Player Matchup

Janus
Janus
CCSnider
Janus
Level 18
God Stats
3W - 2L
1,325 SR
Queue Stats
18W - 16L
1,413 Elo+
Party 1
Medusa
Medusa
Quikksilver
Medusa
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 46L
1,399 Elo+
Party 1
Chaac
Chaac
chief3200
Chaac
Level 27
God Stats
11W - 8L
1,436 SR
Queue Stats
17W - 13L
1,407 Elo+
Party 1
Da Ji
Da Ji
lilCato45
Da Ji
Level 25
God Stats
10W - 12L
1,339 SR
Queue Stats
18W - 24L
1,256 Elo+
Party 1
Olorun
Olorun
thebridgeman1
Olorun
Level 12
God Stats
14W - 8L
1,498 SR
Queue Stats
16W - 14L
1,300 Elo+
Solo
Team Averages
Level 30
1,420 SR
1,355 Elo+

VS

Team Averages
Level 26
1,323 SR
1,348 Elo+
Erlang Shen
Erlang Shen
CBbreezy16
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Foxated
Heimdallr
Level 29
God Stats
2W - 4L
1,395 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 2
Olorun
Olorun
PanicAllen
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,279 Elo+
Solo
Thor
Thor
Stackin Cheese
Thor
Level 29
God Stats
1W - 4L
1,147 SR
Queue Stats
147W - 99L
1,497 Elo+
Solo
Cerberus
Cerberus
bIazedOn_A_kayak
Cerberus
Level 30
God Stats
1W - 7L
1,071 SR
Queue Stats
4W - 7L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CCSnider
Janus
17
2 / 2 / 5
10,768
513
8,686
10,391
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
10 / 5 / 7
10,862
517
13,471
15,081
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
chief3200
Chaac
17
4 / 2 / 8
11,176
532
11,733
14,770
12,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
lilCato45
Da Ji
19
20 / 2 / 5
12,696
605
23,138
15,741
10,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 7
10,098
481
5,327
14,883
5,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CBbreezy16
Erlang Shen
11
1 / 6 / 1
7,568
360
5,642
13,837
10,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Foxated
Heimdallr
13
1 / 7 / 5
8,548
407
5,058
12,524
4,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
PanicAllen
Olorun
12
2 / 6 / 1
7,897
376
5,231
13,971
5,921
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 9 / 1
9,877
470
8,279
17,517
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 10 / 2
10,492
500
12,821
21,093
10,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
38
Kills
17
18
Deaths
38
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CBbreezy16
Erlang Shen
1
6
1
0.25
W
Janus
CCSnider
Janus
2
2
5
2.25
L
Heimdallr
Foxated
Heimdallr
1
7
5
0.5
L
Olorun
PanicAllen
Olorun
2
6
1
0.42
W
Medusa
10
5
7
2.7
L
7
9
1
0.83
L
6
10
2
0.7
W
Chaac
chief3200
Chaac
4
2
8
4
W
Da Ji
lilCato45
Da Ji
20
2
5
11.25
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,355
Damage
37,031
70,866
Taken
78,942
38,593
Mitigated
38,578
25,914
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CBbreezy16
Erlang Shen
5,642
2,754
0
1,786
13,837
10,607
386
1,406
12,431
0
26,635
W
Janus
CCSnider
Janus
8,686
513
0
4,670
10,391
3,240
2,131
3,409
6,982
68,380
0
L
Heimdallr
Foxated
Heimdallr
5,058
3,959
0
1,366
12,524
4,703
1,183
975
11,549
0
35,976
L
Olorun
PanicAllen
Olorun
5,231
2,972
88
2,130
13,971
5,921
942
4,049
9,922
30,629
0
W
Medusa
13,471
6,308
0
4,088
15,081
6,915
432
5,426
9,655
0
47,184
L
8,279
2,349
0
2,598
17,517
6,746
0
2,325
15,192
0
47,187
L
12,821
792
0
5,539
21,093
10,601
80
5,258
15,835
49,722
0
W
Chaac
chief3200
Chaac
11,733
4,049
0
6,663
14,770
12,081
2,109
3,118
11,652
0
68,034
W
Da Ji
lilCato45
Da Ji
23,138
5,515
0
3,741
15,741
10,924
616
3,092
12,649
0
77,132
W
5,327
3,522
737
6,015
14,883
5,433
4,289
3,007
11,876
60,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,600
Gold Earned
44,382
502
Minions Killed
341
0
Camps Cleared
0
1,927,875
Distance Traveled
1,632,153
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,568
360
46
2
0
351,447
1
W
Janus
10,768
513
111
5
0
335,515
0
L
Heimdallr
8,548
407
55
3
0
304,920
0
L
Olorun
7,897
376
52
2
0
292,481
2
W
Medusa
10,862
517
68
3
0
350,153
3
L
Thor
9,877
470
70
3
0
351,241
1
L
Cerberus
10,492
500
118
6
0
332,064
1
W
Chaac
11,176
532
131
6
0
434,265
0
W
Da Ji
12,696
605
99
5
0
475,820
4
W
Olorun
10,098
481
93
4
0
332,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role