Player Matchup

Hel
Hel
HollowRuby
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
NotShisui
Pele
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,647 Elo+
Party 1
Chaac
Chaac
Watermelon07
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
YTBZ02
Cthulhu
Level 89
God Stats
2W - 2L
1,268 SR
Queue Stats
53W - 55L
1,610 Elo+
Party 1
Bastet
Bastet
alberto_888poker
Bastet
Level 108
God Stats
1W - 1L
1,289 SR
Queue Stats
85W - 88L
1,488 Elo+
Solo
Team Averages
Level 84
1,411 SR
1,592 Elo+

VS

Team Averages
Level 58
1,529 SR
1,524 Elo+
Osiris
Osiris
Merke
Osiris
Level 70
God Stats
2W - 3L
1,646 SR
Queue Stats
599W - 613L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
Midoriya_AFO
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,519 Elo+
Solo
Ra
Ra
Raynе
Ra
Level 155
God Stats
0W - 2L
1,291 SR
Queue Stats
126W - 119L
1,555 Elo+
Solo
Kukulkan
Kukulkan
SillyADC
Kukulkan
Level 15
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 4L
1,315 Elo+
Solo
Bakasura
Bakasura
Нежилец
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
15,806
753
25,973
25,187
13,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
19
8 / 9 / 10
14,269
679
19,606
20,553
9,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
14 / 4 / 14
16,266
775
31,978
30,807
25,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
YTBZ02
Cthulhu
20
3 / 8 / 21
14,037
668
18,881
33,439
39,039
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 18
15,065
717
20,671
26,730
25,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Merke
Osiris
20
6 / 8 / 14
14,021
668
26,162
36,803
53,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Midoriya_AFO
Baba Yaga
20
6 / 7 / 16
13,820
658
29,930
22,415
10,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
20
1 / 6 / 19
12,930
616
12,141
24,065
13,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
SillyADC
Kukulkan
20
14 / 6 / 9
16,858
803
38,470
22,315
9,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
17
3 / 12 / 7
11,998
571
6,535
25,536
10,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
95
39
Kills
30
30
Deaths
39
76
Assists
65
Player
Kills
Deaths
Assists
KDA
W
10
4
13
4.13
L
Osiris
Merke
Osiris
6
8
14
1.63
L
Baba Yaga
Midoriya_AFO
Baba Yaga
6
7
16
2
W
Pele
8
9
10
1.44
L
Ra
1
6
19
1.75
L
Kukulkan
SillyADC
Kukulkan
14
6
9
3.08
W
14
4
14
5.25
W
Cthulhu
YTBZ02
Cthulhu
3
8
21
1.69
W
4
5
18
2.6
L
Bakasura
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,109
Damage
113,238
136,716
Taken
131,134
112,593
Mitigated
97,556
62,860
Healing
47,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,973
1,916
23,343
16,142
25,187
13,053
1,068
16,268
8,430
51,755
0
L
Osiris
Merke
Osiris
26,162
9,913
715
3,846
36,803
53,496
701
13,497
23,306
0
40,399
L
Baba Yaga
Midoriya_AFO
Baba Yaga
29,930
1,036
3,578
4,227
22,415
10,696
546
6,784
15,631
41,541
0
W
Pele
19,606
4,244
626
1,066
20,553
9,597
301
12,836
7,311
0
36,871
L
Ra
12,141
817
16,677
9,134
24,065
13,012
1,524
8,461
15,604
32,600
0
L
Kukulkan
SillyADC
Kukulkan
38,470
2,358
3,164
3,378
22,315
9,444
1,990
6,686
15,629
81,020
0
W
31,978
3,490
947
12,257
30,807
25,115
2,383
17,117
13,108
0
62,192
W
Cthulhu
YTBZ02
Cthulhu
18,881
554
3,661
2,362
33,439
39,039
78
18,247
14,515
38,792
0
W
20,671
5,293
1,267
1,189
26,730
25,789
1,293
14,207
12,042
799
45,584
L
Bakasura
6,535
5,178
1,404
1,363
25,536
10,908
0
10,121
15,415
0
9,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,443
Gold Earned
69,627
222
Minions Killed
229
0
Camps Cleared
0
1,831,582
Distance Traveled
1,700,146
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,806
753
54
3
0
389,128
0
L
Osiris
14,021
668
38
2
0
321,131
0
L
Baba Yaga
13,820
658
34
2
0
312,178
0
W
Pele
14,269
679
27
1
0
367,116
0
L
Ra
12,930
616
40
2
0
375,046
0
L
Kukulkan
16,858
803
92
4
0
367,282
0
W
Chaac
16,266
775
49
2
0
367,516
1
W
Cthulhu
14,037
668
39
2
0
352,441
0
W
Bastet
15,065
717
53
3
0
355,381
0
L
Bakasura
11,998
571
25
1
0
324,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role