Player Matchup

Bellona
Bellona
CatnipJunkie
Bellona
Level 26
God Stats
7W - 3L
1,658 SR
Queue Stats
10W - 5L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeavyRein1
Tsukuyomi
Level 18
God Stats
1W - 1L
1,654 SR
Queue Stats
13W - 18L
1,402 Elo+
Solo
Skadi
Skadi
Parallelity
Skadi
Level 24
God Stats
2W - 1L
1,948 SR
Queue Stats
8W - 3L
1,722 Elo+
Solo
Olorun
Olorun
mintman007
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,305 Elo+
Party 1
Ymir
Ymir
xImagineWagons1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Team Averages
Level 15
1,652 SR
1,485 Elo+

VS

Team Averages
Level 17
1,485 SR
1,424 Elo+
King Arthur
King Arthur
AlexCV20
King Arthur
Level 9
God Stats
9W - 5L
1,838 SR
Queue Stats
22W - 15L
1,610 Elo+
Solo
Izanami
Izanami
Atlantis13
Izanami
Level 10
God Stats
11W - 14L
1,282 SR
Queue Stats
17W - 25L
1,296 Elo+
Party 2
Anubis
Anubis
CDADDY6969
Anubis
Level 25
God Stats
8W - 4L
1,668 SR
Queue Stats
47W - 42L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
ShadowWolf113
Kuzenbo
Level 18
God Stats
3W - 4L
1,282 SR
Queue Stats
236W - 248L
1,432 Elo+
Solo
Fenrir
Fenrir
hia5632
Fenrir
Level 24
God Stats
3W - 3L
1,356 SR
Queue Stats
10W - 14L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CatnipJunkie
Bellona
12
5 / 6 / 0
7,763
518
11,111
13,372
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
HeavyRein1
Tsukuyomi
8
0 / 7 / 0
5,550
370
389
10,013
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 8 / 0
5,283
352
4,911
8,278
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
mintman007
Olorun
10
2 / 7 / 1
6,255
417
5,008
10,091
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 6 / 0
5,361
357
4,582
8,876
5,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexCV20
King Arthur
13
11 / 1 / 8
8,279
552
10,542
16,355
10,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Atlantis13
Izanami
12
1 / 3 / 1
7,689
513
2,487
6,300
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CDADDY6969
Anubis
16
11 / 1 / 4
9,417
628
14,559
11,139
6,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
11
2 / 0 / 8
7,285
486
1,662
8,417
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
hia5632
Fenrir
12
7 / 2 / 3
7,764
518
5,162
9,684
3,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
7
Kills
32
34
Deaths
7
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlexCV20
King Arthur
11
1
8
15
W
Izanami
Atlantis13
Izanami
1
3
1
0.5
W
Anubis
CDADDY6969
Anubis
11
1
4
13
L
Bellona
CatnipJunkie
Bellona
5
6
0
0.83
L
Tsukuyomi
HeavyRein1
Tsukuyomi
0
7
0
0
L
0
8
0
0
W
Kuzenbo
2
0
8
6
W
Fenrir
hia5632
Fenrir
7
2
3
4.25
L
Olorun
mintman007
Olorun
2
7
1
0.36
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,001
Damage
34,412
50,630
Taken
51,895
18,739
Mitigated
28,526
7,497
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlexCV20
King Arthur
10,542
1,674
0
5,641
16,355
10,292
257
2,647
13,708
0
40,573
W
Izanami
Atlantis13
Izanami
2,487
1,577
0
807
6,300
1,961
2,669
0
6,300
0
37,779
W
Anubis
CDADDY6969
Anubis
14,559
1,480
0
7,276
11,139
6,347
562
4,032
7,107
61,872
0
L
Bellona
CatnipJunkie
Bellona
11,111
5,316
0
2,534
13,372
6,503
313
4,165
9,207
0
36,737
L
Tsukuyomi
HeavyRein1
Tsukuyomi
389
389
0
2,182
10,013
2,676
90
1,683
8,330
0
19,778
L
4,911
2,666
0
585
8,278
1,622
0
2,333
5,945
0
17,698
W
Kuzenbo
1,662
732
0
2,462
8,417
6,024
390
2,539
5,878
13,716
0
W
Fenrir
hia5632
Fenrir
5,162
1,700
0
2,212
9,684
3,902
375
372
9,312
0
34,591
L
Olorun
mintman007
Olorun
5,008
2,540
173
2,023
10,091
2,618
0
4,578
5,513
15,948
0
L
4,582
1,135
0
0
8,876
5,320
0
3,462
5,414
25,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
40,434
213
Minions Killed
325
0
Camps Cleared
0
1,193,735
Distance Traveled
1,375,317
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,279
552
53
4
0
264,261
0
W
Izanami
7,689
513
81
5
0
261,863
0
W
Anubis
9,417
628
104
7
0
240,042
1
L
Bellona
7,763
518
70
5
0
263,352
0
L
Tsukuyomi
5,550
370
55
4
0
227,698
0
L
Skadi
5,283
352
30
2
0
259,591
3
W
Kuzenbo
7,285
486
22
1
0
285,862
6
W
Fenrir
7,764
518
65
4
0
323,289
0
L
Olorun
6,255
417
21
1
0
220,875
0
L
Ymir
5,361
357
37
2
0
222,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role