Player Matchup

Thor
Thor
H2oMcLovin
Thor
Level 29
God Stats
4W - 1L
1,663 SR
Queue Stats
99W - 87L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
JonnyNotJohnny
Heimdallr
Level 18
God Stats
17W - 15L
1,494 SR
Queue Stats
21W - 18L
1,470 Elo+
Party 3
Chaac
Chaac
SaturoGojo
Chaac
Level 28
God Stats
7W - 7L
1,467 SR
Queue Stats
82W - 84L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
clockwiselake45
Erlang Shen
Level 22
God Stats
16W - 8L
1,621 SR
Queue Stats
74W - 64L
1,434 Elo+
Party 3
Merlin
Merlin
darkd3vill
Merlin
Level 29
God Stats
14W - 14L
1,470 SR
Queue Stats
108W - 102L
1,443 Elo+
Party 2
Team Averages
Level 25
1,543 SR
1,468 Elo+

VS

Team Averages
Level 20
1,544 SR
1,448 Elo+
Ah Puch
Ah Puch
Davidc5
Ah Puch
Level 52
God Stats
0W - 1L
1,730 SR
Queue Stats
12W - 12L
1,442 Elo+
Party 1
Neith
Neith
JarvisOspino
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 1
Thor
Thor
MercuriusGr
Thor
Level 5
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 2L
1,442 Elo+
Party 1
Bastet
Bastet
srderpalot
Bastet
Level 28
God Stats
5W - 2L
1,734 SR
Queue Stats
122W - 105L
1,472 Elo+
Solo
Jormungandr
Jormungandr
xperritahot
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 11
16,213
523
23,640
31,284
13,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
JonnyNotJohnny
Heimdallr
20
8 / 3 / 8
16,862
544
27,246
22,571
10,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
17
13 / 2 / 8
15,139
488
12,598
21,834
25,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
clockwiselake45
Erlang Shen
20
10 / 8 / 13
16,797
542
14,397
33,387
34,871
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
darkd3vill
Merlin
19
4 / 16 / 5
14,519
468
12,964
23,230
8,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Davidc5
Ah Puch
20
17 / 4 / 9
18,164
586
27,639
25,067
10,943
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 6 / 8
16,115
520
18,829
20,513
8,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 10 / 8
12,998
419
6,086
23,997
8,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
srderpalot
Bastet
20
5 / 12 / 8
14,569
470
22,162
27,539
16,447
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
xperritahot
Jormungandr
17
3 / 13 / 15
12,547
405
10,672
27,728
24,539
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
84
45
Kills
36
36
Deaths
45
45
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Davidc5
Ah Puch
17
4
9
5.38
W
10
7
11
2.21
L
10
6
8
2.33
W
Heimdallr
JonnyNotJohnny
Heimdallr
8
3
8
4
L
1
10
8
0.5
W
Chaac
13
2
8
8.5
W
Erlang Shen
clockwiselake45
Erlang Shen
10
8
13
2.06
W
Merlin
darkd3vill
Merlin
4
16
5
0.41
L
Bastet
srderpalot
Bastet
5
12
8
0.75
L
Jormungandr
xperritahot
Jormungandr
3
13
15
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,845
Damage
85,388
132,306
Taken
124,844
92,485
Mitigated
69,006
35,502
Healing
27,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Davidc5
Ah Puch
27,639
2,792
0
8,643
25,067
10,943
1,814
4,057
21,010
115,739
0
W
23,640
4,330
0
8,322
31,284
13,452
827
10,311
20,973
0
113,505
L
18,829
12,448
0
8,065
20,513
8,099
231
1,644
18,869
0
101,390
W
Heimdallr
JonnyNotJohnny
Heimdallr
27,246
17,511
0
8,163
22,571
10,308
8,671
7,786
14,785
0
149,479
L
6,086
684
0
4,627
23,997
8,978
401
3,362
20,635
0
98,630
W
Chaac
12,598
2,921
0
9,747
21,834
25,463
1,215
6,212
15,622
0
54,289
W
Erlang Shen
clockwiselake45
Erlang Shen
14,397
7,694
0
6,352
33,387
34,871
2,460
7,172
26,055
0
95,119
W
Merlin
darkd3vill
Merlin
12,964
542
0
2,918
23,230
8,391
1,342
12,975
10,255
63,785
0
L
Bastet
srderpalot
Bastet
22,162
6,317
0
5,129
27,539
16,447
1,592
2,188
25,351
232
85,107
L
Jormungandr
xperritahot
Jormungandr
10,672
2,097
408
531
27,728
24,539
347
1,713
26,015
29,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,530
Gold Earned
74,393
696
Minions Killed
642
0
Camps Cleared
0
2,539,875
Distance Traveled
2,650,784
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,164
586
179
6
0
597,698
3
W
Thor
16,213
523
160
5
0
572,851
7
L
Neith
16,115
520
175
6
0
502,858
1
W
Heimdallr
16,862
544
197
6
0
529,929
4
L
Thor
12,998
419
137
4
0
537,457
2
W
Chaac
15,139
488
85
3
0
370,596
0
W
Erlang Shen
16,797
542
141
5
0
622,455
0
W
Merlin
14,519
468
113
4
0
444,044
0
L
Bastet
14,569
470
122
4
0
541,664
0
L
Jormungandr
12,547
405
29
1
0
471,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role