Player Matchup

Ymir
Ymir
Legionkun
Ymir
Level 29
God Stats
7W - 1L
1,471 SR
Queue Stats
83W - 86L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Rabbitse
Gilgamesh
Level 58
God Stats
18W - 18L
1,446 SR
Queue Stats
84W - 99L
1,427 Elo+
Party 1
Merlin
Merlin
anotherchamp
Merlin
Level 29
God Stats
12W - 8L
1,646 SR
Queue Stats
69W - 70L
1,476 Elo+
Party 1
Team Averages
Level 39
1,521 SR
1,441 Elo+

VS

Team Averages
Level 12
1,393 SR
1,370 Elo+
Cthulhu
Cthulhu
ShockCollarKid
Cthulhu
Level 17
God Stats
36W - 20L
1,321 SR
Queue Stats
199W - 157L
1,504 Elo+
Solo
Hachiman
Hachiman
SmockingGunz
Hachiman
Level 11
God Stats
2W - 8L
1,334 SR
Queue Stats
32W - 66L
1,209 Elo+
Solo
Neith
Neith
steven_ill
Neith
Level 8
God Stats
0W - 2L
1,523 SR
Queue Stats
0W - 2L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 0 / 2
8,196
820
3,169
7,281
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Rabbitse
Gilgamesh
10
1 / 1 / 6
6,979
698
4,061
5,353
2,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
10
2 / 0 / 4
6,944
694
6,232
3,056
1,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,244
624
5,432
6,264
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
SmockingGunz
Hachiman
7
0 / 5 / 0
5,523
552
1,588
6,279
2,121
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
9
0 / 1 / 1
5,887
589
1,166
5,975
1,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
2
5
W
Gilgamesh
Rabbitse
Gilgamesh
1
1
6
4
L
1
1
0
1
L
Hachiman
SmockingGunz
Hachiman
0
5
0
0
W
Merlin
2
0
4
4
L
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,462
Damage
8,186
15,690
Taken
18,518
9,510
Mitigated
7,247
6,377
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,169
555
648
3,046
7,281
5,822
147
2,743
4,538
17,813
0
W
Gilgamesh
Rabbitse
Gilgamesh
4,061
729
464
2,170
5,353
2,638
0
1,968
3,385
0
30,090
L
5,432
0
0
1,997
6,264
3,285
0
3,036
3,228
24,430
0
L
Hachiman
SmockingGunz
Hachiman
1,588
821
0
0
6,279
2,121
0
3,493
2,786
0
7,435
W
Merlin
6,232
166
0
49
3,056
1,050
586
1,242
1,814
30,421
0
L
Neith
1,166
311
0
3,510
5,975
1,841
18
2,940
3,035
0
14,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
17,654
122
Minions Killed
76
0
Camps Cleared
0
527,919
Distance Traveled
476,290
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,196
820
42
4
0
174,558
0
W
Gilgamesh
6,979
698
40
4
0
192,873
4
L
Cthulhu
6,244
624
40
4
0
195,251
0
L
Hachiman
5,523
552
13
1
0
130,272
0
W
Merlin
6,944
694
40
4
0
160,488
1
L
Neith
5,887
589
23
2
0
150,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role