Player Matchup

Rama
Rama
DNT Jomy
Rama
Level 18
God Stats
8W - 8L
1,563 SR
Queue Stats
147W - 147L
1,536 Elo+
Solo
Artio
Artio
Swipesy-
Artio
Level 17
God Stats
1W - 2L
1,699 SR
Queue Stats
31W - 31L
1,503 Elo+
Solo
Tiamat
Tiamat
SyntheticEchoes
Tiamat
Level 27
God Stats
58W - 69L
1,388 SR
Queue Stats
263W - 302L
1,307 Elo+
Solo
Yemoja
Yemoja
Teasi234
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 248L
1,319 Elo+
Solo
Loki
Loki
roboraptor
Loki
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 7L
1,271 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,387 Elo+

VS

Team Averages
Level 31
1,573 SR
1,436 Elo+
Ares
Ares
 
Ares
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Afriendly_D
Agni
Level 11
God Stats
2W - 1L
1,722 SR
Queue Stats
235W - 224L
1,419 Elo+
Party 1
Artemis
Artemis
IceInChilE
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
Reject
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bellona
Bellona
kennyboye
Bellona
Level 20
God Stats
1W - 1L
1,644 SR
Queue Stats
4W - 3L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
8 / 4 / 0
8,775
548
5,568
11,648
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Swipesy-
Artio
8
1 / 3 / 4
6,106
382
5,238
9,266
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 5 / 0
7,950
497
7,151
8,957
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Teasi234
Yemoja
6
1 / 7 / 0
5,395
337
1,072
7,718
2,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 2
6,736
421
6,583
13,272
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 1 / 1
8,423
526
6,124
10,516
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 4 / 6
8,358
522
8,191
9,197
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
IceInChilE
Artemis
10
0 / 5 / 3
6,682
418
1,809
5,196
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Reject
Pele
19
14 / 0 / 1
11,799
737
14,741
11,216
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
kennyboye
Bellona
15
1 / 0 / 1
8,625
539
2,949
9,869
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
25
25
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
1
6.5
W
4
4
6
1.75
L
Rama
8
4
0
2
W
Artemis
IceInChilE
Artemis
0
5
3
0.3
W
Pele
Reject
Pele
14
0
1
14.5
L
Artio
Swipesy-
Artio
1
3
4
1
L
0
5
0
0
L
Yemoja
Teasi234
Yemoja
1
7
0
0.14
W
Bellona
kennyboye
Bellona
1
0
1
1.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
33,814
50,861
Taken
45,994
21,608
Mitigated
25,488
14,193
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,124
300
0
3,673
10,516
9,082
135
3,236
7,280
21,895
0
W
8,191
799
0
2,214
9,197
3,468
929
1,149
8,048
36,835
0
L
Rama
5,568
4,049
0
3,820
11,648
4,428
156
2,429
9,081
0
46,485
W
Artemis
IceInChilE
Artemis
1,809
444
0
0
5,196
1,793
560
1,728
3,468
0
17,875
W
Pele
Reject
Pele
14,741
4,697
0
8,159
11,216
5,826
2,354
1,946
9,270
0
97,264
L
Artio
Swipesy-
Artio
5,238
904
141
3,394
9,266
4,557
0
2,463
6,773
16,171
0
L
7,151
524
0
1,916
8,957
5,897
0
1,045
7,868
48,016
0
L
Yemoja
Teasi234
Yemoja
1,072
632
25
0
7,718
2,504
0
2,962
4,522
7,615
0
W
Bellona
kennyboye
Bellona
2,949
975
0
4,352
9,869
5,319
2,204
5,402
4,467
0
36,731
L
6,583
1,551
501
4,396
13,272
4,222
0
4,720
8,302
0
32,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
43,887
261
Minions Killed
400
0
Camps Cleared
0
1,274,748
Distance Traveled
1,520,642
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,423
526
20
1
0
339,426
2
W
Agni
8,358
522
78
5
0
269,608
0
L
Rama
8,775
548
75
5
0
265,382
2
W
Artemis
6,682
418
41
3
0
252,254
1
W
Pele
11,799
737
165
10
0
354,158
0
L
Artio
6,106
382
26
2
0
204,059
4
L
Tiamat
7,950
497
104
7
0
273,414
2
L
Yemoja
5,395
337
4
0
0
241,444
0
W
Bellona
8,625
539
96
6
0
305,196
4
L
Loki
6,736
421
52
3
0
290,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role