Player Matchup

Merlin
Merlin
ENDMarcus
Merlin
Level 29
God Stats
94W - 74L
1,553 SR
Queue Stats
455W - 449L
1,523 Elo+
Solo
Da Ji
Da Ji
HowFastCanYouRun
Da Ji
Level 41
God Stats
5W - 1L
1,770 SR
Queue Stats
75W - 56L
1,625 Elo+
Party 2
Odin
Odin
LittleBitSalty
Odin
Level 40
God Stats
1W - 1L
1,528 SR
Queue Stats
82W - 56L
1,635 Elo+
Party 2
Ares
Ares
MuDDyHoTDoG
Ares
Level 146
God Stats
2W - 0L
1,717 SR
Queue Stats
35W - 20L
1,646 Elo+
Party 2
Chiron
Chiron
bigmuffian111
Chiron
Level 34
God Stats
1W - 0L
1,268 SR
Queue Stats
26W - 28L
1,517 Elo+
Solo
Team Averages
Level 58
1,567 SR
1,589 Elo+

VS

Team Averages
Level 84
1,665 SR
1,525 Elo+
Tiamat
Tiamat
Attracts
Tiamat
Level 48
God Stats
2W - 2L
1,622 SR
Queue Stats
11W - 18L
1,405 Elo+
Party 3
Pele
Pele
JFishi
Pele
Level 110
God Stats
12W - 16L
1,538 SR
Queue Stats
46W - 49L
1,429 Elo+
Party 3
Agni
Agni
Loadstone2
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Izanami
Izanami
MrQuartz
Izanami
Level 157
God Stats
27W - 12L
1,798 SR
Queue Stats
198W - 153L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
dirtdivercks
Sylvanus
Level 85
God Stats
6W - 3L
1,865 SR
Queue Stats
15W - 12L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ENDMarcus
Merlin
18
4 / 0 / 5
11,464
819
10,023
5,370
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 2
11,605
829
8,477
12,155
6,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 1 / 6
10,511
751
8,873
11,289
11,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 0 / 2
8,963
640
3,138
11,328
12,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 1 / 5
10,377
741
7,101
8,036
3,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Attracts
Tiamat
15
0 / 6 / 3
8,382
599
8,503
13,575
9,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
JFishi
Pele
16
1 / 3 / 3
9,524
680
5,324
10,335
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 2 / 0
8,179
584
5,572
6,182
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MrQuartz
Izanami
17
1 / 3 / 1
9,899
707
7,171
10,652
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
dirtdivercks
Sylvanus
15
1 / 0 / 1
9,154
654
3,140
3,641
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
4
4
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Attracts
Tiamat
0
6
3
0.25
W
Merlin
ENDMarcus
Merlin
4
0
5
6.5
W
7
2
2
4
L
Pele
JFishi
Pele
1
3
3
0.83
W
2
1
6
5
L
1
2
0
0.5
L
Izanami
MrQuartz
Izanami
1
3
1
0.5
W
0
0
2
1
W
1
1
5
3.5
L
Sylvanus
dirtdivercks
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
29,710
48,178
Taken
44,385
35,646
Mitigated
22,884
6,303
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Attracts
Tiamat
8,503
177
0
2,012
13,575
9,184
0
4,430
9,145
23,451
0
W
Merlin
ENDMarcus
Merlin
10,023
146
0
88
5,370
2,225
1,176
2,083
3,147
51,780
0
W
8,477
2,498
0
494
12,155
6,342
1,654
4,778
7,123
0
33,398
L
Pele
JFishi
Pele
5,324
325
0
336
10,335
4,343
1
2,275
8,060
0
33,878
W
8,873
1,685
0
250
11,289
11,310
840
3,350
7,701
0
35,401
L
5,572
496
0
0
6,182
2,294
0
2,326
3,856
21,623
0
L
Izanami
MrQuartz
Izanami
7,171
3,748
0
1,227
10,652
4,693
1
2,893
7,759
0
47,267
W
3,138
32
0
1,000
11,328
12,472
359
3,219
7,901
15,704
0
W
7,101
2,340
995
3,476
8,036
3,297
3,450
3,325
4,585
0
53,449
L
Sylvanus
dirtdivercks
Sylvanus
3,140
523
3,431
2,719
3,641
2,370
0
1,409
2,232
10,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
45,138
393
Minions Killed
304
8
Camps Cleared
8
1,395,495
Distance Traveled
1,092,380
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,382
599
41
3
1
225,525
4
W
Merlin
11,464
819
119
9
2
279,496
1
W
Da Ji
11,605
829
62
4
3
298,480
0
L
Pele
9,524
680
75
5
3
251,769
3
W
Odin
10,511
751
54
4
1
282,805
4
L
Agni
8,179
584
43
3
1
176,868
2
L
Izanami
9,899
707
121
9
2
256,158
3
W
Ares
8,963
640
28
2
0
275,885
0
W
Chiron
10,377
741
130
9
2
258,829
3
L
Sylvanus
9,154
654
24
2
1
182,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role