Player Matchup

Merlin
Merlin
Gold IV
MWex
Merlin
Gold IV
Level 65
God Stats
6W - 13L
1,539 SR
Queue Stats
552W - 564L
1,513 MMR
Solo
Artemis
Artemis
Gold III
MonkeyDJose
Artemis
Gold III
Level 128
God Stats
9W - 11L
1,670 SR
Queue Stats
361W - 356L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
SeaCaptainPink
Apollo
Gold IV
Level 146
God Stats
0W - 3L
1,730 SR
Queue Stats
171W - 159L
1,492 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
StaryKrow
Sylvanus
Gold IV
Level 122
God Stats
10W - 9L
1,817 SR
Queue Stats
171W - 159L
1,492 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Zetashi
Sun Wukong
Silver III
Level 120
God Stats
5W - 7L
1,602 SR
Queue Stats
56W - 56L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,672 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,629 SR
1,504 MMR
Thanatos
Thanatos
Silver II
Aidensobo
Thanatos
Silver II
Level 74
God Stats
4W - 1L
1,815 SR
Queue Stats
16W - 25L
1,492 MMR
Solo
Raijin
Raijin
Gold IV
BigDaddyM117
Raijin
Gold IV
Level 141
God Stats
11W - 8L
1,643 SR
Queue Stats
322W - 317L
1,495 MMR
Solo
Medusa
Medusa
Gold I
Butt3rNinja
Medusa
Gold I
Level 156
God Stats
12W - 8L
1,547 SR
Queue Stats
172W - 176L
1,489 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Rejektion
Cu Chulainn
Gold I
Level 43
God Stats
24W - 24L
1,556 SR
Queue Stats
451W - 433L
1,597 MMR
Party 1
Yemoja
Yemoja
Gold V
Vesicular
Yemoja
Gold V
Level 154
God Stats
4W - 3L
1,584 SR
Queue Stats
18W - 20L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MWex
Merlin
17
1 / 2 / 4
10,054
437
10,873
12,028
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MonkeyDJose
Artemis
17
0 / 5 / 1
9,946
432
12,085
14,561
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 3
10,498
456
11,169
18,716
8,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
StaryKrow
Sylvanus
15
2 / 4 / 2
10,356
450
7,731
18,945
16,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Zetashi
Sun Wukong
15
4 / 6 / 0
10,017
436
10,099
23,522
19,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshSetTiamatTsukuyomi

VS

Bans
AthenaGuan YuSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aidensobo
Thanatos
17
3 / 5 / 6
11,843
515
11,690
18,759
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
19
6 / 2 / 9
12,978
564
15,248
14,949
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
20
4 / 0 / 5
14,460
629
16,823
19,173
8,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Rejektion
Cu Chulainn
20
8 / 2 / 3
15,042
654
23,726
23,113
27,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Vesicular
Yemoja
18
2 / 1 / 9
12,875
560
3,823
22,398
24,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
23
24
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aidensobo
Thanatos
3
5
6
1.2
W
Raijin
6
2
9
5.25
W
Medusa
4
0
5
6.5
L
Merlin
MWex
Merlin
1
2
4
1.5
L
Artemis
MonkeyDJose
Artemis
0
5
1
0.1
W
Cu Chulainn
Rejektion
Cu Chulainn
8
2
3
4.75
L
3
7
3
0.64
L
Sylvanus
StaryKrow
Sylvanus
2
4
2
0.75
W
Yemoja
Vesicular
Yemoja
2
1
9
6.5
L
Sun Wukong
Zetashi
Sun Wukong
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,957
Damage
71,310
87,772
Taken
98,392
54,126
Mitigated
73,865
22,277
Healing
50,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aidensobo
Thanatos
11,690
822
0
14,910
18,759
6,682
432
4,390
14,097
0
69,565
W
Raijin
15,248
1,099
0
4,478
14,949
6,629
1,084
4,140
10,617
104,631
0
W
Medusa
16,823
10,566
0
10,279
19,173
8,279
9,674
2,311
16,774
0
129,105
L
Merlin
MWex
Merlin
10,873
516
0
2,141
12,028
4,037
0
5,741
6,287
68,653
0
L
Artemis
MonkeyDJose
Artemis
12,085
5,614
0
5,014
14,561
5,906
0
2,202
12,359
0
75,399
W
Cu Chulainn
Rejektion
Cu Chulainn
23,726
5,122
0
7,623
23,113
27,558
658
2,655
20,440
13,240
108,789
L
11,169
6,397
0
3,139
18,716
8,087
675
4,073
14,643
0
74,635
L
Sylvanus
StaryKrow
Sylvanus
7,731
1,427
2,833
4,338
18,945
16,257
90
6,029
12,183
32,419
0
W
Yemoja
Vesicular
Yemoja
3,823
868
5,275
7,886
22,398
24,717
1,179
5,950
15,894
32,960
0
L
Sun Wukong
Zetashi
Sun Wukong
10,099
2,923
0
4,812
23,522
19,839
345
3,058
20,464
0
47,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,871
Gold Earned
67,198
518
Minions Killed
760
0
Camps Cleared
0
1,968,503
Distance Traveled
2,195,156
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,843
515
97
4
0
477,174
1
W
Raijin
12,978
564
168
7
0
431,472
5
W
Medusa
14,460
629
218
9
0
442,362
5
L
Merlin
10,054
437
140
6
0
377,078
8
L
Artemis
9,946
432
109
5
0
394,195
7
W
Cu Chulainn
15,042
654
236
10
0
447,318
1
L
Apollo
10,498
456
132
6
0
392,116
1
L
Sylvanus
10,356
450
58
3
0
398,775
8
W
Yemoja
12,875
560
41
2
0
396,830
9
L
Sun Wukong
10,017
436
79
3
0
406,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role