Player Matchup

Hercules
Hercules
Buttnuster
Hercules
Level 8
God Stats
8W - 7L
1,526 SR
Queue Stats
14W - 13L
1,451 Elo+
Party 1
Poseidon
Poseidon
Challlmo
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,609 Elo+
Party 1
Medusa
Medusa
IumNella
Medusa
Level 5
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 2L
1,609 Elo+
Party 1
Nemesis
Nemesis
MrSpeed231
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smitiyomi
Tsukuyomi
Level 3
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 3L
1,609 Elo+
Party 1
Team Averages
Level 5
1,584 SR
1,578 Elo+

VS

Team Averages
Level 18
1,503 SR
1,540 Elo+
Thanatos
Thanatos
Dukeofpower1467
Thanatos
Level 26
God Stats
4W - 5L
1,198 SR
Queue Stats
170W - 147L
1,506 Elo+
Solo
Ra
Ra
TheChimpp
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
WhosChris
Artemis
Level 28
God Stats
14W - 3L
1,794 SR
Queue Stats
187W - 201L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
deserterstoolong
Erlang Shen
Level 24
God Stats
11W - 10L
1,522 SR
Queue Stats
66W - 43L
1,633 Elo+
Solo
Bellona
Bellona
tyre216
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buttnuster
Hercules
8
1 / 5 / 3
5,289
481
2,787
10,861
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Challlmo
Poseidon
9
2 / 6 / 1
5,672
516
4,037
5,791
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Medusa
IumNella
Medusa
9
1 / 3 / 2
5,358
487
1,212
4,965
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MrSpeed231
Nemesis
9
2 / 6 / 0
5,381
489
2,177
6,703
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Smitiyomi
Tsukuyomi
9
4 / 8 / 2
6,149
559
6,406
9,469
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
9 / 0 / 6
7,635
694
8,758
6,541
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 1
5,845
531
1,640
4,234
1,307
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
WhosChris
Artemis
12
5 / 1 / 6
7,632
694
5,978
5,191
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
deserterstoolong
Erlang Shen
13
10 / 1 / 4
7,858
714
7,943
6,614
3,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
tyre216
Bellona
9
0 / 5 / 7
5,675
516
3,000
6,895
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
25
28
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Buttnuster
Hercules
1
5
3
0.5
L
Poseidon
Challlmo
Poseidon
2
6
1
0.42
W
Thanatos
9
0
6
12
L
Medusa
IumNella
Medusa
1
3
2
0.67
L
Nemesis
MrSpeed231
Nemesis
2
6
0
0.33
L
Tsukuyomi
Smitiyomi
Tsukuyomi
4
8
2
0.63
W
1
3
1
0.5
W
Artemis
WhosChris
Artemis
5
1
6
8
W
Erlang Shen
deserterstoolong
Erlang Shen
10
1
4
12
W
Bellona
tyre216
Bellona
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
27,319
37,789
Taken
29,475
10,911
Mitigated
12,079
4,278
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Buttnuster
Hercules
2,787
1,167
0
2,644
10,861
4,364
0
279
10,488
0
16,094
L
Poseidon
Challlmo
Poseidon
4,037
980
0
0
5,791
919
660
1,193
4,337
23,421
0
W
Thanatos
8,758
3,171
0
7,643
6,541
1,992
770
355
6,186
0
35,609
L
Medusa
IumNella
Medusa
1,212
665
0
0
4,965
1,218
0
0
4,965
0
18,334
L
Nemesis
MrSpeed231
Nemesis
2,177
1,445
0
329
6,703
2,637
236
0
6,703
0
13,165
L
Tsukuyomi
Smitiyomi
Tsukuyomi
6,406
2,449
0
1,305
9,469
1,773
0
58
9,113
0
27,233
W
1,640
596
0
87
4,234
1,307
1,096
2,048
2,186
15,831
0
W
Artemis
WhosChris
Artemis
5,978
3,293
0
500
5,191
1,544
710
414
4,777
0
40,190
W
Erlang Shen
deserterstoolong
Erlang Shen
7,943
4,209
0
1,219
6,614
3,069
0
866
5,748
0
35,012
W
Bellona
tyre216
Bellona
3,000
851
0
558
6,895
4,167
312
354
6,541
0
21,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
34,645
206
Minions Killed
261
0
Camps Cleared
0
954,401
Distance Traveled
1,066,591
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,289
481
29
3
0
200,519
2
L
Poseidon
5,672
516
43
4
0
169,363
4
W
Thanatos
7,635
694
63
6
0
218,015
0
L
Medusa
5,358
487
47
4
0
197,078
0
L
Nemesis
5,381
489
32
3
0
178,714
0
L
Tsukuyomi
6,149
559
55
5
0
208,727
0
W
Ra
5,845
531
25
2
0
183,419
0
W
Artemis
7,632
694
75
7
0
203,594
1
W
Erlang Shen
7,858
714
65
6
0
242,417
6
W
Bellona
5,675
516
33
3
0
219,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role