Player Matchup

Pele
Pele
Covfee
Pele
Level 102
God Stats
25W - 27L
1,194 SR
Queue Stats
680W - 661L
1,525 Elo+
Party 2
Chiron
Chiron
GhostFace939
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,364 Elo+
Party 3
Cabrakan
Cabrakan
Sheeesh710
Cabrakan
Level 38
God Stats
11W - 13L
1,512 SR
Queue Stats
128W - 136L
1,345 Elo+
Party 3
King Arthur
King Arthur
SirBruhh
King Arthur
Level 22
God Stats
53W - 35L
1,639 SR
Queue Stats
433W - 425L
1,540 Elo+
Party 2
Agni
Agni
Tyjumei
Agni
Level 121
God Stats
1W - 1L
1,747 SR
Queue Stats
782W - 768L
1,465 Elo+
Party 2
Team Averages
Level 62
1,518 SR
1,448 Elo+

VS

Team Averages
Level 49
1,522 SR
1,426 Elo+
Anubis
Anubis
BackWater12331
Anubis
Level 25
God Stats
17W - 10L
1,545 SR
Queue Stats
205W - 235L
1,435 Elo+
Party 4
Cernunnos
Cernunnos
BrianRippedJean
Cernunnos
Level 48
God Stats
3W - 5L
1,344 SR
Queue Stats
82W - 91L
1,398 Elo+
Party 4
Sobek
Sobek
EliteKaipatu
Sobek
Level 29
God Stats
21W - 35L
1,385 SR
Queue Stats
101W - 145L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Lubstur
Gilgamesh
Level 24
God Stats
24W - 24L
1,521 SR
Queue Stats
71W - 74L
1,435 Elo+
Party 4
Bakasura
Bakasura
Robotdude5
Bakasura
Level 118
God Stats
10W - 2L
1,816 SR
Queue Stats
91W - 89L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Covfee
Pele
17
3 / 2 / 2
10,156
508
7,430
16,154
7,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
14
4 / 5 / 3
9,073
454
8,738
10,626
3,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Sheeesh710
Cabrakan
14
2 / 3 / 4
8,666
433
10,110
14,707
9,928
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
SirBruhh
King Arthur
17
1 / 2 / 1
10,281
514
8,647
11,318
6,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Tyjumei
Agni
16
2 / 1 / 0
9,284
464
5,874
5,325
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
10,852
543
5,940
7,890
3,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
BrianRippedJean
Cernunnos
17
3 / 3 / 3
10,104
505
8,846
10,722
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 4
10,627
531
5,326
16,127
12,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Lubstur
Gilgamesh
14
0 / 1 / 4
8,648
432
6,881
11,157
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Robotdude5
Bakasura
16
4 / 3 / 5
10,287
514
11,430
16,541
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
13
13
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Cernunnos
BrianRippedJean
Cernunnos
3
3
3
1.5
L
Pele
Covfee
Pele
3
2
2
2
W
4
4
4
1.5
L
Chiron
4
5
3
1.1
W
Gilgamesh
Lubstur
Gilgamesh
0
1
4
2
W
Bakasura
Robotdude5
Bakasura
4
3
5
2.17
L
Cabrakan
Sheeesh710
Cabrakan
2
3
4
1.33
L
King Arthur
SirBruhh
King Arthur
1
2
1
0.75
L
Agni
Tyjumei
Agni
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
38,423
58,130
Taken
62,437
28,624
Mitigated
31,132
17,109
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,940
399
0
4,908
7,890
3,894
866
3,724
3,622
76,272
0
W
Cernunnos
BrianRippedJean
Cernunnos
8,846
4,245
99
4,314
10,722
4,036
496
4,437
6,259
0
57,394
L
Pele
Covfee
Pele
7,430
1,843
0
7,027
16,154
7,108
0
2,930
12,188
0
89,426
W
5,326
198
454
6,567
16,127
12,022
825
6,017
10,004
23,617
0
L
Chiron
8,738
3,104
998
2,500
10,626
3,693
650
1,496
8,226
0
51,362
W
Gilgamesh
Lubstur
Gilgamesh
6,881
1,823
207
1,475
11,157
4,698
1,239
112
11,017
0
42,082
W
Bakasura
Robotdude5
Bakasura
11,430
8,130
0
7,973
16,541
6,482
1,140
916
15,551
0
45,837
L
Cabrakan
Sheeesh710
Cabrakan
10,110
1,487
0
3,096
14,707
9,928
420
3,872
10,515
41,065
0
L
King Arthur
SirBruhh
King Arthur
8,647
1,771
0
2,864
11,318
6,417
234
861
9,878
0
67,709
L
Agni
Tyjumei
Agni
5,874
385
0
624
5,325
1,478
0
2,107
3,143
45,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
50,518
530
Minions Killed
450
0
Camps Cleared
0
1,834,138
Distance Traveled
1,937,895
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,852
543
147
7
0
368,135
0
W
Cernunnos
10,104
505
105
5
0
378,462
0
L
Pele
10,156
508
144
7
0
422,936
2
W
Sobek
10,627
531
29
1
0
353,367
2
L
Chiron
9,073
454
93
5
0
287,932
0
W
Gilgamesh
8,648
432
73
4
0
397,170
4
W
Bakasura
10,287
514
96
5
0
440,761
2
L
Cabrakan
8,666
433
71
4
0
343,111
10
L
King Arthur
10,281
514
130
7
0
406,091
4
L
Agni
9,284
464
92
5
0
374,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role