Player Matchup

Cerberus
Cerberus
BiggusYeetus
Cerberus
Level 110
God Stats
1W - 5L
1,320 SR
Queue Stats
163W - 100L
1,680 Elo+
Party 2
Chiron
Chiron
MaximusYoinkus
Chiron
Level 108
God Stats
15W - 8L
1,691 SR
Queue Stats
322W - 244L
1,691 Elo+
Party 2
Janus
Janus
MuchLycanbaby
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 102L
1,597 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,656 Elo+

VS

Team Averages
Level 101
1,745 SR
1,662 Elo+
Athena
Athena
ExplosiveHobo4
Athena
Level 118
God Stats
4W - 3L
1,519 SR
Queue Stats
8W - 4L
1,729 Elo+
Party 1
Gilgamesh
Gilgamesh
RagedJuventus
Gilgamesh
Level 67
God Stats
12W - 6L
1,964 SR
Queue Stats
278W - 207L
1,478 Elo+
Solo
Thoth
Thoth
TheKingJC
Thoth
Level 119
God Stats
32W - 6L
1,752 SR
Queue Stats
405W - 95L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiggusYeetus
Cerberus
9
0 / 2 / 1
6,028
603
4,306
10,455
9,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 5 / 0
6,720
672
5,670
9,508
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
6,264
626
4,742
6,211
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 8
7,421
742
3,880
9,407
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
RagedJuventus
Gilgamesh
10
3 / 0 / 6
7,195
720
5,998
7,456
4,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
TheKingJC
Thoth
12
7 / 0 / 3
8,164
816
13,025
4,905
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BiggusYeetus
Cerberus
0
2
1
0.25
W
1
2
8
2.5
L
2
5
0
0.4
L
0
4
2
0.25
W
Gilgamesh
RagedJuventus
Gilgamesh
3
0
6
6
W
Thoth
TheKingJC
Thoth
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
22,903
26,174
Taken
21,768
15,022
Mitigated
10,948
8,194
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BiggusYeetus
Cerberus
4,306
689
508
2,092
10,455
9,950
0
5,132
4,972
13,161
0
W
3,880
1,022
0
2,272
9,407
5,381
58
3,337
5,840
12,677
0
L
5,670
3,824
497
3,172
9,508
3,194
0
6,090
3,138
0
22,870
L
4,742
108
0
1,925
6,211
1,878
0
4,803
1,112
21,544
0
W
Gilgamesh
RagedJuventus
Gilgamesh
5,998
866
0
518
7,456
4,074
396
3,109
4,140
0
14,846
W
Thoth
TheKingJC
Thoth
13,025
204
0
2,700
4,905
1,493
469
2,097
2,700
38,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,012
Gold Earned
22,780
108
Minions Killed
116
0
Camps Cleared
0
523,143
Distance Traveled
613,504
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,028
603
25
3
0
188,060
2
W
Athena
7,421
742
22
2
0
200,088
3
L
Chiron
6,720
672
42
4
0
165,720
3
L
Janus
6,264
626
41
4
0
169,363
3
W
Gilgamesh
7,195
720
19
2
0
217,210
4
W
Thoth
8,164
816
75
8
0
196,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role