Player Matchup

Cu Chulainn
Cu Chulainn
AlecLightwood
Cu Chulainn
Level 46
God Stats
59W - 56L
1,673 SR
Queue Stats
291W - 280L
1,554 Elo+
Party 2
Izanami
Izanami
ImHeshy
Izanami
Level 40
God Stats
7W - 16L
1,410 SR
Queue Stats
75W - 78L
1,557 Elo+
Party 1
Athena
Athena
Oniha
Athena
Level 95
God Stats
4W - 3L
1,729 SR
Queue Stats
276W - 262L
1,587 Elo+
Party 2
Chronos
Chronos
SGbach
Chronos
Level 108
God Stats
1W - 4L
1,461 SR
Queue Stats
86W - 85L
1,556 Elo+
Party 1
Pele
Pele
xX_SLOGAN_Xx
Pele
Level 98
God Stats
9W - 7L
1,494 SR
Queue Stats
303W - 279L
1,585 Elo+
Party 1
Team Averages
Level 77
1,553 SR
1,568 Elo+

VS

Team Averages
Level 102
1,548 SR
1,643 Elo+
Bastet
Bastet
GentalmanFish
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,785 Elo+
Party 3
Cthulhu
Cthulhu
Jamitinoniichan
Cthulhu
Level 38
God Stats
38W - 31L
1,521 SR
Queue Stats
131W - 139L
1,397 Elo+
Solo
Skadi
Skadi
LivuhLipz
Skadi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,671 Elo+
Party 3
Ares
Ares
MyCalfsHurt
Ares
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,683 Elo+
Party 3
Ra
Ra
NoPizzaLeftBeef
Ra
Level 146
God Stats
2W - 1L
1,720 SR
Queue Stats
51W - 36L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlecLightwood
Cu Chulainn
16
2 / 0 / 0
8,966
598
7,365
8,994
4,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
ImHeshy
Izanami
11
0 / 8 / 1
7,041
469
3,366
11,130
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Oniha
Athena
10
1 / 6 / 3
7,506
500
5,498
15,276
6,327
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
SGbach
Chronos
13
0 / 3 / 2
7,616
508
4,025
8,113
3,124
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 1
8,279
552
6,173
11,739
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,982
532
11,188
9,715
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 0
7,841
523
4,300
9,415
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
LivuhLipz
Skadi
15
7 / 1 / 6
9,145
610
11,398
6,872
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 4
7,486
499
4,552
6,564
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
5 / 1 / 3
9,423
628
8,656
9,466
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
21
21
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlecLightwood
Cu Chulainn
2
0
0
2
W
4
1
7
7.5
L
Izanami
ImHeshy
Izanami
0
8
1
0.06
W
1
2
0
0.5
W
Skadi
LivuhLipz
Skadi
7
1
6
10
W
4
1
4
6
W
5
1
3
6.5
L
Athena
Oniha
Athena
1
6
3
0.42
L
Chronos
SGbach
Chronos
0
3
2
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
40,094
55,252
Taken
42,032
21,177
Mitigated
23,457
8,073
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlecLightwood
Cu Chulainn
7,365
1,083
0
1,552
8,994
4,853
934
3,457
4,997
0
64,032
W
11,188
4,314
0
2,712
9,715
3,316
28
2,215
7,500
0
46,567
L
Izanami
ImHeshy
Izanami
3,366
2,209
0
1,888
11,130
3,271
0
2,223
8,871
0
45,186
W
4,300
303
0
3,359
9,415
9,877
343
0
9,415
51,025
0
W
Skadi
LivuhLipz
Skadi
11,398
5,618
0
2,555
6,872
2,170
0
2,103
4,769
0
59,231
W
4,552
136
0
1,748
6,564
3,951
0
2,031
4,533
16,852
0
W
8,656
626
1,283
4,304
9,466
4,143
0
3,174
6,292
77,194
0
L
Athena
Oniha
Athena
5,498
1,693
0
2,324
15,276
6,327
0
4,688
10,450
18,112
0
L
Chronos
SGbach
Chronos
4,025
1,817
0
1,424
8,113
3,124
0
2,508
5,428
49,379
0
L
6,173
1,099
0
885
11,739
3,602
0
3,511
7,998
0
53,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
41,877
483
Minions Killed
485
0
Camps Cleared
0
1,389,056
Distance Traveled
1,513,931
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,966
598
152
10
0
260,832
8
W
Bastet
7,982
532
70
5
0
343,139
6
L
Izanami
7,041
469
86
6
0
222,256
5
W
Cthulhu
7,841
523
114
8
0
279,022
1
W
Skadi
9,145
610
121
8
0
297,292
3
W
Ares
7,486
499
22
1
0
281,483
1
W
Ra
9,423
628
158
11
0
312,995
2
L
Athena
7,506
500
32
2
0
288,981
7
L
Chronos
7,616
508
122
8
0
282,617
6
L
Pele
8,279
552
91
6
0
334,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role