Player Matchup

Yemoja
Yemoja
Chitzkoi
Yemoja
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
19W - 12L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
RetardedTurtle
Erlang Shen
Level 106
God Stats
1W - 2L
1,822 SR
Queue Stats
126W - 86L
1,545 Elo+
Party 2
Chaac
Chaac
Wilco64D
Chaac
Level 28
God Stats
10W - 10L
1,608 SR
Queue Stats
105W - 104L
1,511 Elo+
Party 2
Scylla
Scylla
meatymissle
Scylla
Level 58
God Stats
1W - 3L
1,377 SR
Queue Stats
168W - 174L
1,522 Elo+
Party 2
Cupid
Cupid
mechgojira
Cupid
Level 29
God Stats
7W - 3L
1,603 SR
Queue Stats
127W - 133L
1,419 Elo+
Party 2
Team Averages
Level 76
1,635 SR
1,502 Elo+

VS

Team Averages
Level 75
1,596 SR
1,571 Elo+
Chang'e
Chang'e
CaradeBarroBr
Chang'e
Level 49
God Stats
82W - 64L
1,532 SR
Queue Stats
477W - 469L
1,450 Elo+
Solo
Cupid
Cupid
FatalBiribiri
Cupid
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 72L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
SeaZee
Nu Wa
Level 74
God Stats
4W - 7L
1,784 SR
Queue Stats
79W - 49L
1,500 Elo+
Party 1
Pele
Pele
lilcoozy
Pele
Level 109
God Stats
11W - 10L
1,662 SR
Queue Stats
330W - 327L
1,534 Elo+
Solo
Cabrakan
Cabrakan
yesssaaahhh
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chitzkoi
Yemoja
10
1 / 2 / 3
6,488
463
2,847
8,557
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
RetardedTurtle
Erlang Shen
12
6 / 4 / 2
7,393
528
8,118
13,466
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Wilco64D
Chaac
9
1 / 5 / 0
6,218
444
4,195
10,573
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
11
0 / 4 / 4
6,517
466
4,982
7,424
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
11
0 / 6 / 2
6,432
459
2,914
8,444
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
6 / 1 / 4
9,466
676
8,772
6,808
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
7 / 0 / 3
9,704
693
6,794
7,325
2,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SeaZee
Nu Wa
12
1 / 2 / 10
7,324
523
9,581
6,176
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
5 / 3 / 2
8,223
587
3,838
9,489
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
yesssaaahhh
Cabrakan
12
2 / 2 / 10
7,608
543
6,295
10,729
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
21
21
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
1
4
8
L
Yemoja
Chitzkoi
Yemoja
1
2
3
1.25
W
7
0
3
8.5
L
Erlang Shen
RetardedTurtle
Erlang Shen
6
4
2
1.75
W
Nu Wa
SeaZee
Nu Wa
1
2
10
3
L
Chaac
Wilco64D
Chaac
1
5
0
0.2
W
Pele
5
3
2
2
L
Scylla
0
4
4
0.5
L
Cupid
0
6
2
0.17
W
Cabrakan
yesssaaahhh
Cabrakan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
35,280
48,464
Taken
40,527
20,611
Mitigated
19,950
10,995
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
8,772
844
817
4,072
6,808
3,124
397
234
6,090
60,904
0
L
Yemoja
Chitzkoi
Yemoja
2,847
857
1,888
2,928
8,557
4,530
0
5,498
3,059
23,455
0
W
6,794
3,017
71
4,998
7,325
2,606
727
556
6,767
0
62,122
L
Erlang Shen
RetardedTurtle
Erlang Shen
8,118
4,404
0
1,530
13,466
5,305
0
4,870
8,596
0
48,967
W
Nu Wa
SeaZee
Nu Wa
9,581
2,512
0
1,676
6,176
1,761
344
2,024
3,916
43,798
0
L
Chaac
Wilco64D
Chaac
4,195
995
0
1,557
10,573
6,303
0
6,874
3,699
0
23,508
W
Pele
3,838
966
0
1,903
9,489
3,889
0
1,862
7,491
0
62,790
L
Scylla
4,982
319
0
1,210
7,424
2,020
0
4,937
2,487
36,173
0
L
Cupid
2,914
1,599
312
1,570
8,444
2,453
42
2,469
5,975
0
24,946
W
Cabrakan
yesssaaahhh
Cabrakan
6,295
1,141
0
3,485
10,729
8,570
289
2,678
7,926
16,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
42,325
281
Minions Killed
490
0
Camps Cleared
0
1,271,486
Distance Traveled
1,437,292
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,466
676
138
10
0
258,574
1
L
Yemoja
6,488
463
42
3
0
252,518
8
W
Cupid
9,704
693
133
10
0
300,340
4
L
Erlang Shen
7,393
528
70
5
0
281,239
3
W
Nu Wa
7,324
523
80
6
0
286,039
3
L
Chaac
6,218
444
35
3
0
257,337
1
W
Pele
8,223
587
116
8
0
302,647
4
L
Scylla
6,517
466
73
5
0
253,127
7
L
Cupid
6,432
459
61
4
0
227,265
2
W
Cabrakan
7,608
543
23
2
0
289,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role