Player Matchup

Baron Samedi
Baron Samedi
CREEPER lD
Baron Samedi
Level 142
God Stats
3W - 2L
1,520 SR
Queue Stats
101W - 124L
1,437 Elo+
Party 1
Scylla
Scylla
ItsClubbinTime
Scylla
Level 48
God Stats
93W - 77L
1,505 SR
Queue Stats
160W - 148L
1,431 Elo+
Party 1
Cerberus
Cerberus
SKunK x WoLF
Cerberus
Level 27
God Stats
3W - 1L
1,717 SR
Queue Stats
14W - 18L
1,470 Elo+
Party 1
Izanami
Izanami
VLoneActivist
Izanami
Level 87
God Stats
12W - 15L
1,435 SR
Queue Stats
223W - 260L
1,277 Elo+
Party 1
Ne Zha
Ne Zha
XxCapAloT
Ne Zha
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 73L
1,439 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,411 Elo+

VS

Team Averages
Level 73
1,414 SR
1,344 Elo+
Medusa
Medusa
Sky Android3950
Medusa
Level 42
God Stats
2W - 4L
1,427 SR
Queue Stats
99W - 126L
1,375 Elo+
Solo
Zeus
Zeus
TuskedEagle
Zeus
Level 106
God Stats
4W - 4L
1,503 SR
Queue Stats
61W - 63L
1,294 Elo+
Solo
Fenrir
Fenrir
dorza92
Fenrir
Level 39
God Stats
2W - 8L
1,175 SR
Queue Stats
181W - 225L
1,341 Elo+
Solo
King Arthur
King Arthur
nachonahuel1
King Arthur
Level 109
God Stats
38W - 29L
1,449 SR
Queue Stats
562W - 570L
1,347 Elo+
Solo
Bacchus
Bacchus
zGappieGamez
Bacchus
Level 68
God Stats
5W - 4L
1,516 SR
Queue Stats
206W - 201L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CREEPER lD
Baron Samedi
12
4 / 0 / 7
7,519
578
8,474
9,019
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 4 / 2
7,711
593
4,625
6,020
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SKunK x WoLF
Cerberus
12
0 / 0 / 2
6,375
490
2,589
6,272
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
3 / 0 / 3
6,851
527
3,302
5,828
1,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
XxCapAloT
Ne Zha
12
5 / 3 / 2
7,144
550
5,847
7,584
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,784
522
3,733
6,292
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 1
6,827
525
4,843
9,604
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
dorza92
Fenrir
9
1 / 5 / 0
5,732
441
2,930
10,695
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
nachonahuel1
King Arthur
13
1 / 1 / 0
7,706
593
4,292
6,244
2,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
zGappieGamez
Bacchus
9
0 / 4 / 3
6,134
472
4,042
8,225
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CREEPER lD
Baron Samedi
4
0
7
7.5
W
4
4
2
1.25
W
Cerberus
SKunK x WoLF
Cerberus
0
0
2
1
L
2
2
1
1.25
L
3
5
1
0.7
W
Izanami
3
0
3
4.5
W
Ne Zha
XxCapAloT
Ne Zha
5
3
2
2
L
Fenrir
dorza92
Fenrir
1
5
0
0.2
L
King Arthur
nachonahuel1
King Arthur
1
1
0
1
L
Bacchus
zGappieGamez
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
19,840
34,723
Taken
41,060
14,014
Mitigated
15,496
11,737
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CREEPER lD
Baron Samedi
8,474
516
287
4,126
9,019
4,330
276
3,122
5,831
24,506
0
W
4,625
483
0
1,315
6,020
1,741
422
2,979
2,851
38,704
0
W
Cerberus
SKunK x WoLF
Cerberus
2,589
177
0
971
6,272
3,858
0
0
6,272
28,442
0
L
3,733
1,148
0
867
6,292
1,928
1,126
2,725
3,567
0
36,182
L
4,843
1,491
0
671
9,604
3,112
0
4,432
4,900
30,216
0
W
Izanami
3,302
1,732
0
3,602
5,828
1,657
565
1,063
4,765
0
41,256
W
Ne Zha
XxCapAloT
Ne Zha
5,847
2,919
0
1,436
7,584
2,428
0
1,413
6,119
0
35,892
L
Fenrir
dorza92
Fenrir
2,930
706
0
2,972
10,695
3,694
0
2,838
7,763
0
24,343
L
King Arthur
nachonahuel1
King Arthur
4,292
448
0
1,384
6,244
2,340
210
2,513
3,374
0
48,208
L
Bacchus
zGappieGamez
Bacchus
4,042
459
492
1,233
8,225
4,422
270
2,457
5,768
15,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
33,183
333
Minions Killed
317
0
Camps Cleared
0
1,163,304
Distance Traveled
1,199,999
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,519
578
25
2
0
239,072
1
W
Scylla
7,711
593
86
7
0
223,208
3
W
Cerberus
6,375
490
58
4
0
245,482
2
L
Medusa
6,784
522
57
4
0
246,663
3
L
Zeus
6,827
525
65
5
0
188,241
1
W
Izanami
6,851
527
87
7
0
206,539
3
W
Ne Zha
7,144
550
77
6
0
249,003
0
L
Fenrir
5,732
441
51
4
0
238,877
4
L
King Arthur
7,706
593
109
8
0
267,952
2
L
Bacchus
6,134
472
35
3
0
258,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role