Player Matchup

Bellona
Bellona
BoyAndHisDog
Bellona
Level 45
God Stats
3W - 2L
1,371 SR
Queue Stats
110W - 86L
1,570 Elo+
Party 1
Cerberus
Cerberus
Draconianrage
Cerberus
Level 41
God Stats
7W - 7L
1,500 SR
Queue Stats
34W - 32L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
GodGhostKing
Hou Yi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Nicktza
Sol
Level 26
God Stats
2W - 1L
1,504 SR
Queue Stats
18W - 17L
1,488 Elo+
Party 1
Awilix
Awilix
Sinker1617
Awilix
Level 15
God Stats
33W - 20L
1,460 SR
Queue Stats
91W - 67L
1,482 Elo+
Party 1
Team Averages
Level 31
1,467 SR
1,523 Elo+

VS

Team Averages
Level 23
1,590 SR
1,591 Elo+
Cthulhu
Cthulhu
FATNUTZZZZ
Cthulhu
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 46L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JunglersOnly1027
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 3
Merlin
Merlin
KingDTTV
Merlin
Level 85
God Stats
5W - 5L
1,655 SR
Queue Stats
113W - 107L
1,524 Elo+
Party 3
Nemesis
Nemesis
Skittkurze
Nemesis
Level 14
God Stats
3W - 2L
1,793 SR
Queue Stats
20W - 24L
1,549 Elo+
Solo
Izanami
Izanami
feetlechuga808
Izanami
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 9L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoyAndHisDog
Bellona
18
4 / 5 / 1
11,600
580
12,557
16,807
13,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Draconianrage
Cerberus
17
6 / 2 / 13
11,556
578
11,664
15,824
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
17
10 / 1 / 6
11,402
570
11,577
12,751
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
17
4 / 6 / 4
10,840
542
11,531
15,686
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
Sinker1617
Awilix
18
3 / 0 / 4
11,364
568
3,508
10,240
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FATNUTZZZZ
Cthulhu
12
0 / 7 / 0
7,163
358
6,001
13,954
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
18
4 / 5 / 2
10,451
523
13,726
18,046
11,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
KingDTTV
Merlin
17
4 / 3 / 1
10,759
538
11,185
10,928
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Skittkurze
Nemesis
16
5 / 4 / 2
10,188
509
6,109
14,671
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 8 / 0
7,332
367
4,196
9,628
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
27
Kills
13
14
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
BoyAndHisDog
Bellona
4
5
1
0.9
W
Cerberus
Draconianrage
Cerberus
6
2
13
6.25
L
Cthulhu
FATNUTZZZZ
Cthulhu
0
7
0
0
W
Hou Yi
10
1
6
13
L
Tsukuyomi
4
5
2
1
L
Merlin
KingDTTV
Merlin
4
3
1
1.5
W
Sol
4
6
4
1
W
Awilix
Sinker1617
Awilix
3
0
4
5
L
Nemesis
Skittkurze
Nemesis
5
4
2
1.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,837
Damage
41,217
71,308
Taken
67,227
42,179
Mitigated
34,160
18,360
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BoyAndHisDog
Bellona
12,557
4,615
0
1,282
16,807
13,911
2,321
0
16,807
608
63,864
W
Cerberus
Draconianrage
Cerberus
11,664
246
0
4,514
15,824
13,344
515
4,516
10,764
37,040
0
L
Cthulhu
FATNUTZZZZ
Cthulhu
6,001
168
0
1,444
13,954
8,849
420
6,348
7,606
25,530
0
W
Hou Yi
11,577
7,730
0
3,613
12,751
4,527
2,056
3,614
8,827
0
79,397
L
Tsukuyomi
13,726
2,988
0
4,551
18,046
11,119
183
2,597
15,449
0
66,274
L
Merlin
KingDTTV
Merlin
11,185
642
0
1,629
10,928
3,372
2,672
5,810
5,118
72,576
0
W
Sol
11,531
4,055
279
7,132
15,686
5,122
4,183
6,112
9,060
66,245
0
W
Awilix
Sinker1617
Awilix
3,508
1,827
0
1,540
10,240
5,275
514
1,514
8,664
0
92,684
L
Nemesis
Skittkurze
Nemesis
6,109
1,715
0
4,958
14,671
7,771
0
3,381
11,290
0
53,404
L
4,196
2,027
0
489
9,628
3,049
821
5,512
4,116
0
42,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,762
Gold Earned
45,893
632
Minions Killed
489
0
Camps Cleared
0
1,868,373
Distance Traveled
1,689,335
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,600
580
129
6
0
362,169
1
W
Cerberus
11,556
578
93
5
0
372,731
3
L
Cthulhu
7,163
358
38
2
0
345,532
4
W
Hou Yi
11,402
570
138
7
0
342,529
1
L
Tsukuyomi
10,451
523
100
5
0
346,859
4
L
Merlin
10,759
538
162
8
0
303,191
2
W
Sol
10,840
542
119
6
0
341,247
0
W
Awilix
11,364
568
153
8
0
449,697
0
L
Nemesis
10,188
509
113
6
0
366,428
5
L
Izanami
7,332
367
76
4
0
327,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role