Player Matchup

Yemoja
Yemoja
Codook
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
Daghda9
Danzaburou
Level 4
God Stats
7W - 18L
1,325 SR
Queue Stats
56W - 98L
1,294 Elo+
Solo
Anubis
Anubis
KimmyHead6969
Anubis
Level 28
God Stats
35W - 26L
1,593 SR
Queue Stats
113W - 110L
1,501 Elo+
Solo
Nemesis
Nemesis
Lilwax
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,418 Elo+
Party 2
Erlang Shen
Erlang Shen
ąŋGêl
Erlang Shen
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 130L
1,677 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,446 Elo+

VS

Team Averages
Level 19
1,530 SR
1,491 Elo+
Izanami
Izanami
Frost751
Izanami
Level 42
God Stats
3W - 2L
1,462 SR
Queue Stats
8W - 6L
1,613 Elo+
Party 1
Da Ji
Da Ji
ImBritneyBish
Da Ji
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,613 Elo+
Party 1
Tyr
Tyr
Kawasaki00
Tyr
Level 26
God Stats
2W - 3L
1,314 SR
Queue Stats
55W - 67L
1,395 Elo+
Solo
Fafnir
Fafnir
PhenomDPan
Fafnir
Level 16
God Stats
4W - 0L
1,873 SR
Queue Stats
44W - 33L
1,604 Elo+
Solo
Ra
Ra
SatoroGojo15
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Codook
Yemoja
10
1 / 2 / 3
5,894
536
2,686
5,632
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Daghda9
Danzaburou
8
0 / 2 / 1
4,877
443
1,422
4,546
1,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 0
6,276
571
4,668
5,743
3,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Lilwax
Nemesis
11
4 / 2 / 0
6,326
575
4,015
7,928
2,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ąŋGêl
Erlang Shen
10
1 / 4 / 0
5,883
535
5,474
8,770
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frost751
Izanami
11
4 / 2 / 2
6,674
607
5,910
7,230
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 3
6,310
574
5,211
8,685
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
6,840
622
5,120
7,438
4,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
PhenomDPan
Fafnir
10
2 / 0 / 6
6,592
599
4,088
5,205
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 1
6,075
552
2,509
4,631
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
13
13
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Codook
Yemoja
1
2
3
1.25
L
Danzaburou
Daghda9
Danzaburou
0
2
1
0.25
W
Izanami
Frost751
Izanami
4
2
2
2.5
W
2
3
3
1.17
W
3
1
1
3.5
L
3
3
0
1
L
Nemesis
Lilwax
Nemesis
4
2
0
2
W
Fafnir
PhenomDPan
Fafnir
2
0
6
5
W
2
3
1
0.83
L
Erlang Shen
ąŋGêl
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,265
Damage
22,838
32,619
Taken
33,189
12,310
Mitigated
14,680
9,408
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Codook
Yemoja
2,686
632
458
2,101
5,632
2,139
0
1,458
4,134
16,244
0
L
Danzaburou
Daghda9
Danzaburou
1,422
377
0
689
4,546
1,030
0
1,012
3,534
0
16,352
W
Izanami
Frost751
Izanami
5,910
3,914
0
3,749
7,230
2,319
914
1,355
5,875
0
42,558
W
5,211
1,389
0
3,668
8,685
2,908
0
1,989
6,696
0
32,328
W
5,120
2,018
0
3,218
7,438
4,691
0
0
7,438
0
32,328
L
4,668
151
0
1,630
5,743
3,146
220
2,693
2,782
34,165
0
L
Nemesis
Lilwax
Nemesis
4,015
1,910
0
1,268
7,928
2,192
0
1,104
6,802
0
29,423
W
Fafnir
PhenomDPan
Fafnir
4,088
983
0
2,144
5,205
3,508
150
1,359
3,846
16,413
0
W
2,509
312
14
252
4,631
1,254
112
2,651
1,980
28,909
0
L
Erlang Shen
ąŋGêl
Erlang Shen
5,474
3,309
0
3,262
8,770
3,803
0
0
8,770
0
29,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
32,491
260
Minions Killed
315
0
Camps Cleared
0
974,560
Distance Traveled
1,001,037
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,894
536
25
2
0
200,323
0
L
Danzaburou
4,877
443
38
3
0
157,328
1
W
Izanami
6,674
607
92
8
0
195,597
2
W
Da Ji
6,310
574
67
6
0
208,895
1
W
Tyr
6,840
622
75
7
0
190,256
2
L
Anubis
6,276
571
74
7
0
168,045
2
L
Nemesis
6,326
575
56
5
0
247,458
0
W
Fafnir
6,592
599
18
2
0
216,888
5
W
Ra
6,075
552
63
6
0
189,401
0
L
Erlang Shen
5,883
535
67
6
0
201,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role