Player Matchup

Nike
Nike
ASG We Kangs
Nike
Level 130
God Stats
2W - 2L
1,724 SR
Queue Stats
145W - 145L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
ASG We Kings
Ne Zha
Level 155
God Stats
8W - 3L
1,854 SR
Queue Stats
207W - 190L
1,590 Elo+
Party 2
Neith
Neith
Boots_Malone
Neith
Level 117
God Stats
113W - 101L
1,606 SR
Queue Stats
532W - 535L
1,542 Elo+
Solo
Discordia
Discordia
Metalasian
Discordia
Level 77
God Stats
18W - 8L
1,759 SR
Queue Stats
134W - 137L
1,554 Elo+
Party 1
Artio
Artio
bIuemagoo92
Artio
Level 127
God Stats
4W - 4L
1,852 SR
Queue Stats
334W - 326L
1,566 Elo+
Party 1
Team Averages
Level 121
1,759 SR
1,548 Elo+

VS

Team Averages
Level 117
1,698 SR
1,578 Elo+
Pele
Pele
Albsolutz
Pele
Level 146
God Stats
16W - 14L
1,848 SR
Queue Stats
713W - 693L
1,631 Elo+
Solo
Aphrodite
Aphrodite
Medjedz
Aphrodite
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 55L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
SSJ4 Shinobi
Sylvanus
Level 132
God Stats
8W - 4L
1,748 SR
Queue Stats
805W - 817L
1,554 Elo+
Solo
Neith
Neith
ScyJing
Neith
Level 98
God Stats
25W - 28L
1,575 SR
Queue Stats
908W - 922L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
vMordekai_
Gilgamesh
Level 67
God Stats
3W - 0L
1,817 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 12
13,007
929
18,714
27,617
29,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
20
7 / 14 / 8
14,731
1,052
31,540
27,797
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 13
14,329
1,024
23,709
23,513
11,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Metalasian
Discordia
20
5 / 4 / 16
15,124
1,080
32,026
15,641
6,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 6 / 16
13,630
974
20,075
27,019
34,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 6 / 17
15,432
1,102
23,201
27,942
24,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Medjedz
Aphrodite
20
4 / 5 / 24
13,575
970
16,074
27,179
22,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
SSJ4 Shinobi
Sylvanus
20
2 / 8 / 26
13,527
966
15,876
34,547
28,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
ScyJing
Neith
20
11 / 2 / 20
16,448
1,175
21,338
14,849
6,233
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
vMordekai_
Gilgamesh
20
14 / 3 / 18
15,611
1,115
35,225
30,336
30,898
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
149
24
Kills
44
44
Deaths
24
65
Assists
105
Player
Kills
Deaths
Assists
KDA
L
3
13
12
0.69
L
Ne Zha
7
14
8
0.79
W
Pele
13
6
17
3.58
L
5
7
13
1.64
W
Aphrodite
Medjedz
Aphrodite
4
5
24
3.2
L
Discordia
Metalasian
Discordia
5
4
16
3.25
W
Sylvanus
SSJ4 Shinobi
Sylvanus
2
8
26
1.88
W
Neith
ScyJing
Neith
11
2
20
10.5
L
4
6
16
2
W
Gilgamesh
vMordekai_
Gilgamesh
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,064
Damage
111,714
121,587
Taken
134,853
93,826
Mitigated
113,535
17,907
Healing
39,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,714
3,119
0
754
27,617
29,947
0
6,852
20,195
0
29,834
L
Ne Zha
31,540
13,943
0
2,516
27,797
11,514
0
5,577
21,801
0
62,995
W
Pele
23,201
6,555
0
1,402
27,942
24,868
0
10,187
17,545
0
41,709
L
23,709
10,177
606
4,310
23,513
11,089
0
6,442
16,750
0
71,879
W
Aphrodite
Medjedz
Aphrodite
16,074
893
7,993
9,426
27,179
22,790
0
10,050
16,826
33,014
0
L
Discordia
Metalasian
Discordia
32,026
1,291
0
1,077
15,641
6,574
0
3,967
11,524
57,641
0
W
Sylvanus
SSJ4 Shinobi
Sylvanus
15,876
695
7,924
8,048
34,547
28,746
0
12,277
22,057
25,050
0
W
Neith
ScyJing
Neith
21,338
14,536
0
1,568
14,849
6,233
0
7,161
7,598
0
61,861
L
20,075
2,587
3,431
5,213
27,019
34,702
0
9,112
17,661
29,821
0
W
Gilgamesh
vMordekai_
Gilgamesh
35,225
14,753
0
2,726
30,336
30,898
0
12,426
17,517
0
53,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,821
Gold Earned
74,593
281
Minions Killed
239
10
Camps Cleared
5
1,328,343
Distance Traveled
1,276,634
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,007
929
27
2
3
255,173
2
L
Ne Zha
14,731
1,052
64
5
6
263,825
1
W
Pele
15,432
1,102
39
3
1
262,346
2
L
Neith
14,329
1,024
110
8
1
246,511
2
W
Aphrodite
13,575
970
41
3
1
257,974
0
L
Discordia
15,124
1,080
60
4
0
278,107
1
W
Sylvanus
13,527
966
15
1
0
234,337
0
W
Neith
16,448
1,175
95
7
0
243,293
0
L
Artio
13,630
974
20
1
0
284,727
1
W
Gilgamesh
15,611
1,115
49
4
3
278,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role