Player Matchup

Odin
Odin
Bextin
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HasaiPL
Fenrir
Level 86
God Stats
1W - 3L
1,426 SR
Queue Stats
156W - 148L
1,426 Elo+
Solo
King Arthur
King Arthur
KururuYap
King Arthur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 223L
1,483 Elo+
Solo
Fafnir
Fafnir
SliserReidez
Fafnir
Level 94
God Stats
4W - 8L
1,138 SR
Queue Stats
594W - 603L
1,455 Elo+
Party 2
Freya
Freya
egelin
Freya
Level 123
God Stats
1W - 3L
1,715 SR
Queue Stats
194W - 210L
1,423 Elo+
Solo
Team Averages
Level 115
1,456 SR
1,457 Elo+

VS

Team Averages
Level 105
1,442 SR
1,461 Elo+
Gilgamesh
Gilgamesh
Devilstraus
Gilgamesh
Level 145
God Stats
8W - 6L
1,468 SR
Queue Stats
372W - 408L
1,500 Elo+
Party 1
Bacchus
Bacchus
JacoLange
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 205L
1,401 Elo+
Solo
Merlin
Merlin
LamentiaXf
Merlin
Level 127
God Stats
5W - 10L
1,409 SR
Queue Stats
532W - 541L
1,413 Elo+
Solo
Jing Wei
Jing Wei
TenzaZangetsu66
Jing Wei
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 136L
1,514 Elo+
Party 1
Neith
Neith
bonecell1
Neith
Level 65
God Stats
3W - 4L
1,331 SR
Queue Stats
213W - 237L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bextin
Odin
20
5 / 5 / 8
10,857
679
15,738
17,249
19,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
HasaiPL
Fenrir
19
8 / 9 / 6
11,824
739
12,253
21,715
13,637
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
KururuYap
King Arthur
17
1 / 8 / 12
10,231
639
9,118
22,264
28,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
11
0 / 2 / 3
8,498
531
2,144
8,388
9,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
egelin
Freya
20
4 / 5 / 8
10,740
671
12,777
19,027
9,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devilstraus
Gilgamesh
20
9 / 5 / 13
13,492
843
22,996
18,957
10,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
JacoLange
Bacchus
19
4 / 1 / 19
11,744
734
7,542
16,127
26,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
LamentiaXf
Merlin
20
10 / 2 / 13
13,659
854
30,053
8,904
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
17
1 / 5 / 15
10,960
685
8,387
13,080
6,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
bonecell1
Neith
18
5 / 5 / 7
11,465
717
7,422
9,991
5,165
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
18
Kills
29
29
Deaths
18
37
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Odin
Bextin
Odin
5
5
8
1.8
W
Gilgamesh
Devilstraus
Gilgamesh
9
5
13
3.1
L
Fenrir
HasaiPL
Fenrir
8
9
6
1.22
W
Bacchus
JacoLange
Bacchus
4
1
19
13.5
L
King Arthur
KururuYap
King Arthur
1
8
12
0.88
W
Merlin
LamentiaXf
Merlin
10
2
13
8.25
L
Fafnir
0
2
3
0.75
W
Jing Wei
1
5
15
1.7
W
Neith
bonecell1
Neith
5
5
7
1.7
L
Freya
egelin
Freya
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,030
Damage
76,400
88,643
Taken
67,059
80,776
Mitigated
53,920
27,599
Healing
27,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Bextin
Odin
15,738
444
2,691
2,503
17,249
19,244
0
7,413
9,608
0
28,969
W
Gilgamesh
Devilstraus
Gilgamesh
22,996
8,241
2,020
6,788
18,957
10,315
675
5,237
13,720
0
43,815
L
Fenrir
HasaiPL
Fenrir
12,253
3,400
2,184
5,662
21,715
13,637
0
8,521
13,012
0
26,979
W
Bacchus
JacoLange
Bacchus
7,542
852
2,652
4,292
16,127
26,272
471
5,241
10,886
13,296
0
L
King Arthur
KururuYap
King Arthur
9,118
828
1,009
1,550
22,264
28,658
19
8,936
13,127
0
18,727
W
Merlin
LamentiaXf
Merlin
30,053
2,640
3,692
2,310
8,904
5,651
1,097
871
8,033
59,730
0
L
Fafnir
2,144
652
604
2,330
8,388
9,482
0
4,008
4,308
3,241
0
W
Jing Wei
8,387
5,496
1,625
2,034
13,080
6,517
1,378
2,466
10,614
0
26,443
W
Neith
bonecell1
Neith
7,422
3,363
1,050
1,433
9,991
5,165
1,458
1,106
8,885
0
17,443
L
Freya
egelin
Freya
12,777
3,496
2,590
6,476
19,027
9,755
0
7,820
10,993
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
61,320
138
Minions Killed
173
0
Camps Cleared
0
1,129,436
Distance Traveled
1,287,486
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,857
679
41
3
0
278,017
3
W
Gilgamesh
13,492
843
33
2
0
268,864
1
L
Fenrir
11,824
739
22
1
0
287,888
1
W
Bacchus
11,744
734
10
1
0
267,842
4
L
King Arthur
10,231
639
14
1
0
256,539
3
W
Merlin
13,659
854
71
4
0
256,898
3
L
Fafnir
8,498
531
4
0
0
78,793
2
W
Jing Wei
10,960
685
38
2
0
273,166
1
W
Neith
11,465
717
21
1
0
220,716
0
L
Freya
10,740
671
57
4
0
228,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role