Player Matchup

King Arthur
King Arthur
EternalXin
King Arthur
Level 145
God Stats
6W - 1L
1,822 SR
Queue Stats
58W - 48L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Hype2Mellow
Ah Puch
Level 68
God Stats
7W - 7L
1,626 SR
Queue Stats
79W - 78L
1,525 Elo+
Solo
Team Averages
Level 107
1,724 SR
1,560 Elo+

VS

Team Averages
Level 153
1,627 SR
1,584 Elo+
Bakasura
Bakasura
ShoctorCroctopus
Bakasura
Level 153
God Stats
6W - 5L
1,627 SR
Queue Stats
141W - 117L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EternalXin
King Arthur
20
4 / 3 / 17
15,576
916
23,673
26,542
33,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Hype2Mellow
Ah Puch
20
6 / 8 / 10
15,516
913
27,426
16,372
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 4
17,472
1,028
28,417
28,726
16,233
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
10
Kills
12
11
Deaths
6
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EternalXin
King Arthur
4
3
17
4.17
W
Ah Puch
Hype2Mellow
Ah Puch
6
8
10
1.38
L
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
28,417
42,914
Taken
28,726
40,019
Mitigated
16,233
9,770
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EternalXin
King Arthur
23,673
3,144
0
8,045
26,542
33,221
0
13,550
11,273
0
59,998
W
Ah Puch
Hype2Mellow
Ah Puch
27,426
637
0
1,725
16,372
6,798
0
4,818
9,908
66,106
0
L
28,417
16,862
0
5,183
28,726
16,233
0
16,496
12,230
0
53,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
17,472
186
Minions Killed
98
6
Camps Cleared
6
593,206
Distance Traveled
374,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,576
916
103
6
4
324,070
0
W
Ah Puch
15,516
913
83
5
2
269,136
0
L
Bakasura
17,472
1,028
98
6
6
374,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role