Player Matchup

Pele
Pele
Faloon93
Pele
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 16L
1,793 Elo+
Party 1
Merlin
Merlin
ImBill
Merlin
Level 133
God Stats
18W - 3L
1,805 SR
Queue Stats
224W - 99L
1,781 Elo+
Party 1
Neith
Neith
PhoenixSuusu
Neith
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
55W - 19L
1,769 Elo+
Party 1
Achilles
Achilles
SloppiestGinger
Achilles
Level 119
God Stats
3W - 2L
1,534 SR
Queue Stats
111W - 41L
1,713 Elo+
Party 1
Ganesha
Ganesha
Sylveath
Ganesha
Level 69
God Stats
8W - 5L
1,786 SR
Queue Stats
236W - 135L
1,729 Elo+
Party 1
Team Averages
Level 74
1,625 SR
1,757 Elo+

VS

Team Averages
Level 34
1,612 SR
1,512 Elo+
Da Ji
Da Ji
CobaltTheFifth
Da Ji
Level 27
God Stats
4W - 6L
1,554 SR
Queue Stats
122W - 119L
1,535 Elo+
Party 2
Khepri
Khepri
Kypsta
Khepri
Level 30
God Stats
9W - 1L
1,988 SR
Queue Stats
183W - 166L
1,542 Elo+
Party 2
Neith
Neith
Lucidae
Neith
Level 41
God Stats
6W - 13L
1,517 SR
Queue Stats
293W - 301L
1,484 Elo+
Party 2
Discordia
Discordia
digiwombat
Discordia
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
niceicewitch
Hel
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 3 / 15
10,079
1,008
11,329
11,311
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ImBill
Merlin
17
10 / 1 / 14
11,289
1,129
23,820
5,106
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 0 / 13
10,552
1,055
11,326
5,407
2,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
15
3 / 1 / 12
9,089
909
4,843
8,836
10,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Sylveath
Ganesha
16
2 / 1 / 21
10,588
1,059
8,979
9,423
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

296

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
8,880
888
4,097
12,025
3,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Kypsta
Khepri
15
0 / 6 / 5
9,410
941
4,242
16,128
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Lucidae
Neith
15
4 / 2 / 1
9,917
992
12,679
10,233
3,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
digiwombat
Discordia
15
0 / 7 / 4
8,949
895
10,113
11,724
3,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 3
8,524
852
2,497
14,218
4,432
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
25
Kills
6
6
Deaths
25
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Pele
5
3
15
4.17
W
Merlin
ImBill
Merlin
10
1
14
17
L
Khepri
Kypsta
Khepri
0
6
5
0.42
L
Neith
Lucidae
Neith
4
2
1
2.25
W
5
0
13
11.5
W
Achilles
3
1
12
9
W
Ganesha
Sylveath
Ganesha
2
1
21
12.5
L
Discordia
digiwombat
Discordia
0
7
4
0.29
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,297
Damage
33,628
40,083
Taken
64,328
29,339
Mitigated
27,339
5,691
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,097
429
0
0
12,025
3,763
0
5,982
5,845
0
9,753
W
Pele
11,329
3,048
0
2,201
11,311
4,560
0
2,759
8,552
0
19,458
W
Merlin
ImBill
Merlin
23,820
1,889
0
603
5,106
2,168
0
2,538
2,568
54,690
0
L
Khepri
Kypsta
Khepri
4,242
234
0
455
16,128
12,622
0
8,101
7,786
14,414
0
L
Neith
Lucidae
Neith
12,679
9,600
0
113
10,233
3,401
0
4,335
5,898
0
30,671
W
11,326
5,320
0
1,381
5,407
2,378
0
4,265
1,142
0
31,351
W
Achilles
4,843
890
0
214
8,836
10,054
0
3,577
5,259
79
7,364
W
Ganesha
Sylveath
Ganesha
8,979
535
0
1,292
9,423
10,179
0
3,713
5,710
16,393
0
L
Discordia
digiwombat
Discordia
10,113
418
0
448
11,724
3,121
0
6,804
4,920
40,878
0
L
2,497
325
3,794
3,700
14,218
4,432
0
7,344
6,874
14,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,597
Gold Earned
45,680
175
Minions Killed
149
10
Camps Cleared
7
855,455
Distance Traveled
856,210
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,880
888
8
1
2
171,765
0
W
Pele
10,079
1,008
27
3
2
163,801
1
W
Merlin
11,289
1,129
76
8
5
190,257
2
L
Khepri
9,410
941
13
1
0
178,812
0
L
Neith
9,917
992
41
4
2
164,781
0
W
Neith
10,552
1,055
57
6
2
169,158
0
W
Achilles
9,089
909
10
1
1
159,412
0
W
Ganesha
10,588
1,059
5
1
0
172,827
2
L
Discordia
8,949
895
66
7
1
179,803
2
L
Hel
8,524
852
21
2
2
161,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role