Player Matchup

Hades
Hades
CREEPER lD
Hades
Level 142
God Stats
7W - 4L
1,562 SR
Queue Stats
101W - 124L
1,445 Elo+
Party 1
Cerberus
Cerberus
ItsClubbinTime
Cerberus
Level 48
God Stats
34W - 25L
1,841 SR
Queue Stats
160W - 148L
1,445 Elo+
Party 1
The Morrigan
The Morrigan
SKunK x WoLF
The Morrigan
Level 27
God Stats
0W - 4L
1,247 SR
Queue Stats
14W - 18L
1,481 Elo+
Party 1
Izanami
Izanami
VLoneActivist
Izanami
Level 87
God Stats
12W - 15L
1,447 SR
Queue Stats
223W - 260L
1,290 Elo+
Party 1
Ne Zha
Ne Zha
XxCapAloT
Ne Zha
Level 62
God Stats
1W - 1L
1,681 SR
Queue Stats
44W - 73L
1,447 Elo+
Party 1
Team Averages
Level 73
1,556 SR
1,422 Elo+

VS

Team Averages
Level 89
1,518 SR
1,430 Elo+
Izanami
Izanami
Clout Rep
Izanami
Level 61
God Stats
10W - 11L
1,519 SR
Queue Stats
309W - 359L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Psychiatriic160
Cthulhu
Level 43
God Stats
21W - 18L
1,516 SR
Queue Stats
167W - 200L
1,375 Elo+
Party 2
Sol
Sol
TinyWhiteKid6
Sol
Level 108
God Stats
5W - 1L
1,490 SR
Queue Stats
250W - 227L
1,479 Elo+
Solo
Hades
Hades
Veldheer_Bevelen
Hades
Level 105
God Stats
28W - 18L
1,502 SR
Queue Stats
510W - 528L
1,444 Elo+
Solo
Mulan
Mulan
WEEPINGxxANGELS
Mulan
Level 128
God Stats
11W - 6L
1,564 SR
Queue Stats
458W - 476L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
7 / 4 / 1
11,312
514
13,435
18,764
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
18
2 / 5 / 6
11,133
506
10,519
19,871
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SKunK x WoLF
The Morrigan
15
4 / 10 / 1
9,841
447
6,490
14,375
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
0 / 4 / 4
9,120
415
6,061
10,241
3,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
XxCapAloT
Ne Zha
13
1 / 11 / 2
8,396
382
6,594
16,905
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clout Rep
Izanami
17
4 / 2 / 11
11,680
531
12,092
11,934
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 9
11,355
516
9,238
19,778
17,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 3 / 9
12,468
567
14,383
14,241
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 14
13,792
627
13,361
16,072
8,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
12 / 7 / 5
12,515
569
12,254
22,872
9,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
14
Kills
34
34
Deaths
17
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hades
7
4
1
1.88
W
Izanami
Clout Rep
Izanami
4
2
11
4.75
L
Cerberus
2
5
6
1
W
7
2
9
5.75
L
The Morrigan
SKunK x WoLF
The Morrigan
4
10
1
0.45
W
4
3
9
2.83
L
Izanami
0
4
4
0.5
W
7
3
14
4.67
W
12
7
5
2.07
L
Ne Zha
XxCapAloT
Ne Zha
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
61,328
80,156
Taken
84,897
52,237
Mitigated
45,051
16,251
Healing
33,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
13,435
1,289
216
5,057
18,764
21,341
0
7,958
10,359
49,453
0
W
Izanami
Clout Rep
Izanami
12,092
8,325
0
2,424
11,934
4,108
3,078
5,402
6,502
0
60,613
L
Cerberus
10,519
351
0
4,823
19,871
16,496
820
9,708
9,983
72,190
0
W
9,238
797
469
7,383
19,778
17,804
209
7,284
12,434
38,389
0
L
The Morrigan
SKunK x WoLF
The Morrigan
6,490
1,396
103
1,496
14,375
5,000
427
6,249
8,126
58,454
1,144
W
14,383
3,751
0
7,834
14,241
4,467
4,894
7,149
6,732
97,794
0
L
Izanami
6,061
4,036
0
3,102
10,241
3,440
0
3,405
6,596
0
59,301
W
13,361
442
632
8,320
16,072
8,838
1,291
7,457
8,495
103,859
0
W
12,254
1,549
0
6,009
22,872
9,834
1,050
9,651
13,041
0
83,157
L
Ne Zha
XxCapAloT
Ne Zha
6,594
1,969
0
1,454
16,905
5,960
0
8,645
8,110
0
48,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
61,810
560
Minions Killed
592
0
Camps Cleared
0
1,785,428
Distance Traveled
1,983,223
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,312
514
84
4
0
389,772
3
W
Izanami
11,680
531
93
4
0
375,887
4
L
Cerberus
11,133
506
201
9
0
420,601
3
W
Cthulhu
11,355
516
53
2
0
445,054
4
L
The Morrigan
9,841
447
109
5
0
330,801
3
W
Sol
12,468
567
161
7
0
382,059
2
L
Izanami
9,120
415
100
5
0
290,746
1
W
Hades
13,792
627
177
8
0
403,086
3
W
Mulan
12,515
569
108
5
0
377,137
3
L
Ne Zha
8,396
382
66
3
0
353,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role