Player Matchup

Merlin
Merlin
Liamten
Merlin
Level 59
God Stats
11W - 12L
1,281 SR
Queue Stats
452W - 407L
1,532 Elo+
Party 2
Anhur
Anhur
PJRforPOTUS
Anhur
Level 159
God Stats
18W - 10L
1,694 SR
Queue Stats
657W - 616L
1,533 Elo+
Party 3
Chang'e
Chang'e
TräshPändä
Chang'e
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
341W - 319L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
ZMB3Outlaw
Sun Wukong
Level 139
God Stats
23W - 10L
1,706 SR
Queue Stats
295W - 261L
1,551 Elo+
Party 3
Mercury
Mercury
n0swal
Mercury
Level 61
God Stats
37W - 17L
1,714 SR
Queue Stats
366W - 332L
1,543 Elo+
Party 2
Team Averages
Level 109
1,579 SR
1,531 Elo+

VS

Team Averages
Level 59
1,599 SR
1,422 Elo+
Sobek
Sobek
Herald2
Sobek
Level 43
God Stats
11W - 13L
1,500 SR
Queue Stats
180W - 178L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
JonnyVegas
Gilgamesh
Level 48
God Stats
2W - 4L
1,723 SR
Queue Stats
15W - 32L
1,346 Elo+
Party 1
Merlin
Merlin
MrBillyD
Merlin
Level 16
God Stats
4W - 3L
1,773 SR
Queue Stats
18W - 28L
1,330 Elo+
Party 1
Artemis
Artemis
WarShipper
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,346 Elo+
Party 1
Kali
Kali
kobknightmare
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Liamten
Merlin
16
1 / 3 / 3
9,438
555
4,782
6,943
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 2
10,975
646
11,484
9,877
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
13
0 / 2 / 10
8,920
525
5,536
10,114
6,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
ZMB3Outlaw
Sun Wukong
16
4 / 3 / 5
9,812
577
13,447
12,547
11,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
n0swal
Mercury
14
3 / 5 / 3
8,551
503
7,118
10,761
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Herald2
Sobek
13
3 / 3 / 5
8,372
492
11,044
15,225
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
JonnyVegas
Gilgamesh
12
2 / 6 / 2
6,889
405
3,714
14,151
8,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
MrBillyD
Merlin
1
0 / 0 / 0
3,186
187
0
0
0
Artemis
WarShipper
Artemis
11
1 / 6 / 1
6,735
396
6,030
9,911
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 3 / 3
9,938
585
12,445
18,947
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
18
Kills
14
14
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
Herald2
Sobek
3
3
5
1.83
L
Gilgamesh
JonnyVegas
Gilgamesh
2
6
2
0.5
W
Merlin
Liamten
Merlin
1
3
3
0.83
L
Merlin
MrBillyD
Merlin
0
0
0
0
W
10
1
2
11
W
Chang'e
0
2
10
2.5
L
Artemis
WarShipper
Artemis
1
6
1
0.25
W
Sun Wukong
ZMB3Outlaw
Sun Wukong
4
3
5
2.17
L
8
3
3
3.17
W
Mercury
n0swal
Mercury
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
33,233
50,242
Taken
58,234
28,088
Mitigated
37,531
14,267
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Herald2
Sobek
11,044
1,100
0
4,656
15,225
16,971
68
4,748
10,365
32,735
0
L
Gilgamesh
JonnyVegas
Gilgamesh
3,714
932
0
1,771
14,151
8,988
0
1,867
12,234
0
23,305
W
Merlin
Liamten
Merlin
4,782
205
0
750
6,943
2,216
570
771
6,172
59,646
0
L
Merlin
MrBillyD
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
11,484
6,342
0
4,330
9,877
3,242
2,298
4,006
5,871
0
66,577
W
Chang'e
5,536
814
3,161
3,364
10,114
6,753
0
3,852
6,262
19,601
0
L
Artemis
WarShipper
Artemis
6,030
1,732
0
825
9,911
3,142
0
1,628
8,265
0
32,255
W
Sun Wukong
ZMB3Outlaw
Sun Wukong
13,447
2,542
0
2,344
12,547
11,300
224
1,678
10,869
7,788
51,117
L
12,445
8,612
0
6,117
18,947
8,430
154
3,727
14,958
0
73,123
W
Mercury
n0swal
Mercury
7,118
2,440
0
318
10,761
4,577
344
737
10,024
0
56,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,696
Gold Earned
35,120
496
Minions Killed
262
0
Camps Cleared
0
1,570,141
Distance Traveled
1,197,939
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,372
492
33
2
0
340,110
2
L
Gilgamesh
6,889
405
42
2
0
243,949
0
W
Merlin
9,438
555
137
8
0
305,140
0
L
Merlin
3,186
187
0
0
0
0
0
W
Anhur
10,975
646
126
7
0
307,693
6
W
Chang'e
8,920
525
28
2
0
290,948
4
L
Artemis
6,735
396
66
4
0
255,134
2
W
Sun Wukong
9,812
577
115
7
0
287,132
0
L
Kali
9,938
585
121
7
0
358,746
4
W
Mercury
8,551
503
90
5
0
379,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role