Player Matchup

Bacchus
Bacchus
GwynOfCinders
Bacchus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 83L
1,508 Elo+
Party 1
Thoth
Thoth
PhysicksZ
Thoth
Level 39
God Stats
2W - 9L
1,371 SR
Queue Stats
174W - 150L
1,582 Elo+
Solo
Danzaburou
Danzaburou
callhimbiggs
Danzaburou
Level 142
God Stats
7W - 7L
1,705 SR
Queue Stats
165W - 167L
1,573 Elo+
Party 1
Team Averages
Level 101
1,525 SR
1,554 Elo+

VS

Team Averages
Level 78
1,591 SR
1,553 Elo+
Osiris
Osiris
CasualRamen
Osiris
Level 89
God Stats
22W - 17L
1,618 SR
Queue Stats
147W - 165L
1,637 Elo+
Solo
He Bo
He Bo
KobataGoated
He Bo
Level 46
God Stats
34W - 33L
1,522 SR
Queue Stats
88W - 90L
1,515 Elo+
Solo
Set
Set
PonderousLeaf54
Set
Level 99
God Stats
1W - 4L
1,632 SR
Queue Stats
510W - 447L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 5 / 9
9,269
618
7,851
15,237
18,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
PhysicksZ
Thoth
12
3 / 4 / 8
9,439
629
16,099
9,569
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
callhimbiggs
Danzaburou
14
6 / 5 / 5
10,567
704
13,279
14,528
6,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 1 / 11
10,903
727
7,643
18,616
16,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 9
10,994
733
10,653
11,362
3,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 6 / 4
11,836
789
12,677
17,170
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
11
Kills
14
14
Deaths
11
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
1
11
6.5
L
Bacchus
2
5
9
1.3
W
4
4
9
2.13
L
Thoth
PhysicksZ
Thoth
3
4
8
1.75
W
9
6
4
1.83
L
Danzaburou
callhimbiggs
Danzaburou
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
30,973
39,334
Taken
47,148
28,656
Mitigated
30,970
5,072
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,643
2,454
0
4,627
18,616
16,330
1,075
9,808
8,808
0
27,134
L
Bacchus
7,851
1,217
1,071
759
15,237
18,169
87
4,610
10,454
16,379
0
W
10,653
0
0
1,357
11,362
3,762
860
5,107
6,255
60,211
0
L
Thoth
PhysicksZ
Thoth
16,099
786
0
985
9,569
3,647
137
3,014
6,555
39,290
0
W
12,677
6,131
0
5,331
17,170
10,878
1,458
9,346
7,824
0
46,904
L
Danzaburou
callhimbiggs
Danzaburou
13,279
5,738
0
2,257
14,528
6,840
1,271
3,091
11,437
0
55,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
33,733
153
Minions Killed
176
0
Camps Cleared
0
753,805
Distance Traveled
835,726
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,903
727
28
2
0
297,213
0
L
Bacchus
9,269
618
22
1
0
247,467
3
W
He Bo
10,994
733
111
7
0
269,336
2
L
Thoth
9,439
629
53
4
0
270,255
4
W
Set
11,836
789
37
2
0
269,177
2
L
Danzaburou
10,567
704
78
5
0
236,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role