Player Matchup

Nu Wa
Nu Wa
EighthLegacy
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
MikeDre7
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 78L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
THICKNESSES
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Tyr
Tyr
ThatKenjiboi
Tyr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 161L
1,382 Elo+
Solo
Cthulhu
Cthulhu
america252525
Cthulhu
Level 135
God Stats
5W - 1L
1,806 SR
Queue Stats
130W - 143L
1,320 Elo+
Solo
Team Averages
Level 91
1,561 SR
1,401 Elo+

VS

Team Averages
Level 53
1,495 SR
1,217 Elo+
Kuzenbo
Kuzenbo
CrispColonel
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,010 Elo+
Solo
Janus
Janus
Necro777Mantix
Janus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 71L
1,407 Elo+
Solo
Bacchus
Bacchus
RWCC YETI
Bacchus
Level 34
God Stats
6W - 7L
1,473 SR
Queue Stats
149W - 160L
1,296 Elo+
Solo
Ullr
Ullr
UrMomLuvsMeMore
Ullr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 82L
1,226 Elo+
Solo
Baba Yaga
Baba Yaga
dreammm2me
Baba Yaga
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
14,803
644
37,813
13,850
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MikeDre7
Fenrir
20
9 / 2 / 10
15,325
666
15,376
21,689
17,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
THICKNESSES
Cu Chulainn
18
0 / 8 / 13
12,343
537
9,807
25,127
24,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
1 / 8 / 5
12,329
536
6,548
25,629
27,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
20
9 / 2 / 14
15,849
689
32,285
27,914
31,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrispColonel
Kuzenbo
20
3 / 4 / 14
13,308
579
13,911
26,749
30,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 11
16,403
713
31,646
20,640
8,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
RWCC YETI
Bacchus
20
10 / 5 / 8
14,571
634
18,055
28,832
20,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 3 / 12
12,354
537
10,486
15,452
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
dreammm2me
Baba Yaga
19
2 / 6 / 15
12,652
550
15,318
19,380
8,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
83
24
Kills
23
23
Deaths
24
54
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CrispColonel
Kuzenbo
3
4
14
2.5
W
5
3
12
3.67
W
Fenrir
MikeDre7
Fenrir
9
2
10
7
L
7
6
11
2.08
L
Bacchus
RWCC YETI
Bacchus
10
5
8
2.8
W
Cu Chulainn
THICKNESSES
Cu Chulainn
0
8
13
0.81
W
1
8
5
0.44
L
1
3
12
2.33
W
Cthulhu
9
2
14
8
L
Baba Yaga
dreammm2me
Baba Yaga
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,829
Damage
89,416
114,209
Taken
111,053
106,797
Mitigated
74,642
38,031
Healing
38,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CrispColonel
Kuzenbo
13,911
5,629
3,134
5,420
26,749
30,788
638
16,031
10,302
34,739
0
W
37,813
8,716
3,220
1,545
13,850
6,453
2,645
10,893
2,957
77,571
0
W
Fenrir
MikeDre7
Fenrir
15,376
2,957
4,973
5,739
21,689
17,136
1,087
12,411
9,278
18
35,466
L
31,646
2,254
3,478
3,983
20,640
8,987
57
14,528
6,112
90,242
0
L
Bacchus
RWCC YETI
Bacchus
18,055
1,102
4,232
7,446
28,832
20,372
450
15,277
13,507
39,868
0
W
Cu Chulainn
THICKNESSES
Cu Chulainn
9,807
1,920
2,874
1,671
25,127
24,088
693
17,023
8,104
1,820
22,619
W
6,548
1,063
3,880
3,202
25,629
27,554
292
19,306
6,323
0
21,409
L
10,486
6,994
3,076
3,764
15,452
5,552
1,023
12,305
3,147
0
30,655
W
Cthulhu
32,285
905
6,557
4,370
27,914
31,566
1,122
19,297
8,617
69,732
0
L
Baba Yaga
dreammm2me
Baba Yaga
15,318
1,764
0
4,265
19,380
8,943
892
12,811
6,569
32,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,649
Gold Earned
69,288
237
Minions Killed
270
0
Camps Cleared
0
2,009,795
Distance Traveled
1,944,989
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,308
579
39
2
0
445,837
0
W
Nu Wa
14,803
644
70
3
0
288,672
0
W
Fenrir
15,325
666
47
2
0
491,394
0
L
Janus
16,403
713
135
6
0
352,601
0
L
Bacchus
14,571
634
32
1
0
397,400
3
W
Cu Chulainn
12,343
537
28
1
0
391,107
1
W
Tyr
12,329
536
33
1
0
415,445
0
L
Ullr
12,354
537
41
2
0
382,719
0
W
Cthulhu
15,849
689
59
3
0
423,177
3
L
Baba Yaga
12,652
550
23
1
0
366,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role