Player Matchup

Scylla
Scylla
Cush_360
Scylla
Level 47
God Stats
12W - 20L
1,463 SR
Queue Stats
271W - 225L
1,503 Elo+
Party 2
Awilix
Awilix
Po4Sleepwalkin
Awilix
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 193L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
TypicalTej
Sylvanus
Level 24
God Stats
13W - 6L
1,681 SR
Queue Stats
67W - 60L
1,485 Elo+
Party 2
Team Averages
Level 65
1,548 SR
1,519 Elo+

VS

Team Averages
Level 33
1,555 SR
1,502 Elo+
Ra
Ra
ChurrosMno
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,360 Elo+
Solo
Medusa
Medusa
NWTWN
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,634 Elo+
Party 1
Artio
Artio
RatCrew-ID10T
Artio
Level 66
God Stats
4W - 3L
1,666 SR
Queue Stats
91W - 104L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cush_360
Scylla
13
5 / 4 / 10
9,852
758
14,405
10,225
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 5 / 5
9,248
711
7,513
14,012
6,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TypicalTej
Sylvanus
12
3 / 2 / 11
9,669
744
7,270
14,790
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
8,274
636
6,344
10,248
5,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
NWTWN
Medusa
14
8 / 7 / 2
10,935
841
14,897
13,888
5,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 6
9,518
732
8,790
15,681
11,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
14
Kills
11
11
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Scylla
Cush_360
Scylla
5
4
10
2.5
L
Medusa
NWTWN
Medusa
8
7
2
1.29
W
6
5
5
1.7
L
3
3
6
2
W
Sylvanus
TypicalTej
Sylvanus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
30,031
39,027
Taken
39,817
24,149
Mitigated
22,104
10,548
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,344
402
692
1,593
10,248
5,025
301
5,810
4,438
20,663
0
W
Scylla
Cush_360
Scylla
14,405
466
0
3,046
10,225
3,816
0
2,479
7,574
33,870
0
L
Medusa
NWTWN
Medusa
14,897
6,577
0
3,287
13,888
5,322
2,138
7,358
6,530
0
37,567
W
7,513
2,352
0
125
14,012
6,519
50
5,657
7,953
0
29,706
L
8,790
109
1,554
5,974
15,681
11,757
0
8,511
7,170
22,842
0
W
Sylvanus
TypicalTej
Sylvanus
7,270
2,433
1,559
5,818
14,790
13,814
0
6,162
8,252
18,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
28,727
102
Minions Killed
131
0
Camps Cleared
0
638,643
Distance Traveled
692,437
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,274
636
47
4
0
238,691
3
W
Scylla
9,852
758
46
4
0
217,863
1
L
Medusa
10,935
841
55
4
0
216,083
3
W
Awilix
9,248
711
32
2
0
219,918
3
L
Artio
9,518
732
29
2
0
237,663
1
W
Sylvanus
9,669
744
24
2
0
200,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role