Player Matchup

Gilgamesh
Gilgamesh
Aryxs-
Gilgamesh
Level 29
God Stats
4W - 5L
1,420 SR
Queue Stats
73W - 74L
1,400 Elo+
Solo
Athena
Athena
DiableJambe66
Athena
Level 26
God Stats
3W - 4L
1,510 SR
Queue Stats
103W - 98L
1,379 Elo+
Party 1
Anhur
Anhur
SSGxSonGohan
Anhur
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
137W - 140L
1,393 Elo+
Party 1
Hel
Hel
mad120pineappl_
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 171L
1,378 Elo+
Solo
Vamana
Vamana
poziomy-pocisk
Vamana
Level 14
God Stats
2W - 5L
1,152 SR
Queue Stats
109W - 110L
1,323 Elo+
Solo
Team Averages
Level 25
1,416 SR
1,375 Elo+

VS

Team Averages
Level 19
1,433 SR
1,176 Elo+
Osiris
Osiris
DAVEWAH20B
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,023 Elo+
Solo
Ymir
Ymir
DonPablo7332
Ymir
Level 18
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 12L
1,096 Elo+
Party 2
Kukulkan
Kukulkan
FNL X MO
Kukulkan
Level 29
God Stats
8W - 12L
1,436 SR
Queue Stats
495W - 567L
1,360 Elo+
Solo
Sobek
Sobek
Stone-Pencil
Sobek
Level 16
God Stats
1W - 1L
1,047 SR
Queue Stats
36W - 33L
1,053 Elo+
Party 2
Fenrir
Fenrir
chefesev
Fenrir
Level 27
God Stats
6W - 5L
1,912 SR
Queue Stats
81W - 94L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aryxs-
Gilgamesh
15
5 / 2 / 5
9,756
610
6,898
12,264
5,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 11
9,011
563
12,401
10,897
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
7 / 4 / 3
8,749
547
10,478
11,134
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 4 / 7
8,884
555
10,705
8,735
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 3
7,736
484
4,829
8,386
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DAVEWAH20B
Osiris
6
0 / 7 / 0
5,347
334
249
5,716
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 7 / 4
7,571
473
3,905
14,642
4,749
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
FNL X MO
Kukulkan
7
0 / 3 / 1
5,682
355
1,770
4,441
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 5 / 5
6,686
418
3,545
15,573
10,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
chefesev
Fenrir
15
9 / 5 / 2
9,592
600
10,892
18,239
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
25
Kills
13
13
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aryxs-
Gilgamesh
5
2
5
3.75
L
Osiris
DAVEWAH20B
Osiris
0
7
0
0
W
5
1
11
10.5
L
3
7
4
0.71
L
Kukulkan
FNL X MO
Kukulkan
0
3
1
0.17
W
7
4
3
2.13
L
1
5
5
0.7
L
Fenrir
chefesev
Fenrir
9
5
2
2
W
6
4
7
2.38
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
20,361
51,416
Taken
58,611
27,971
Mitigated
25,856
16,009
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aryxs-
Gilgamesh
6,898
1,551
19
3,077
12,264
5,399
1,940
325
11,939
0
59,414
L
Osiris
DAVEWAH20B
Osiris
249
205
0
105
5,716
2,156
15
2,081
3,604
0
14,030
W
12,401
3,913
0
2,186
10,897
9,902
1,152
2,772
8,085
34,290
0
L
3,905
666
0
1,156
14,642
4,749
72
4,779
9,635
12,554
0
L
Kukulkan
FNL X MO
Kukulkan
1,770
161
0
0
4,441
1,256
0
1,048
3,311
12,697
0
W
10,478
6,060
0
3,593
11,134
4,709
1,228
3,155
7,939
0
42,636
L
3,545
592
0
3,458
15,573
10,765
30
7,085
8,350
17,798
0
L
Fenrir
chefesev
Fenrir
10,892
3,371
0
2,376
18,239
6,930
0
7,459
10,605
0
38,838
W
10,705
977
1,756
3,472
8,735
3,104
1,870
1,971
6,651
42,520
0
W
4,829
2,878
0
1,906
8,386
4,857
1,638
764
7,582
0
40,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
34,878
405
Minions Killed
184
0
Camps Cleared
0
1,470,245
Distance Traveled
998,910
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,756
610
128
8
0
294,050
1
L
Osiris
5,347
334
30
2
0
126,117
1
W
Athena
9,011
563
40
3
0
301,605
0
L
Ymir
7,571
473
17
1
0
219,971
0
L
Kukulkan
5,682
355
35
2
0
114,243
0
W
Anhur
8,749
547
71
4
0
264,303
0
L
Sobek
6,686
418
33
2
0
282,125
0
L
Fenrir
9,592
600
69
4
0
256,454
0
W
Hel
8,884
555
83
5
0
275,450
0
W
Vamana
7,736
484
83
5
0
334,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role