Player Matchup

Loki
Loki
Oogragon
Loki
Level 26
God Stats
23W - 19L
1,869 SR
Queue Stats
150W - 111L
1,710 Elo+
Solo
Neith
Neith
jags0221
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
krlosmanda31
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 1
Ymir
Ymir
noir-baindito
Ymir
Level 17
God Stats
13W - 12L
1,513 SR
Queue Stats
100W - 108L
1,528 Elo+
Solo
Danzaburou
Danzaburou
rowedyourmom
Danzaburou
Level 26
God Stats
18W - 13L
1,619 SR
Queue Stats
137W - 136L
1,591 Elo+
Solo
Team Averages
Level 15
1,600 SR
1,596 Elo+

VS

Team Averages
Level 26
1,598 SR
1,570 Elo+
Amaterasu
Amaterasu
Broex
Amaterasu
Level 8
God Stats
2W - 2L
1,733 SR
Queue Stats
58W - 38L
1,537 Elo+
Party 2
Ymir
Ymir
Hawkems
Ymir
Level 1
God Stats
18W - 4L
1,733 SR
Queue Stats
35W - 22L
1,675 Elo+
Party 2
Janus
Janus
JD4D
Janus
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 100L
1,589 Elo+
Party 2
Ullr
Ullr
WaltDaddy
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,459 Elo+
Party 2
Loki
Loki
dramaticLUL
Loki
Level 109
God Stats
3W - 5L
1,525 SR
Queue Stats
189W - 161L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
7 / 0 / 2
7,061
504
5,626
3,600
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
jags0221
Neith
8
0 / 5 / 3
5,450
389
3,536
5,717
1,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
krlosmanda31
Gilgamesh
9
3 / 7 / 5
6,339
453
3,537
9,560
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 6 / 4
6,332
452
3,535
13,915
7,695
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
rowedyourmom
Danzaburou
11
2 / 2 / 4
6,863
490
6,470
5,926
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Broex
Amaterasu
11
4 / 3 / 4
7,273
520
5,577
9,199
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Hawkems
Ymir
10
4 / 2 / 3
6,906
493
4,248
6,694
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
JD4D
Janus
12
4 / 4 / 6
7,582
542
5,630
5,715
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
3 / 0 / 6
6,843
489
3,500
4,222
1,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 4 / 6
7,476
534
7,290
8,847
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
20
20
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Broex
Amaterasu
4
3
4
2
W
Ymir
Hawkems
Ymir
4
2
3
2.75
W
Janus
JD4D
Janus
4
4
6
1.75
L
Loki
7
0
2
8
W
Ullr
3
0
6
6
W
5
4
6
2
L
Neith
jags0221
Neith
0
5
3
0.3
L
Gilgamesh
krlosmanda31
Gilgamesh
3
7
5
0.79
L
1
6
4
0.5
L
Danzaburou
rowedyourmom
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
26,245
38,718
Taken
34,677
17,128
Mitigated
14,952
5,576
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Broex
Amaterasu
5,577
1,677
0
4,069
9,199
5,241
912
447
8,752
0
29,354
W
Ymir
Hawkems
Ymir
4,248
383
0
636
6,694
4,052
30
1,356
5,338
25,695
0
W
Janus
JD4D
Janus
5,630
340
0
480
5,715
1,474
1,085
528
5,187
33,632
0
L
Loki
5,626
2,432
0
317
3,600
1,261
0
535
2,964
0
23,219
W
Ullr
3,500
2,518
0
1,855
4,222
1,308
510
544
3,678
0
21,877
W
7,290
2,509
0
2,566
8,847
2,877
0
660
8,187
0
42,399
L
Neith
jags0221
Neith
3,536
1,783
0
386
5,717
1,583
0
1,912
3,719
0
16,844
L
Gilgamesh
krlosmanda31
Gilgamesh
3,537
1,109
0
278
9,560
4,895
0
2,655
6,701
0
15,124
L
3,535
590
0
2,807
13,915
7,695
0
3,719
10,189
21,453
0
L
Danzaburou
rowedyourmom
Danzaburou
6,470
3,207
0
1,788
5,926
1,694
0
659
5,267
0
29,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
36,080
192
Minions Killed
305
0
Camps Cleared
0
1,185,124
Distance Traveled
1,370,966
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,273
520
69
5
0
277,845
0
W
Ymir
6,906
493
36
3
0
260,348
1
W
Janus
7,582
542
80
6
0
282,341
1
L
Loki
7,061
504
44
3
0
169,279
2
W
Ullr
6,843
489
49
4
0
236,510
0
W
Loki
7,476
534
71
5
0
313,922
3
L
Neith
5,450
389
39
3
0
232,439
0
L
Gilgamesh
6,339
453
27
2
0
255,394
0
L
Ymir
6,332
452
32
2
0
256,845
5
L
Danzaburou
6,863
490
50
4
0
271,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role