Player Matchup

Awilix
Awilix
Beheld
Awilix
Level 5
God Stats
29W - 4L
1,500 SR
Queue Stats
152W - 37L
1,797 Elo+
Solo
King Arthur
King Arthur
Despeldia
King Arthur
Level 28
God Stats
3W - 4L
1,250 SR
Queue Stats
64W - 69L
1,482 Elo+
Solo
Anubis
Anubis
LittleSnipes
Anubis
Level 27
God Stats
43W - 34L
1,667 SR
Queue Stats
229W - 256L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stémôn
Ah Muzen Cab
Level 32
God Stats
18W - 15L
1,572 SR
Queue Stats
127W - 131L
1,485 Elo+
Party 1
Vulcan
Vulcan
yaboyghost
Vulcan
Level 26
God Stats
10W - 7L
1,612 SR
Queue Stats
86W - 96L
1,458 Elo+
Party 1
Team Averages
Level 24
1,520 SR
1,553 Elo+

VS

Team Averages
Level 24
1,673 SR
1,541 Elo+
King Arthur
King Arthur
Eci6161
King Arthur
Level 29
God Stats
44W - 24L
1,703 SR
Queue Stats
256W - 231L
1,609 Elo+
Solo
Ares
Ares
Kinemal
Ares
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,512 Elo+
Solo
Agni
Agni
MarkoAlmighty
Agni
Level 21
God Stats
0W - 2L
1,633 SR
Queue Stats
7W - 10L
1,337 Elo+
Solo
Anhur
Anhur
SillyADC
Anhur
Level 14
God Stats
3W - 1L
1,944 SR
Queue Stats
13W - 5L
1,725 Elo+
Solo
Arachne
Arachne
Skekretztel
Arachne
Level 28
God Stats
10W - 8L
1,587 SR
Queue Stats
43W - 34L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Beheld
Awilix
19
19 / 3 / 5
12,285
647
25,121
13,653
8,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Despeldia
King Arthur
16
0 / 4 / 6
8,695
458
5,264
12,956
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
2 / 3 / 9
9,488
499
8,369
10,753
5,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Stémôn
Ah Muzen Cab
15
3 / 5 / 5
8,995
473
7,400
10,071
3,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
yaboyghost
Vulcan
14
3 / 4 / 7
9,149
482
7,500
9,090
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eci6161
King Arthur
15
3 / 4 / 8
9,557
503
9,938
19,268
13,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Kinemal
Ares
13
2 / 5 / 7
8,608
453
4,968
13,007
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
8,093
426
5,039
8,142
2,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
SillyADC
Anhur
17
6 / 4 / 3
10,796
568
7,902
14,348
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Skekretztel
Arachne
15
6 / 8 / 6
10,188
536
10,477
15,967
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
27
Kills
19
19
Deaths
27
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
Beheld
Awilix
19
3
5
7.17
W
King Arthur
Despeldia
King Arthur
0
4
6
0.75
L
King Arthur
Eci6161
King Arthur
3
4
8
1.75
L
Ares
Kinemal
Ares
2
5
7
1.1
W
Anubis
2
3
9
2.17
L
2
6
3
0.58
L
Anhur
SillyADC
Anhur
6
4
3
1.88
L
Arachne
Skekretztel
Arachne
6
8
6
1.13
W
Ah Muzen Cab
Stémôn
Ah Muzen Cab
3
5
5
1.1
W
Vulcan
yaboyghost
Vulcan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,654
Damage
38,324
56,523
Taken
70,732
28,561
Mitigated
39,424
16,857
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Beheld
Awilix
25,121
11,581
0
4,536
13,653
8,823
124
2,145
11,508
0
80,126
W
King Arthur
Despeldia
King Arthur
5,264
1,153
0
3,322
12,956
7,372
120
2,343
10,613
0
46,322
L
King Arthur
Eci6161
King Arthur
9,938
1,482
0
5,057
19,268
13,384
0
2,212
16,962
61
51,822
L
Ares
Kinemal
Ares
4,968
387
0
1,708
13,007
10,583
0
3,451
9,460
25,232
0
W
Anubis
8,369
416
0
4,937
10,753
5,598
0
1,932
8,821
69,910
0
L
5,039
390
0
750
8,142
2,772
310
1,855
6,013
32,804
0
L
Anhur
SillyADC
Anhur
7,902
3,170
0
5,817
14,348
5,091
1,240
3,635
10,685
0
77,395
L
Arachne
Skekretztel
Arachne
10,477
6,159
0
4,355
15,967
7,594
0
4,090
11,743
0
55,078
W
Ah Muzen Cab
Stémôn
Ah Muzen Cab
7,400
2,570
0
2,456
10,071
3,512
800
1,981
8,090
0
43,698
W
Vulcan
yaboyghost
Vulcan
7,500
298
0
1,606
9,090
3,256
446
1,667
7,423
51,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
47,242
493
Minions Killed
469
0
Camps Cleared
0
1,811,072
Distance Traveled
1,709,829
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,285
647
118
6
0
441,638
4
W
King Arthur
8,695
458
88
5
0
361,952
5
L
King Arthur
9,557
503
119
6
0
361,147
3
L
Ares
8,608
453
41
2
0
352,222
6
W
Anubis
9,488
499
105
6
0
328,094
1
L
Agni
8,093
426
51
3
0
310,022
1
L
Anhur
10,796
568
153
8
0
309,747
4
L
Arachne
10,188
536
105
6
0
376,691
5
W
Ah Muzen Cab
8,995
473
85
4
0
343,778
0
W
Vulcan
9,149
482
97
5
0
335,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role