Player Matchup

Tsukuyomi
Tsukuyomi
Bobtoronja007
Tsukuyomi
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
85W - 73L
1,567 Elo+
Party 2
Nike
Nike
HonoraryAngel
Nike
Level 27
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 4L
1,694 Elo+
Party 3
Discordia
Discordia
JosueRamires11
Discordia
Level 109
God Stats
7W - 6L
1,674 SR
Queue Stats
112W - 97L
1,607 Elo+
Party 2
Artio
Artio
LetArcher
Artio
Level 106
God Stats
4W - 9L
1,497 SR
Queue Stats
390W - 382L
1,488 Elo+
Party 3
Janus
Janus
Ortiigooza97
Janus
Level 128
God Stats
8W - 7L
1,603 SR
Queue Stats
101W - 88L
1,607 Elo+
Party 2
Team Averages
Level 79
1,559 SR
1,593 Elo+

VS

Team Averages
Level 107
1,477 SR
1,536 Elo+
Jing Wei
Jing Wei
AlexB1710
Jing Wei
Level 136
God Stats
6W - 3L
1,143 SR
Queue Stats
516W - 353L
1,527 Elo+
Party 1
Cerberus
Cerberus
Dakar Black
Cerberus
Level 158
God Stats
3W - 4L
1,351 SR
Queue Stats
161W - 132L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
DrM Viggo
Gilgamesh
Level 88
God Stats
33W - 23L
1,597 SR
Queue Stats
56W - 48L
1,521 Elo+
Party 1
Chang'e
Chang'e
Loviele
Chang'e
Level 128
God Stats
40W - 22L
1,718 SR
Queue Stats
581W - 473L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fisgonKiller20
Tsukuyomi
Level 24
God Stats
3W - 1L
1,578 SR
Queue Stats
51W - 36L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bobtoronja007
Tsukuyomi
20
10 / 9 / 12
18,063
1,129
36,835
34,502
15,379
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 4 / 12
14,515
907
19,212
25,338
32,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
JosueRamires11
Discordia
20
5 / 6 / 12
15,569
973
21,910
15,679
7,006
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
LetArcher
Artio
20
3 / 6 / 17
15,075
942
25,196
39,974
55,116
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 8 / 18
17,340
1,084
39,628
20,512
8,187
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexB1710
Jing Wei
20
6 / 4 / 16
16,504
1,032
20,541
20,647
8,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Dakar Black
Cerberus
20
3 / 7 / 16
15,914
995
18,176
38,043
46,230
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DrM Viggo
Gilgamesh
20
12 / 6 / 13
18,579
1,161
33,239
32,391
24,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Loviele
Chang'e
20
10 / 7 / 16
17,485
1,093
37,051
36,465
17,507
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
fisgonKiller20
Tsukuyomi
20
2 / 6 / 16
14,439
902
18,778
23,370
9,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
110
30
Kills
33
33
Deaths
30
71
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlexB1710
Jing Wei
6
4
16
3.5
L
Tsukuyomi
Bobtoronja007
Tsukuyomi
10
9
12
1.78
W
Cerberus
Dakar Black
Cerberus
3
7
16
1.57
W
Gilgamesh
DrM Viggo
Gilgamesh
12
6
13
3.08
L
4
4
12
2.5
L
Discordia
JosueRamires11
Discordia
5
6
12
1.83
L
Artio
LetArcher
Artio
3
6
17
1.92
W
Chang'e
Loviele
Chang'e
10
7
16
2.57
L
8
8
18
2.13
W
Tsukuyomi
fisgonKiller20
Tsukuyomi
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,781
Damage
127,785
136,005
Taken
150,916
118,196
Mitigated
106,174
24,484
Healing
43,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlexB1710
Jing Wei
20,541
17,777
0
4,405
20,647
8,533
0
13,337
7,078
0
70,364
L
Tsukuyomi
Bobtoronja007
Tsukuyomi
36,835
14,053
0
2,879
34,502
15,379
0
10,070
24,432
0
60,588
W
Cerberus
Dakar Black
Cerberus
18,176
886
0
10,500
38,043
46,230
0
20,749
16,838
38,278
0
W
Gilgamesh
DrM Viggo
Gilgamesh
33,239
7,578
0
1,099
32,391
24,377
0
15,775
16,246
0
53,375
L
19,212
3,377
0
0
25,338
32,508
0
9,589
15,749
184
34,121
L
Discordia
JosueRamires11
Discordia
21,910
854
1,062
1,486
15,679
7,006
0
8,673
7,006
60,764
0
L
Artio
LetArcher
Artio
25,196
1,557
4,233
11,869
39,974
55,116
0
19,179
20,795
42,849
0
W
Chang'e
Loviele
Chang'e
37,051
286
11,646
16,018
36,465
17,507
0
24,453
11,774
76,082
0
L
39,628
2,210
1,773
1,182
20,512
8,187
0
7,716
12,796
73,835
0
W
Tsukuyomi
fisgonKiller20
Tsukuyomi
18,778
4,698
0
150
23,370
9,527
0
11,170
12,062
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,562
Gold Earned
82,921
283
Minions Killed
327
4
Camps Cleared
13
1,552,996
Distance Traveled
1,525,944
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,504
1,032
101
6
2
283,877
0
L
Tsukuyomi
18,063
1,129
59
4
1
335,147
1
W
Cerberus
15,914
995
64
4
0
278,463
0
W
Gilgamesh
18,579
1,161
40
3
3
324,875
0
L
Nike
14,515
907
33
2
0
305,771
1
L
Discordia
15,569
973
81
5
1
288,960
0
L
Artio
15,075
942
16
1
0
333,712
0
W
Chang'e
17,485
1,093
89
6
6
329,569
0
L
Janus
17,340
1,084
94
6
2
289,406
1
W
Tsukuyomi
14,439
902
33
2
2
309,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role