Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
HelloQAQ
Izanami
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
Razortj
Bacchus
Gold IV
Level 47
God Stats
2W - 2L
1,804 SR
Queue Stats
75W - 77L
1,322 MMR
Solo
Merlin
Merlin
Gold I
Snorlax
Merlin
Gold I
Level 156
God Stats
13W - 13L
1,570 SR
Queue Stats
164W - 155L
1,550 MMR
Solo
Bakasura
Bakasura
Silver V
lostGlo
Bakasura
Silver V
Level 84
God Stats
3W - 3L
1,441 SR
Queue Stats
10W - 18L
1,358 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,563 SR
1,446 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,596 SR
1,433 MMR
Anhur
Anhur
Bronze III
Aidensobo
Anhur
Bronze III
Level 74
God Stats
1W - 1L
1,579 SR
Queue Stats
16W - 25L
1,446 MMR
Solo
Arachne
Arachne
Silver IV
DeathDelure
Arachne
Silver IV
Level 128
God Stats
7W - 2L
1,508 SR
Queue Stats
61W - 86L
1,271 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
LetsGoGulls
Gilgamesh
Gold I
Level 148
God Stats
6W - 4L
1,697 SR
Queue Stats
998W - 988L
1,556 MMR
Solo
Sylvanus
Sylvanus
Bronze III
WhiteWolfMX
Sylvanus
Bronze III
Level 140
God Stats
2W - 2L
1,639 SR
Queue Stats
43W - 44L
1,456 MMR
Solo
Jormungandr
Jormungandr
Gold V
n3ff3t
Jormungandr
Gold V
Level 144
God Stats
3W - 4L
1,557 SR
Queue Stats
26W - 36L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 3 / 6
14,900
532
12,957
28,910
29,373
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
HelloQAQ
Izanami
20
13 / 5 / 7
16,293
582
31,331
24,848
11,999
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Razortj
Bacchus
19
4 / 9 / 10
13,664
488
10,928
25,015
32,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Snorlax
Merlin
15
2 / 2 / 4
11,022
394
8,336
4,213
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
lostGlo
Bakasura
19
3 / 9 / 4
12,537
448
8,542
26,944
10,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiSetApolloAthenaTsukuyomi

VS

Bans
JanusGaneshaKing ArthurKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aidensobo
Anhur
20
7 / 8 / 3
15,860
566
12,575
19,783
8,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
DeathDelure
Arachne
20
5 / 7 / 9
15,961
570
11,748
24,629
11,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LetsGoGulls
Gilgamesh
20
11 / 7 / 6
17,963
642
23,286
31,676
20,068
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
WhiteWolfMX
Sylvanus
20
1 / 4 / 10
15,865
567
10,146
22,914
25,739
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
n3ff3t
Jormungandr
20
4 / 1 / 6
15,767
563
19,149
18,719
17,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
27
Kills
28
28
Deaths
27
31
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
3
6
2.67
W
Anhur
Aidensobo
Anhur
7
8
3
1.06
W
Arachne
DeathDelure
Arachne
5
7
9
1.36
L
Izanami
HelloQAQ
Izanami
13
5
7
3.3
W
Gilgamesh
LetsGoGulls
Gilgamesh
11
7
6
2
L
Bacchus
Razortj
Bacchus
4
9
10
1
L
Merlin
Snorlax
Merlin
2
2
4
2
W
Sylvanus
WhiteWolfMX
Sylvanus
1
4
10
1.5
L
Bakasura
lostGlo
Bakasura
3
9
4
0.56
W
Jormungandr
n3ff3t
Jormungandr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,094
Damage
76,904
109,930
Taken
117,721
85,767
Mitigated
84,347
35,542
Healing
36,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,957
1,087
0
11,155
28,910
29,373
60
15,055
13,855
0
110,637
W
Anhur
Aidensobo
Anhur
12,575
8,364
0
2,900
19,783
8,728
2,000
2,565
17,018
0
123,692
W
Arachne
DeathDelure
Arachne
11,748
8,535
0
9,398
24,629
11,860
4,616
7,309
17,010
0
110,241
L
Izanami
HelloQAQ
Izanami
31,331
22,740
0
8,794
24,848
11,999
1,147
6,496
18,352
0
148,872
W
Gilgamesh
LetsGoGulls
Gilgamesh
23,286
8,012
0
4,712
31,676
20,068
253
3,395
27,091
0
148,128
L
Bacchus
Razortj
Bacchus
10,928
1,253
0
5,129
25,015
32,761
106
5,308
19,707
53,517
0
L
Merlin
Snorlax
Merlin
8,336
92
0
621
4,213
1,243
262
208
4,005
55,694
0
W
Sylvanus
WhiteWolfMX
Sylvanus
10,146
1,900
5,332
8,435
22,914
25,739
1,741
5,187
16,813
49,827
0
L
Bakasura
lostGlo
Bakasura
8,542
5,552
0
9,843
26,944
10,391
154
2,228
24,716
0
51,923
W
Jormungandr
n3ff3t
Jormungandr
19,149
4,906
0
5,800
18,719
17,952
2,829
1,808
16,911
99,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,416
Gold Earned
81,416
742
Minions Killed
737
0
Camps Cleared
0
2,408,791
Distance Traveled
2,622,960
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,900
532
189
7
0
589,682
8
W
Anhur
15,860
566
153
5
0
449,838
1
W
Arachne
15,961
570
155
6
0
597,219
0
L
Izanami
16,293
582
232
8
0
486,162
6
W
Gilgamesh
17,963
642
173
6
0
546,964
9
L
Bacchus
13,664
488
76
3
0
530,290
6
L
Merlin
11,022
394
108
4
0
277,877
3
W
Sylvanus
15,865
567
65
2
0
502,718
15
L
Bakasura
12,537
448
137
5
0
524,780
1
W
Jormungandr
15,767
563
191
7
0
526,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role