1,828 SR
Queue Stats
6W - 5L
1,689 MMR
Solo
Geb
Geb
Platinum II
domkoc
Geb
Platinum II
Level 107
God Stats
103W - 87L
1,620 SR
Queue Stats
342W - 332L
1,787 MMR
Solo
Nemesis
Nemesis
Platinum IV
ooShyy
Nemesis
Platinum IV
Level 105
God Stats
7W - 12L
1,515 SR
Queue Stats
279W - 280L
1,734 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,668 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,559 SR
1,636 MMR
Kali
Kali
Platinum IV
 
Kali
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Imanol_cuenca
Sun Wukong
Gold V
Level 31
God Stats
1W - 0L
1,542 SR
Queue Stats
8W - 11L
1,646 MMR
Solo
Hades
Hades
Platinum V
SaltyMcSaltz
Hades
Platinum V
Level 128
God Stats
52W - 38L
1,653 SR
Queue Stats
53W - 41L
1,800 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
joxepe
Kuzenbo
Platinum IV
Level 160
God Stats
12W - 13L
1,598 SR
Queue Stats
191W - 178L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PnG R4F3
Chang'e
9
0 / 2 / 0
5,290
441
5,701
7,361
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
1 / 4 / 0
6,184
515
2,133
7,919
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
10
0 / 1 / 0
5,266
439
2,028
4,358
1,234
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
domkoc
Geb
9
1 / 0 / 2
5,926
494
1,160
4,903
1,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
ooShyy
Nemesis
9
1 / 2 / 1
5,623
469
4,029
8,490
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatScyllaGilgameshGuan Yu

VS

Bans
AthenaKing ArthurApolloTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 0 / 2
7,796
650
6,162
6,939
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
 
Danzaburou
12
1 / 3 / 4
7,227
602
4,587
5,462
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Imanol_cuenca
Sun Wukong
12
1 / 0 / 1
7,102
592
3,701
5,780
3,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 3
6,868
572
4,302
4,862
2,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
joxepe
Kuzenbo
9
0 / 0 / 2
5,374
448
2,317
3,672
3,078
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
2
6
W
Danzaburou
 
Danzaburou
1
3
4
1
W
Sun Wukong
Imanol_cuenca
Sun Wukong
1
0
1
1.5
L
Chang'e
PnG R4F3
Chang'e
0
2
0
0
W
2
0
3
3.5
L
Izanami
1
4
0
0.25
L
Chiron
0
1
0
0
L
Geb
domkoc
Geb
1
0
2
2
W
Kuzenbo
joxepe
Kuzenbo
0
0
2
1
L
Nemesis
ooShyy
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,051
Damage
21,069
33,031
Taken
26,715
9,756
Mitigated
12,576
10,496
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,162
3,464
0
2,075
6,939
2,302
0
2,194
4,603
0
49,076
W
Danzaburou
 
Danzaburou
4,587
1,965
0
1,673
5,462
1,499
207
659
4,803
0
41,815
W
Sun Wukong
Imanol_cuenca
Sun Wukong
3,701
867
0
1,258
5,780
3,531
302
677
5,081
0
39,977
L
Chang'e
PnG R4F3
Chang'e
5,701
0
280
2,975
7,361
2,071
0
2,468
4,893
36,224
0
W
4,302
417
567
3,931
4,862
2,166
649
1,349
3,334
42,019
0
L
Izanami
2,133
1,142
0
1,809
7,919
2,205
0
1,739
6,180
0
37,075
L
Chiron
2,028
1,158
0
2,132
4,358
1,234
0
585
3,773
0
21,365
L
Geb
domkoc
Geb
1,160
108
0
1,228
4,903
1,489
0
330
4,573
9,972
0
W
Kuzenbo
joxepe
Kuzenbo
2,317
1,277
0
819
3,672
3,078
697
1,483
2,033
13,094
0
L
Nemesis
ooShyy
Nemesis
4,029
2,211
0
2,072
8,490
2,757
0
1,497
6,993
0
32,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
34,367
315
Minions Killed
386
0
Camps Cleared
0
1,139,073
Distance Traveled
1,113,962
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,796
650
100
8
0
259,351
3
W
Danzaburou
7,227
602
76
6
0
185,930
3
W
Sun Wukong
7,102
592
85
7
0
225,236
5
L
Chang'e
5,290
441
82
7
0
220,678
3
W
Hades
6,868
572
98
8
0
237,673
3
L
Izanami
6,184
515
86
7
0
191,753
4
L
Chiron
5,266
439
54
5
0
217,337
2
L
Geb
5,926
494
23
2
0
262,394
4
W
Kuzenbo
5,374
448
27
2
0
205,772
1
L
Nemesis
5,623
469
70
6
0
246,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role