Player Matchup

The Morrigan
The Morrigan
DJHoneySmacks11
The Morrigan
Level 122
God Stats
3W - 6L
1,459 SR
Queue Stats
355W - 322L
1,556 Elo+
Party 3
Chang'e
Chang'e
Pichi Thicc
Chang'e
Level 88
God Stats
8W - 9L
1,498 SR
Queue Stats
58W - 54L
1,503 Elo+
Party 3
King Arthur
King Arthur
Remaincurly
King Arthur
Level 98
God Stats
18W - 17L
1,599 SR
Queue Stats
419W - 382L
1,585 Elo+
Party 3
Skadi
Skadi
TheEmMeister
Skadi
Level 26
God Stats
17W - 11L
1,639 SR
Queue Stats
33W - 26L
1,560 Elo+
Party 3
Athena
Athena
cubanator77
Athena
Level 88
God Stats
11W - 11L
1,420 SR
Queue Stats
201W - 168L
1,515 Elo+
Party 3
Team Averages
Level 84
1,523 SR
1,544 Elo+

VS

Team Averages
Level 74
1,621 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
Onemanatee
Tsukuyomi
Level 41
God Stats
5W - 1L
2,001 SR
Queue Stats
17W - 9L
1,583 Elo+
Party 1
Geb
Geb
PayatronSama
Geb
Level 48
God Stats
11W - 11L
1,635 SR
Queue Stats
15W - 14L
1,451 Elo+
Party 2
Tiamat
Tiamat
SenpaiZH
Tiamat
Level 149
God Stats
3W - 0L
1,706 SR
Queue Stats
65W - 67L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
knucklepuckpunk
Cthulhu
Level 82
God Stats
7W - 6L
1,620 SR
Queue Stats
228W - 217L
1,495 Elo+
Party 1
Izanami
Izanami
yescas12 UwU
Izanami
Level 49
God Stats
1W - 0L
1,144 SR
Queue Stats
27W - 19L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DJHoneySmacks11
The Morrigan
13
4 / 4 / 1
7,934
567
4,027
8,079
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Pichi Thicc
Chang'e
10
0 / 3 / 2
6,103
436
3,368
7,555
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Remaincurly
King Arthur
13
0 / 3 / 0
7,380
527
6,294
12,758
7,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 3 / 0
6,821
487
5,835
8,990
2,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
1 / 3 / 2
6,378
456
5,220
11,688
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Onemanatee
Tsukuyomi
13
2 / 3 / 7
7,746
553
7,845
9,616
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 3
7,036
503
2,401
6,979
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
SenpaiZH
Tiamat
16
8 / 1 / 4
9,483
677
9,420
7,139
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 1
7,971
569
9,519
12,274
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
yescas12 UwU
Izanami
12
1 / 0 / 3
7,075
505
4,951
8,047
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
16
16
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DJHoneySmacks11
The Morrigan
4
4
1
1.13
W
Tsukuyomi
Onemanatee
Tsukuyomi
2
3
7
1.83
W
1
0
3
2.5
L
Chang'e
Pichi Thicc
Chang'e
0
3
2
0.33
L
King Arthur
Remaincurly
King Arthur
0
3
0
0
W
Tiamat
SenpaiZH
Tiamat
8
1
4
10
L
1
3
0
0.33
L
Athena
1
3
2
0.67
W
4
2
1
2.25
W
Izanami
yescas12 UwU
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
34,136
49,070
Taken
44,055
20,691
Mitigated
26,420
13,333
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DJHoneySmacks11
The Morrigan
4,027
553
82
3,100
8,079
2,487
0
3,010
4,931
38,221
850
W
Tsukuyomi
Onemanatee
Tsukuyomi
7,845
1,797
0
3,038
9,616
3,174
324
2,840
6,692
0
47,719
W
2,401
184
417
2,003
6,979
5,464
0
2,148
4,831
13,309
0
L
Chang'e
Pichi Thicc
Chang'e
3,368
87
351
2,013
7,555
2,062
0
3,806
3,637
25,240
0
L
King Arthur
Remaincurly
King Arthur
6,294
558
0
2,845
12,758
7,103
0
6,445
5,584
0
50,256
W
Tiamat
SenpaiZH
Tiamat
9,420
895
0
2,396
7,139
5,435
0
2,345
4,559
59,994
0
L
5,835
2,383
0
3,068
8,990
2,608
0
2,241
6,699
0
44,834
L
Athena
5,220
1,617
0
1,874
11,688
6,431
0
4,585
6,879
22,046
0
W
9,519
850
36
4,679
12,274
9,410
0
2,767
9,427
44,735
0
W
Izanami
yescas12 UwU
Izanami
4,951
2,808
0
3,028
8,047
2,937
866
1,912
6,083
0
49,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
39,311
377
Minions Killed
427
0
Camps Cleared
0
1,250,583
Distance Traveled
1,342,176
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,934
567
75
5
0
238,424
0
W
Tsukuyomi
7,746
553
95
7
0
300,986
1
W
Geb
7,036
503
22
2
0
263,024
1
L
Chang'e
6,103
436
53
4
0
287,290
1
L
King Arthur
7,380
527
128
9
0
259,160
7
W
Tiamat
9,483
677
128
9
0
281,211
5
L
Skadi
6,821
487
88
6
0
196,417
3
L
Athena
6,378
456
33
2
0
269,292
1
W
Cthulhu
7,971
569
80
6
0
254,219
1
W
Izanami
7,075
505
102
7
0
242,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role