Player Matchup

Bellona
Bellona
Diamond IV
BriightWin
Bellona
Diamond IV
Level 151
God Stats
82W - 60L
1,691 SR
Queue Stats
458W - 442L
2,112 MMR
Solo
Apollo
Apollo
Diamond III
C3z4rM0x1t0
Apollo
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond IV
Jaacckk
Hera
Diamond IV
Level 145
God Stats
12W - 9L
1,740 SR
Queue Stats
166W - 157L
2,260 MMR
Solo
Fafnir
Fafnir
Diamond IV
Jerem1218
Fafnir
Diamond IV
Level 160
God Stats
27W - 16L
1,880 SR
Queue Stats
430W - 427L
2,176 MMR
Solo
Athena
Athena
Diamond V
Zanziii
Athena
Diamond V
Level 144
God Stats
1W - 0L
1,553 SR
Queue Stats
81W - 73L
2,032 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,673 SR
2,016 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,713 SR
2,046 MMR
Chernobog
Chernobog
Diamond II
Link
Chernobog
Diamond II
Level 159
God Stats
16W - 11L
1,822 SR
Queue Stats
141W - 119L
2,390 MMR
Solo
Scylla
Scylla
Diamond II
Naughttee
Scylla
Diamond II
Level 153
God Stats
1W - 3L
1,652 SR
Queue Stats
441W - 421L
2,221 MMR
Solo
Ares
Ares
Platinum V
PermaBanKEKW
Ares
Platinum V
Level 38
God Stats
1W - 2L
1,840 SR
Queue Stats
66W - 55L
2,000 MMR
Solo
Vamana
Vamana
Diamond IV
mesusan
Vamana
Diamond IV
Level 78
God Stats
12W - 1L
1,753 SR
Queue Stats
170W - 137L
2,120 MMR
Solo
Nemesis
Nemesis
Diamond III
队友carry我sorry
Nemesis
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BriightWin
Bellona
20
6 / 5 / 8
13,573
617
18,502
25,414
17,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
19
4 / 6 / 4
12,562
571
10,567
20,037
8,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Jaacckk
Hera
20
12 / 5 / 13
14,722
669
29,692
14,836
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
Jerem1218
Fafnir
18
3 / 3 / 15
13,678
622
8,096
21,048
23,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
Zanziii
Athena
20
9 / 3 / 12
13,587
618
14,579
20,476
9,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetTiamatGilgameshTsukuyomiKing Arthur

VS

Bans
Guan YuHeimdallrGebDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Link
Chernobog
18
3 / 6 / 5
11,329
515
13,975
17,959
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Naughttee
Scylla
18
6 / 11 / 6
11,577
526
13,976
17,650
8,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 7 / 8
10,935
497
9,554
23,190
27,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
mesusan
Vamana
19
4 / 5 / 1
11,772
535
17,208
25,859
26,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 5 / 8
12,082
549
11,018
19,447
9,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
34
Kills
22
22
Deaths
34
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
BriightWin
Bellona
6
5
8
2
W
Apollo
4
6
4
1
W
Hera
Jaacckk
Hera
12
5
13
3.7
W
Fafnir
Jerem1218
Fafnir
3
3
15
3.5
L
Chernobog
Link
Chernobog
3
6
5
0.92
L
Scylla
Naughttee
Scylla
6
11
6
0.82
L
5
7
8
1.29
W
Athena
Zanziii
Athena
9
3
12
5
L
Vamana
mesusan
Vamana
4
5
1
0.9
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,436
Damage
65,731
101,811
Taken
104,105
65,028
Mitigated
77,777
35,756
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BriightWin
Bellona
18,502
12,116
0
8,363
25,414
17,404
2,291
3,958
21,456
0
88,930
W
Apollo
10,567
6,774
0
9,296
20,037
8,080
2,738
4,495
15,542
0
95,516
W
Hera
Jaacckk
Hera
29,692
7,341
0
3,327
14,836
6,563
1,962
4,388
10,448
112,788
0
W
Fafnir
Jerem1218
Fafnir
8,096
2,389
0
5,693
21,048
23,116
576
6,554
14,494
40,520
0
L
Chernobog
Link
Chernobog
13,975
9,421
0
5,350
17,959
7,227
1,690
5,400
12,410
0
93,969
L
Scylla
Naughttee
Scylla
13,976
1,397
0
730
17,650
8,034
0
11,372
6,174
74,856
0
L
9,554
338
0
2,049
23,190
27,015
0
14,349
8,821
22,716
0
W
Athena
Zanziii
Athena
14,579
5,374
0
9,077
20,476
9,865
1,770
5,940
14,536
87,956
0
L
Vamana
mesusan
Vamana
17,208
7,039
0
8,909
25,859
26,352
398
10,346
15,215
0
93,596
L
11,018
3,777
0
2,494
19,447
9,149
0
10,213
9,118
0
66,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,122
Gold Earned
57,695
602
Minions Killed
581
0
Camps Cleared
0
2,079,622
Distance Traveled
1,940,231
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,573
617
156
7
0
380,996
4
W
Apollo
12,562
571
137
6
0
387,597
5
W
Hera
14,722
669
155
7
0
383,635
3
W
Fafnir
13,678
622
46
2
0
406,281
10
L
Chernobog
11,329
515
151
7
0
351,858
2
L
Scylla
11,577
526
123
6
0
335,944
4
L
Ares
10,935
497
19
1
0
407,924
3
W
Athena
13,587
618
108
5
0
521,113
4
L
Vamana
11,772
535
166
8
0
401,708
1
L
Nemesis
12,082
549
122
6
0
442,797
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role