Player Matchup

Danzaburou
Danzaburou
Daymidayler
Danzaburou
Level 84
God Stats
1W - 2L
1,747 SR
Queue Stats
69W - 70L
1,601 Elo+
Solo
Anhur
Anhur
DoraemonGatocos
Anhur
Level 96
God Stats
0W - 4L
1,239 SR
Queue Stats
129W - 124L
1,482 Elo+
Solo
Athena
Athena
GreenLemon0815
Athena
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 164L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Odorlesswinter
Ao Kuang
Level 127
God Stats
3W - 3L
1,872 SR
Queue Stats
340W - 350L
1,418 Elo+
Solo
Scylla
Scylla
Spliffstar115
Scylla
Level 155
God Stats
13W - 9L
1,656 SR
Queue Stats
461W - 433L
1,491 Elo+
Solo
Team Averages
Level 124
1,603 SR
1,506 Elo+

VS

Team Averages
Level 117
1,433 SR
1,544 Elo+
Merlin
Merlin
Aryuncha
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Morsbaluga
Serqet
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
272W - 245L
1,477 Elo+
Solo
Ymir
Ymir
PureMonty
Ymir
Level 113
God Stats
1W - 1L
1,276 SR
Queue Stats
72W - 74L
1,436 Elo+
Solo
Anhur
Anhur
SteekzDjin
Anhur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,825 Elo+
Solo
Athena
Athena
dgiydiusd98y2
Athena
Level 125
God Stats
4W - 2L
1,388 SR
Queue Stats
398W - 397L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daymidayler
Danzaburou
15
2 / 6 / 11
8,865
806
14,230
11,955
4,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 6
8,341
758
6,617
9,225
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 8
9,276
843
6,106
19,192
19,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
14
4 / 3 / 8
8,383
762
5,413
9,682
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 8
9,504
864
14,168
8,066
3,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aryuncha
Merlin
18
3 / 2 / 13
10,293
936
18,035
6,528
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Morsbaluga
Serqet
15
5 / 3 / 9
9,511
865
5,208
7,397
2,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
3 / 4 / 10
9,210
837
7,157
14,199
13,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
18
11 / 3 / 7
10,686
971
16,080
10,543
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 18
10,094
918
7,259
16,424
13,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
14
Kills
23
23
Deaths
15
41
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aryuncha
Merlin
3
2
13
4.75
L
Danzaburou
Daymidayler
Danzaburou
2
6
11
1.25
L
3
6
6
1
L
2
5
8
1.2
W
Serqet
Morsbaluga
Serqet
5
3
9
3.17
L
Ao Kuang
4
3
8
2.67
W
Ymir
3
4
10
2
L
3
3
8
2.33
W
Anhur
11
3
7
4.83
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
53,739
58,120
Taken
55,091
39,609
Mitigated
37,637
16,565
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aryuncha
Merlin
18,035
995
1,159
1,762
6,528
2,892
667
3,398
3,130
54,199
0
L
Danzaburou
Daymidayler
Danzaburou
14,230
4,124
1,371
2,176
11,955
4,539
0
7,871
3,823
0
25,992
L
6,617
2,453
511
301
9,225
3,749
0
4,887
4,338
0
16,665
L
6,106
1,261
0
3,581
19,192
19,641
0
7,854
11,338
10,605
0
W
Serqet
Morsbaluga
Serqet
5,208
1,904
2,302
1,338
7,397
2,984
741
3,065
4,332
0
5,499
L
Ao Kuang
5,413
1,273
2,712
2,807
9,682
8,387
0
5,776
3,438
6,632
378
W
Ymir
7,157
1,051
1,925
2,974
14,199
13,487
306
5,010
9,189
9,808
0
L
14,168
1,257
1,328
1,778
8,066
3,293
0
6,063
1,957
37,733
0
W
Anhur
16,080
10,629
884
3,260
10,543
4,689
1,534
5,387
5,156
0
24,417
W
7,259
741
1,147
3,510
16,424
13,585
341
8,514
7,910
10,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
49,794
125
Minions Killed
119
0
Camps Cleared
0
994,985
Distance Traveled
1,017,447
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,293
936
78
7
0
207,519
2
L
Danzaburou
8,865
806
31
3
0
190,285
4
L
Anhur
8,341
758
21
2
0
191,691
0
L
Athena
9,276
843
8
1
0
230,994
0
W
Serqet
9,511
865
3
0
0
200,104
0
L
Ao Kuang
8,383
762
7
1
0
170,370
1
W
Ymir
9,210
837
6
1
0
182,913
4
L
Scylla
9,504
864
58
5
0
211,645
2
W
Anhur
10,686
971
24
2
0
202,474
2
W
Athena
10,094
918
8
1
0
224,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role