Player Matchup

Hun Batz
Hun Batz
Donke The m8
Hun Batz
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
90W - 79L
1,529 Elo+
Party 1
Anubis
Anubis
Legacy949
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Mehtev4S
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Monke The m8
Tyr
Level 29
God Stats
5W - 5L
1,542 SR
Queue Stats
107W - 71L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
lmJoKerZ
Kukulkan
Level 118
God Stats
4W - 2L
1,615 SR
Queue Stats
530W - 508L
1,575 Elo+
Party 1
Team Averages
Level 70
1,485 SR
1,551 Elo+

VS

Team Averages
Level 74
1,602 SR
1,624 Elo+
Cupid
Cupid
RivalBrandon14
Cupid
Level 112
God Stats
1W - 1L
1,573 SR
Queue Stats
113W - 107L
1,594 Elo+
Party 3
Persephone
Persephone
Xanitsa1nt
Persephone
Level 157
God Stats
1W - 3L
1,641 SR
Queue Stats
294W - 269L
1,618 Elo+
Party 3
Fenrir
Fenrir
XskinnyrickX
Fenrir
Level 44
God Stats
22W - 12L
1,671 SR
Queue Stats
142W - 105L
1,617 Elo+
Party 3
Sylvanus
Sylvanus
eineGNR ehT
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,704 Elo+
Party 3
Eset
Eset
ravenKoris
Eset
Level 40
God Stats
4W - 2L
1,623 SR
Queue Stats
175W - 181L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Donke The m8
Hun Batz
19
2 / 2 / 5
12,330
560
5,702
18,806
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Legacy949
Anubis
20
16 / 3 / 6
15,404
700
21,701
18,386
10,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Mehtev4S
Neith
16
5 / 5 / 10
11,805
537
12,055
16,696
5,014
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 0 / 6
14,273
649
9,038
22,532
20,215
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
lmJoKerZ
Kukulkan
20
4 / 2 / 4
13,805
628
11,385
12,686
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,856
448
7,440
15,157
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Xanitsa1nt
Persephone
17
2 / 2 / 1
11,327
515
12,249
12,402
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 4 / 3
10,478
476
8,698
15,398
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
eineGNR ehT
Sylvanus
16
1 / 5 / 0
10,137
461
14,078
22,984
18,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 11 / 4
8,427
383
6,123
14,783
4,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
30
Kills
12
12
Deaths
29
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Donke The m8
Hun Batz
2
2
5
2.25
W
Anubis
Legacy949
Anubis
16
3
6
6.33
W
Neith
Mehtev4S
Neith
5
5
10
2
W
3
0
6
6
L
1
7
4
0.43
L
Persephone
Xanitsa1nt
Persephone
2
2
1
1.25
L
Fenrir
7
4
3
2.13
L
Sylvanus
eineGNR ehT
Sylvanus
1
5
0
0.2
W
Kukulkan
lmJoKerZ
Kukulkan
4
2
4
3
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,881
Damage
48,588
89,106
Taken
80,724
48,527
Mitigated
38,143
46,309
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Donke The m8
Hun Batz
5,702
1,544
0
9,745
18,806
7,660
642
3,355
15,383
0
112,127
W
Anubis
Legacy949
Anubis
21,701
1,187
664
12,937
18,386
10,861
986
5,540
12,816
124,507
0
W
Neith
Mehtev4S
Neith
12,055
4,533
0
5,785
16,696
5,014
2,519
5,787
10,753
0
54,171
W
9,038
804
0
12,329
22,532
20,215
169
10,509
11,110
0
93,185
L
7,440
3,456
297
2,966
15,157
3,335
0
8,269
6,888
0
61,530
L
Persephone
Xanitsa1nt
Persephone
12,249
763
0
1,478
12,402
4,257
0
4,582
7,818
78,540
0
L
Fenrir
8,698
2,378
0
2,771
15,398
7,284
0
7,363
8,035
0
53,141
L
Sylvanus
eineGNR ehT
Sylvanus
14,078
2,313
158
9,046
22,984
18,700
0
6,757
16,227
63,435
9,910
W
Kukulkan
lmJoKerZ
Kukulkan
11,385
1,443
0
4,849
12,686
4,777
1,695
7,518
4,988
117,222
0
L
6,123
387
99
2,282
14,783
4,567
328
6,114
8,669
40,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,617
Gold Earned
50,225
791
Minions Killed
579
0
Camps Cleared
0
2,183,295
Distance Traveled
1,916,667
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,330
560
153
7
0
462,746
1
W
Anubis
15,404
700
187
9
0
399,846
3
W
Neith
11,805
537
56
3
0
376,239
8
W
Tyr
14,273
649
194
9
0
513,856
7
L
Cupid
9,856
448
113
5
0
365,325
5
L
Persephone
11,327
515
166
8
0
423,367
9
L
Fenrir
10,478
476
86
4
0
423,884
0
L
Sylvanus
10,137
461
149
7
0
343,744
7
W
Kukulkan
13,805
628
201
9
0
430,608
5
L
Eset
8,427
383
65
3
0
360,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role