Player Matchup

Danzaburou
Danzaburou
Gold I
FedeVidal28
Danzaburou
Gold I
Level 103
God Stats
17W - 5L
1,896 SR
Queue Stats
56W - 43L
1,761 MMR
Party 2
Scylla
Scylla
Gold II
LucaMora27
Scylla
Gold II
Level 148
God Stats
21W - 14L
1,549 SR
Queue Stats
280W - 281L
1,685 MMR
Party 2
Cerberus
Cerberus
Gold I
Stryckr
Cerberus
Gold I
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 128L
1,698 MMR
Party 1
Susano
Susano
Platinum I
ThejkbVsLuctl
Susano
Platinum I
Level 120
God Stats
4W - 2L
1,693 SR
Queue Stats
66W - 71L
1,856 MMR
Solo
Cabrakan
Cabrakan
Gold II
zSnowy
Cabrakan
Gold II
Level 157
God Stats
3W - 5L
1,304 SR
Queue Stats
805W - 771L
1,588 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,588 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,528 SR
1,588 MMR
Fenrir
Fenrir
Gold I
DrMedicina
Fenrir
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
Krizalid
Ganesha
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
RANDYPLAY
Anubis
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
mmainJGsmurf
Rama
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Ðerieri
Sun Wukong
Diamond V
Level 158
God Stats
15W - 14L
1,638 SR
Queue Stats
169W - 148L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FedeVidal28
Danzaburou
13
0 / 0 / 0
8,048
619
1,910
5,541
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
LucaMora27
Scylla
14
5 / 1 / 5
8,476
652
9,702
5,061
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Stryckr
Cerberus
12
2 / 2 / 6
7,090
545
5,314
10,048
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 1 / 3
8,759
674
7,898
8,176
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
zSnowy
Cabrakan
12
1 / 3 / 3
7,185
553
2,228
6,744
3,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaSetGebGilgamesh

VS

Bans
ApolloJanusPeleSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrMedicina
Fenrir
11
1 / 7 / 2
6,714
516
4,819
12,443
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Krizalid
Ganesha
11
0 / 2 / 3
6,788
522
2,468
9,312
4,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
RANDYPLAY
Anubis
12
2 / 4 / 0
7,162
551
4,471
6,311
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
6,235
480
2,008
4,434
1,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Ðerieri
Sun Wukong
13
4 / 2 / 0
7,772
598
5,744
11,410
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
7
7
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DrMedicina
Fenrir
1
7
2
0.29
W
Danzaburou
FedeVidal28
Danzaburou
0
0
0
0
L
Ganesha
Krizalid
Ganesha
0
2
3
0.75
W
Scylla
LucaMora27
Scylla
5
1
5
7.5
L
Anubis
RANDYPLAY
Anubis
2
4
0
0.5
W
Cerberus
Stryckr
Cerberus
2
2
6
2.5
W
7
1
3
8.5
L
0
0
0
0
W
Cabrakan
zSnowy
Cabrakan
1
3
3
0.83
L
Sun Wukong
Ðerieri
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
19,510
35,570
Taken
43,910
13,965
Mitigated
16,457
9,020
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DrMedicina
Fenrir
4,819
1,096
0
3,584
12,443
3,916
82
3,849
8,594
0
44,605
W
Danzaburou
FedeVidal28
Danzaburou
1,910
948
0
3,528
5,541
1,673
580
662
4,837
0
49,834
L
Ganesha
Krizalid
Ganesha
2,468
160
0
2,200
9,312
4,200
0
4,321
4,991
11,937
0
W
Scylla
LucaMora27
Scylla
9,702
1,349
0
1,178
5,061
1,326
330
1,387
3,614
54,870
0
L
Anubis
RANDYPLAY
Anubis
4,471
146
0
2,447
6,311
2,430
0
3,632
2,679
47,216
0
W
Cerberus
Stryckr
Cerberus
5,314
471
0
2,038
10,048
4,538
0
2,863
7,115
20,092
0
W
7,898
2,412
0
680
8,176
2,739
36
798
7,308
0
58,145
L
2,008
1,591
0
1,595
4,434
1,062
0
1,313
3,121
0
31,951
W
Cabrakan
zSnowy
Cabrakan
2,228
261
0
1,596
6,744
3,689
0
955
5,757
30,819
0
L
Sun Wukong
Ðerieri
Sun Wukong
5,744
903
0
4,287
11,410
4,849
125
4,129
7,281
0
51,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
34,671
423
Minions Killed
394
0
Camps Cleared
0
1,328,010
Distance Traveled
1,186,143
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,714
516
89
7
0
243,563
5
W
Danzaburou
8,048
619
117
9
0
241,164
7
L
Ganesha
6,788
522
8
1
0
265,786
2
W
Scylla
8,476
652
94
7
0
241,069
6
L
Anubis
7,162
551
111
9
0
234,866
3
W
Cerberus
7,090
545
28
2
0
281,941
3
W
Susano
8,759
674
107
8
0
302,817
3
L
Rama
6,235
480
74
6
0
180,522
3
W
Cabrakan
7,185
553
77
6
0
261,019
2
L
Sun Wukong
7,772
598
112
9
0
261,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role