Player Matchup

Sun Wukong
Sun Wukong
BigKorean
Sun Wukong
Level 145
God Stats
0W - 1L
1,745 SR
Queue Stats
64W - 16L
1,965 Elo+
Party 2
Danzaburou
Danzaburou
OddAwter
Danzaburou
Level 126
God Stats
2W - 2L
1,620 SR
Queue Stats
57W - 16L
1,965 Elo+
Party 2
Bacchus
Bacchus
SleezyX1
Bacchus
Level 20
God Stats
0W - 1L
2,014 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
Tarima
Hera
Level 48
God Stats
1W - 1L
1,316 SR
Queue Stats
55W - 16L
1,951 Elo+
Party 2
Team Averages
Level 85
1,674 SR
1,845 Elo+

VS

Team Averages
Level 86
1,680 SR
1,609 Elo+
Rama
Rama
RKellyOnAMouse
Rama
Level 129
God Stats
2W - 1L
1,588 SR
Queue Stats
87W - 86L
1,694 Elo+
Party 1
Scylla
Scylla
jonnyboyyo
Scylla
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
rumbleshade2
Gilgamesh
Level 81
God Stats
12W - 7L
1,605 SR
Queue Stats
43W - 39L
1,740 Elo+
Party 1
Cthulhu
Cthulhu
tiny_ty53
Cthulhu
Level 106
God Stats
4W - 0L
1,814 SR
Queue Stats
23W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigKorean
Sun Wukong
17
2 / 3 / 2
10,059
719
10,217
17,410
15,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
OddAwter
Danzaburou
14
0 / 5 / 3
8,898
636
11,060
13,835
5,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SleezyX1
Bacchus
16
2 / 1 / 1
10,191
728
5,189
11,108
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
Tarima
Hera
15
1 / 6 / 3
10,560
754
6,467
8,006
6,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 7
11,991
857
15,087
11,750
5,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
jonnyboyyo
Scylla
16
1 / 2 / 7
10,556
754
7,155
7,183
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
rumbleshade2
Gilgamesh
17
4 / 3 / 5
12,230
874
9,293
14,225
15,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
tiny_ty53
Cthulhu
17
5 / 0 / 7
11,629
831
11,029
11,059
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigKorean
Sun Wukong
2
3
2
1
L
Danzaburou
OddAwter
Danzaburou
0
5
3
0.3
W
5
0
7
8.5
L
Bacchus
SleezyX1
Bacchus
2
1
1
2.5
L
Hera
Tarima
Hera
1
6
3
0.42
W
Scylla
jonnyboyyo
Scylla
1
2
7
2.25
W
Gilgamesh
rumbleshade2
Gilgamesh
4
3
5
2.17
W
Cthulhu
tiny_ty53
Cthulhu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
42,564
50,359
Taken
44,217
41,319
Mitigated
35,027
8,007
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigKorean
Sun Wukong
10,217
1,913
0
3,360
17,410
15,154
0
5,995
10,937
0
45,638
L
Danzaburou
OddAwter
Danzaburou
11,060
4,139
0
3,535
13,835
5,368
770
5,616
7,835
0
40,329
W
15,087
9,876
0
4,807
11,750
5,173
4,791
2,366
9,384
0
71,045
L
Bacchus
SleezyX1
Bacchus
5,189
319
0
823
11,108
14,759
324
3,990
6,795
21,664
0
L
Hera
Tarima
Hera
6,467
1,876
0
289
8,006
6,038
0
1,968
5,918
28,136
0
W
Scylla
jonnyboyyo
Scylla
7,155
551
0
804
7,183
2,949
950
1,278
5,905
34,506
0
W
Gilgamesh
rumbleshade2
Gilgamesh
9,293
2,347
0
1,725
14,225
15,178
921
4,777
9,448
0
33,492
W
Cthulhu
tiny_ty53
Cthulhu
11,029
410
768
1,394
11,059
11,727
140
3,472
7,587
36,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
46,406
227
Minions Killed
281
11
Camps Cleared
12
1,063,220
Distance Traveled
1,133,074
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,059
719
90
6
3
295,902
1
L
Danzaburou
8,898
636
58
4
3
235,472
2
W
Rama
11,991
857
114
8
7
287,377
1
L
Bacchus
10,191
728
28
2
1
293,056
1
L
Hera
10,560
754
51
4
4
238,790
4
W
Scylla
10,556
754
61
4
4
263,819
3
W
Gilgamesh
12,230
874
64
5
1
276,099
0
W
Cthulhu
11,629
831
42
3
0
305,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role