Player Matchup

Fenrir
Fenrir
Jencsik21
Fenrir
Level 17
God Stats
23W - 20L
1,462 SR
Queue Stats
34W - 40L
1,093 Elo+
Solo
Medusa
Medusa
NoCapp40
Medusa
Level 17
God Stats
23W - 26L
1,432 SR
Queue Stats
29W - 31L
1,413 Elo+
Party 1
Nemesis
Nemesis
PEKABOOOO
Nemesis
Level 14
God Stats
20W - 11L
1,505 SR
Queue Stats
26W - 26L
1,296 Elo+
Party 1
Sobek
Sobek
imkillfuego
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,382 Elo+
Solo
Yemoja
Yemoja
lmaobesti
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,096 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,256 Elo+

VS

Team Averages
Level 22
1,437 SR
1,328 Elo+
Sun Wukong
Sun Wukong
DAVEWAH20B
Sun Wukong
Level 4
God Stats
3W - 6L
1,273 SR
Queue Stats
8W - 14L
985 Elo+
Solo
Chernobog
Chernobog
Scoopdiddywoop
Chernobog
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 107L
1,592 Elo+
Solo
Odin
Odin
W3AK_Velocity
Odin
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 226L
1,286 Elo+
Solo
Anubis
Anubis
morcsheena82
Anubis
Level 19
God Stats
12W - 9L
1,546 SR
Queue Stats
21W - 17L
1,388 Elo+
Party 2
Loki
Loki
xeavix
Loki
Level 29
God Stats
3W - 1L
1,367 SR
Queue Stats
34W - 32L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jencsik21
Fenrir
19
8 / 13 / 6
13,930
464
12,790
25,019
10,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
NoCapp40
Medusa
20
1 / 10 / 0
13,083
436
10,174
30,027
12,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
PEKABOOOO
Nemesis
20
5 / 9 / 7
16,166
539
17,326
26,154
12,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 1 / 8
16,025
534
12,305
28,257
50,239
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
lmaobesti
Yemoja
17
1 / 10 / 8
11,888
396
9,935
25,223
10,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAVEWAH20B
Sun Wukong
5
0 / 0 / 0
9,116
304
0
0
0
Boots

Boots

+6%
Movement Speed

Chernobog
Scoopdiddywoop
Chernobog
20
17 / 2 / 7
18,069
602
40,354
26,990
13,555
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 5
16,670
556
14,650
28,854
12,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
20
7 / 6 / 12
16,032
534
24,684
22,361
12,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
xeavix
Loki
20
9 / 7 / 6
15,894
530
15,398
21,670
16,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
23
Kills
40
43
Deaths
23
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DAVEWAH20B
Sun Wukong
0
0
0
0
L
Fenrir
Jencsik21
Fenrir
8
13
6
0.85
L
Medusa
NoCapp40
Medusa
1
10
0
0.1
L
Nemesis
PEKABOOOO
Nemesis
5
9
7
0.94
W
Chernobog
Scoopdiddywoop
Chernobog
17
2
7
10.25
W
7
8
5
1.19
L
8
1
8
12
L
Yemoja
lmaobesti
Yemoja
1
10
8
0.5
W
Anubis
7
6
12
2.17
W
Loki
xeavix
Loki
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,530
Damage
95,086
134,680
Taken
99,875
96,197
Mitigated
55,578
25,999
Healing
42,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DAVEWAH20B
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Jencsik21
Fenrir
12,790
2,679
0
2,842
25,019
10,850
2,207
6,862
18,157
0
45,249
L
Medusa
NoCapp40
Medusa
10,174
5,202
0
11,055
30,027
12,223
2,338
334
29,693
0
130,662
L
Nemesis
PEKABOOOO
Nemesis
17,326
9,584
0
2,290
26,154
12,515
1,883
3,741
22,413
0
103,394
W
Chernobog
Scoopdiddywoop
Chernobog
40,354
30,974
0
19,061
26,990
13,555
7,319
6,234
20,684
0
173,690
W
14,650
11,096
0
12,484
28,854
12,486
6,917
4,762
23,932
0
98,315
L
12,305
452
0
5,712
28,257
50,239
369
5,193
23,064
53,669
0
L
Yemoja
lmaobesti
Yemoja
9,935
450
2,863
1,237
25,223
10,370
818
8,554
16,669
47,624
0
W
Anubis
24,684
1,106
0
9,538
22,361
12,896
1,048
6,842
15,071
104,177
0
W
Loki
xeavix
Loki
15,398
5,970
0
1,806
21,670
16,641
0
5,535
16,019
0
106,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,092
Gold Earned
75,781
533
Minions Killed
609
0
Camps Cleared
0
2,366,752
Distance Traveled
2,104,738
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,116
304
0
0
0
14,017
0
L
Fenrir
13,930
464
71
2
0
502,926
0
L
Medusa
13,083
436
161
5
0
438,120
0
L
Nemesis
16,166
539
149
5
0
522,178
2
W
Chernobog
18,069
602
193
6
0
548,049
4
W
Odin
16,670
556
154
5
0
517,279
0
L
Sobek
16,025
534
69
2
0
478,092
0
L
Yemoja
11,888
396
83
3
0
425,436
0
W
Anubis
16,032
534
129
4
0
493,958
1
W
Loki
15,894
530
133
4
0
531,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role