Player Matchup

Mercury
Mercury
BaronHooks
Mercury
Level 152
God Stats
2W - 3L
1,441 SR
Queue Stats
178W - 203L
1,680 Elo+
Solo
Anhur
Anhur
chana
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
spectre1x9
Zeus
Level 160
God Stats
77W - 49L
1,661 SR
Queue Stats
1,696W - 1,549L
1,645 Elo+
Solo
Team Averages
Level 155
1,534 SR
1,608 Elo+

VS

Team Averages
Level 131
1,440 SR
1,743 Elo+
Athena
Athena
ExplosiveHobo4
Athena
Level 118
God Stats
4W - 3L
1,576 SR
Queue Stats
8W - 4L
1,795 Elo+
Party 1
Vulcan
Vulcan
Notrysoft
Vulcan
Level 155
God Stats
1W - 1L
1,291 SR
Queue Stats
116W - 121L
1,623 Elo+
Solo
Osiris
Osiris
TheKingJC
Osiris
Level 119
God Stats
3W - 1L
1,454 SR
Queue Stats
405W - 95L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaronHooks
Mercury
6
0 / 0 / 4
4,121
824
1,202
1,657
551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anhur
chana
Anhur
7
2 / 1 / 1
4,559
912
1,611
3,706
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 1 / 2
4,645
929
2,966
1,947
967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,293
859
756
3,940
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Notrysoft
Vulcan
3
0 / 0 / 0
3,407
681
209
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Osiris
TheKingJC
Osiris
7
1 / 2 / 1
4,391
878
3,663
4,304
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
2
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
BaronHooks
Mercury
0
0
4
2
L
1
2
0
0.5
L
Vulcan
Notrysoft
Vulcan
0
0
0
0
L
Osiris
TheKingJC
Osiris
1
2
1
0.75
W
Anhur
chana
Anhur
2
1
1
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,779
Damage
4,628
7,310
Taken
8,244
2,471
Mitigated
3,739
2,033
Healing
808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BaronHooks
Mercury
1,202
429
0
348
1,657
551
307
199
1,458
0
8,267
L
756
127
0
468
3,940
1,715
0
2,037
1,903
5,680
0
L
Vulcan
Notrysoft
Vulcan
209
0
0
0
0
0
0
0
0
943
0
L
Osiris
TheKingJC
Osiris
3,663
1,002
0
340
4,304
2,024
0
945
3,359
0
12,717
W
Anhur
chana
Anhur
1,611
524
0
1,435
3,706
953
0
427
3,239
0
13,743
W
2,966
714
0
250
1,947
967
0
399
1,508
11,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,325
Gold Earned
12,091
66
Minions Killed
42
0
Camps Cleared
0
243,096
Distance Traveled
193,611
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,121
824
15
3
0
95,868
2
L
Athena
4,293
859
17
3
0
79,268
1
L
Vulcan
3,407
681
1
0
0
19,715
0
L
Osiris
4,391
878
24
5
0
94,628
2
W
Anhur
4,559
912
27
5
0
72,156
1
W
Zeus
4,645
929
24
5
0
75,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role