Player Matchup

Ra
Ra
El_Chapo42035
Ra
Level 37
God Stats
12W - 7L
1,540 SR
Queue Stats
30W - 24L
1,533 Elo+
Party 1
Loki
Loki
Flonpington
Loki
Level 16
God Stats
1W - 2L
1,459 SR
Queue Stats
19W - 22L
1,439 Elo+
Party 1
Chiron
Chiron
king-headass10
Chiron
Level 45
God Stats
2W - 0L
1,698 SR
Queue Stats
17W - 21L
1,392 Elo+
Party 1
Team Averages
Level 33
1,566 SR
1,455 Elo+

VS

Team Averages
Level 28
1,419 SR
1,240 Elo+
Set
Set
BigMac_ImLovinIt
Set
Level 28
God Stats
6W - 2L
1,512 SR
Queue Stats
101W - 116L
1,304 Elo+
Party 2
Achilles
Achilles
BigPosas
Achilles
Level 53
God Stats
7W - 3L
1,539 SR
Queue Stats
35W - 43L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
DumbLittleAsian
Kukulkan
Level 4
God Stats
0W - 3L
1,206 SR
Queue Stats
17W - 41L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 9
8,995
900
6,994
7,911
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 5 / 8
9,285
929
8,682
7,545
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 10
8,571
857
8,115
8,195
2,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 4
8,398
840
9,596
10,892
4,802
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
BigPosas
Achilles
10
2 / 4 / 8
7,713
771
5,352
10,845
6,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
10
2 / 7 / 3
7,072
707
3,135
7,337
2,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
11
11
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
L
Achilles
BigPosas
Achilles
2
4
8
1.5
L
Kukulkan
2
7
3
0.5
W
5
4
9
2.38
W
7
5
8
2.2
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
18,083
23,651
Taken
29,074
8,512
Mitigated
14,035
8,476
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,596
3,348
0
2,764
10,892
4,802
0
2,113
8,779
0
18,993
L
Achilles
BigPosas
Achilles
5,352
1,719
0
536
10,845
6,502
91
3,374
7,471
0
17,493
L
Kukulkan
3,135
220
111
591
7,337
2,731
0
1,562
5,775
20,988
0
W
6,994
961
1,905
2,638
7,911
3,379
849
1,446
6,465
32,501
0
W
8,682
3,403
398
372
7,545
2,585
390
484
7,061
0
41,189
W
8,115
2,313
446
2,717
8,195
2,548
1,207
1,254
6,941
0
27,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
23,183
143
Minions Killed
90
0
Camps Cleared
0
559,458
Distance Traveled
498,246
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,398
840
20
2
0
172,512
0
L
Achilles
7,713
771
26
3
0
190,971
2
L
Kukulkan
7,072
707
44
4
0
134,763
0
W
Ra
8,995
900
47
5
0
194,877
0
W
Loki
9,285
929
53
5
0
180,788
5
W
Chiron
8,571
857
43
4
0
183,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role