Player Matchup

Yemoja
Yemoja
Qstar94
Yemoja
Level 26
God Stats
13W - 15L
1,386 SR
Queue Stats
33W - 40L
1,338 Elo+
Party 1
Olorun
Olorun
freegyrl
Olorun
Level 6
God Stats
4W - 1L
1,634 SR
Queue Stats
6W - 4L
1,537 Elo+
Solo
Ullr
Ullr
im a snacc x
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,390 Elo+
Solo
Skadi
Skadi
nyboricua87
Skadi
Level 26
God Stats
11W - 9L
1,789 SR
Queue Stats
30W - 38L
1,329 Elo+
Party 1
Odin
Odin
xX Thorondor Xx
Odin
Level 9
God Stats
4W - 1L
1,563 SR
Queue Stats
13W - 10L
1,464 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,412 Elo+

VS

Team Averages
Level 14
1,456 SR
1,431 Elo+
Ares
Ares
Special Eddy007
Ares
Level 18
God Stats
18W - 17L
1,533 SR
Queue Stats
46W - 48L
1,445 Elo+
Party 2
Artemis
Artemis
Trappa Jack 10
Artemis
Level 17
God Stats
10W - 10L
1,340 SR
Queue Stats
41W - 40L
1,398 Elo+
Party 2
Nox
Nox
kittanian59
Nox
Level 27
God Stats
3W - 5L
1,409 SR
Queue Stats
61W - 63L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
light_One98
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,535 Elo+
Solo
Olorun
Olorun
zizu_prime_ink7
Olorun
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
80W - 83L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Qstar94
Yemoja
18
1 / 2 / 21
12,218
1,018
5,619
12,517
10,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
freegyrl
Olorun
17
1 / 3 / 11
10,527
877
9,787
13,230
7,518
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 1 / 16
11,463
955
14,091
15,288
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 1 / 17
13,322
1,110
26,130
13,446
7,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
15 / 2 / 11
13,944
1,162
18,696
15,085
17,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

252

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
12,076
1,006
13,105
27,956
38,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 8 / 4
11,064
922
18,169
16,861
8,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 4
11,425
952
17,020
12,701
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
light_One98
Tsukuyomi
17
1 / 6 / 5
10,867
906
9,102
14,413
7,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 5
10,270
856
8,334
12,409
6,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
28
Kills
9
9
Deaths
28
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Qstar94
Yemoja
1
2
21
5.75
L
3
7
4
0.71
L
2
8
4
0.5
W
Olorun
freegyrl
Olorun
1
3
11
2.17
W
3
1
16
11
L
3
4
4
1.25
L
Tsukuyomi
light_One98
Tsukuyomi
1
6
5
0.58
W
8
1
17
16.5
W
15
2
11
10.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,323
Damage
65,730
69,566
Taken
84,340
49,467
Mitigated
66,816
33,486
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Qstar94
Yemoja
5,619
3,912
17,635
3,936
12,517
10,291
0
6,986
5,531
10,916
0
L
13,105
2,050
0
0
27,956
38,523
0
5,439
22,367
19,829
0
L
18,169
11,881
0
1,561
16,861
8,690
0
3,370
13,491
0
32,898
W
Olorun
freegyrl
Olorun
9,787
6,303
1,631
2,885
13,230
7,518
0
7,821
5,409
18,605
0
W
14,091
9,460
744
2,341
15,288
6,953
0
7,867
7,421
0
27,769
L
17,020
2,167
0
0
12,701
5,917
0
3,062
9,639
32,160
0
L
Tsukuyomi
light_One98
Tsukuyomi
9,102
1,851
0
351
14,413
7,353
0
3,347
11,066
0
32,949
W
26,130
15,767
1,145
3,169
13,446
7,045
0
7,564
5,882
0
49,385
W
18,696
7,871
0
0
15,085
17,660
0
8,221
6,864
2,848
32,547
L
8,334
3,575
1,085
3,435
12,409
6,333
0
2,278
10,131
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
55,702
161
Minions Killed
159
4
Camps Cleared
7
992,062
Distance Traveled
1,071,699
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,218
1,018
12
1
1
190,029
2
L
Ares
12,076
1,006
4
0
0
215,539
0
L
Artemis
11,064
922
29
2
1
187,286
0
W
Olorun
10,527
877
17
1
1
144,078
0
W
Ullr
11,463
955
29
2
0
230,969
0
L
Nox
11,425
952
37
3
3
213,688
0
L
Tsukuyomi
10,867
906
59
5
2
222,780
0
W
Skadi
13,322
1,110
56
5
1
189,566
1
W
Odin
13,944
1,162
47
4
1
237,420
2
L
Olorun
10,270
856
30
3
1
232,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role