Player Matchup

Sobek
Sobek
KJAM1
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,333 Elo+
Solo
Bakasura
Bakasura
RPG-Ghost-YT
Bakasura
Level 15
God Stats
13W - 17L
1,501 SR
Queue Stats
16W - 26L
1,281 Elo+
Solo
Bacchus
Bacchus
SirBucciarati
Bacchus
Level 24
God Stats
2W - 2L
1,624 SR
Queue Stats
41W - 49L
1,446 Elo+
Solo
Scylla
Scylla
Taz GOAT9276
Scylla
Level 14
God Stats
1W - 2L
1,527 SR
Queue Stats
27W - 22L
1,473 Elo+
Solo
Medusa
Medusa
ZeroKerem
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,515 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,409 Elo+

VS

Team Averages
Level 26
1,553 SR
1,474 Elo+
Bellona
Bellona
DR1ZZT17
Bellona
Level 29
God Stats
13W - 9L
1,570 SR
Queue Stats
22W - 18L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
DueDeck
Cernunnos
Level 24
God Stats
10W - 3L
1,685 SR
Queue Stats
149W - 122L
1,621 Elo+
Solo
Loki
Loki
E_Ryzing_V
Loki
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
122W - 136L
1,487 Elo+
Solo
Sobek
Sobek
TheeChickenHawk
Sobek
Level 23
God Stats
4W - 3L
1,510 SR
Queue Stats
170W - 248L
1,188 Elo+
Solo
Odin
Odin
Young-Lack-Sleep
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KJAM1
Sobek
4
0 / 4 / 0
3,859
386
540
5,229
2,019
Bakasura
RPG-Ghost-YT
Bakasura
9
0 / 4 / 1
5,215
522
3,115
7,404
3,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
7
3 / 4 / 0
5,186
519
2,448
5,478
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
8
1 / 2 / 1
4,794
479
3,626
2,740
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
ZeroKerem
Medusa
7
0 / 5 / 2
4,407
441
2,204
4,464
990
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DR1ZZT17
Bellona
11
5 / 0 / 1
6,583
658
3,474
6,223
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
DueDeck
Cernunnos
11
10 / 2 / 0
6,867
687
5,718
6,658
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,348
535
2,754
6,255
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 0 / 2
5,416
542
1,044
4,348
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 4
4,798
480
1,156
2,757
1,384
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
18
19
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
DR1ZZT17
Bellona
5
0
1
5.5
W
Cernunnos
DueDeck
Cernunnos
10
2
0
5
W
1
1
2
2
L
Sobek
KJAM1
Sobek
0
4
0
0
L
Bakasura
RPG-Ghost-YT
Bakasura
0
4
1
0.13
L
Bacchus
3
4
0
0.75
L
Scylla
1
2
1
0.75
W
2
0
2
3
W
0
1
4
2
L
Medusa
ZeroKerem
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,933
Damage
14,146
25,315
Taken
26,241
11,012
Mitigated
11,469
2,819
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DR1ZZT17
Bellona
3,474
692
0
3,265
6,223
3,308
1,393
679
5,420
0
35,444
W
Cernunnos
DueDeck
Cernunnos
5,718
2,975
0
2,264
6,658
2,477
765
1,687
4,927
0
37,487
W
2,754
1,471
0
1,716
6,255
1,729
248
552
5,632
0
25,694
L
Sobek
KJAM1
Sobek
540
316
0
414
5,229
2,019
0
346
4,883
8,201
0
L
Bakasura
RPG-Ghost-YT
Bakasura
3,115
2,733
0
1,906
7,404
3,435
0
219
7,185
0
21,277
L
Bacchus
2,448
462
0
471
5,478
3,902
158
309
5,169
9,727
0
L
Scylla
3,626
216
0
28
2,740
666
510
170
2,570
22,801
0
W
1,044
117
0
711
4,348
2,571
210
1,882
2,234
9,783
0
W
1,156
288
0
0
2,757
1,384
56
1,413
1,314
0
3,963
L
Medusa
ZeroKerem
Medusa
2,204
1,118
0
0
4,464
990
496
0
4,464
0
13,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
29,012
164
Minions Killed
226
0
Camps Cleared
0
806,512
Distance Traveled
863,018
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,583
658
80
8
0
201,919
3
W
Cernunnos
6,867
687
68
7
0
173,302
0
W
Loki
5,348
535
53
5
0
176,594
0
L
Sobek
3,859
386
18
2
0
147,062
1
L
Bakasura
5,215
522
61
6
0
186,034
0
L
Bacchus
5,186
519
20
2
0
154,145
1
L
Scylla
4,794
479
35
4
0
163,208
0
W
Sobek
5,416
542
16
2
0
163,760
1
W
Odin
4,798
480
9
1
0
147,443
1
L
Medusa
4,407
441
30
3
0
156,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role