Player Matchup

Cthulhu
Cthulhu
AFlacidFantasy
Cthulhu
Level 27
God Stats
32W - 19L
1,586 SR
Queue Stats
105W - 90L
1,512 Elo+
Party 1
King Arthur
King Arthur
Ratoncitho
King Arthur
Level 27
God Stats
23W - 24L
1,542 SR
Queue Stats
182W - 190L
1,529 Elo+
Solo
Cernunnos
Cernunnos
XMuisemonX
Cernunnos
Level 25
God Stats
74W - 39L
1,671 SR
Queue Stats
202W - 181L
1,621 Elo+
Solo
Janus
Janus
YellowSnowman12
Janus
Level 31
God Stats
13W - 13L
1,628 SR
Queue Stats
159W - 140L
1,521 Elo+
Party 1
Mercury
Mercury
krazykilla456
Mercury
Level 23
God Stats
2W - 3L
1,625 SR
Queue Stats
63W - 54L
1,511 Elo+
Party 1
Team Averages
Level 27
1,610 SR
1,539 Elo+

VS

Team Averages
Level 42
1,654 SR
1,645 Elo+
Merlin
Merlin
Ego Sosa
Merlin
Level 18
God Stats
3W - 3L
1,472 SR
Queue Stats
27W - 17L
1,591 Elo+
Party 2
Awilix
Awilix
Goostuh
Awilix
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 109L
1,643 Elo+
Party 2
Hachiman
Hachiman
Lebarbs2
Hachiman
Level 17
God Stats
2W - 0L
1,762 SR
Queue Stats
25W - 12L
1,643 Elo+
Party 2
Jormungandr
Jormungandr
Seek JR
Jormungandr
Level 18
God Stats
8W - 1L
1,883 SR
Queue Stats
8W - 2L
1,640 Elo+
Party 2
Bellona
Bellona
ttv jairro
Bellona
Level 29
God Stats
1W - 1L
1,652 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 4
10,385
433
12,060
22,000
16,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Ratoncitho
King Arthur
20
2 / 1 / 2
13,595
566
6,970
17,079
16,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
XMuisemonX
Cernunnos
19
6 / 4 / 2
12,815
534
10,839
18,326
8,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 4 / 3
11,195
466
12,379
12,260
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
0 / 2 / 3
10,262
428
2,759
16,994
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ego Sosa
Merlin
18
1 / 2 / 6
11,429
476
6,760
9,260
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Goostuh
Awilix
19
5 / 3 / 6
11,890
495
10,214
17,473
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Lebarbs2
Hachiman
20
13 / 2 / 3
14,261
594
22,925
19,020
7,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Seek JR
Jormungandr
16
2 / 3 / 9
9,900
413
5,897
13,960
11,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ttv jairro
Bellona
14
1 / 5 / 1
9,243
385
2,903
11,879
5,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
15
Kills
22
22
Deaths
15
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Merlin
Ego Sosa
Merlin
1
2
6
2
W
Awilix
Goostuh
Awilix
5
3
6
2.67
W
Hachiman
Lebarbs2
Hachiman
13
2
3
7.25
L
King Arthur
Ratoncitho
King Arthur
2
1
2
3
W
Jormungandr
Seek JR
Jormungandr
2
3
9
2.17
L
Cernunnos
XMuisemonX
Cernunnos
6
4
2
1.75
L
4
4
3
1.38
L
Mercury
0
2
3
0.75
W
Bellona
ttv jairro
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,007
Damage
48,699
86,659
Taken
71,592
51,236
Mitigated
36,610
24,185
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,060
381
468
2,424
22,000
16,847
0
4,307
17,511
48,755
0
W
Merlin
Ego Sosa
Merlin
6,760
262
440
306
9,260
3,671
813
4,276
4,750
73,737
0
W
Awilix
Goostuh
Awilix
10,214
3,774
0
4,806
17,473
8,216
1,392
5,237
12,034
0
76,409
W
Hachiman
Lebarbs2
Hachiman
22,925
12,755
0
9,398
19,020
7,425
2,990
5,130
13,842
0
116,016
L
King Arthur
Ratoncitho
King Arthur
6,970
809
0
6,495
17,079
16,163
6
2,632
14,330
0
102,562
W
Jormungandr
Seek JR
Jormungandr
5,897
1,021
0
1,000
13,960
11,383
215
5,609
8,123
34,115
0
L
Cernunnos
XMuisemonX
Cernunnos
10,839
5,170
0
7,901
18,326
8,043
726
1,297
16,947
0
96,390
L
12,379
527
0
756
12,260
3,866
548
1,989
10,023
56,132
0
L
Mercury
2,759
403
0
6,141
16,994
6,317
0
1,717
15,191
0
67,422
W
Bellona
ttv jairro
Bellona
2,903
1,529
0
654
11,879
5,915
1,077
3,383
8,404
0
29,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
56,723
644
Minions Killed
513
0
Camps Cleared
0
2,231,552
Distance Traveled
2,274,358
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,385
433
67
3
0
421,565
1
W
Merlin
11,429
476
146
6
0
441,457
0
W
Awilix
11,890
495
108
5
0
510,928
3
W
Hachiman
14,261
594
158
7
0
437,027
6
L
King Arthur
13,595
566
203
8
0
433,079
7
W
Jormungandr
9,900
413
53
2
0
444,998
1
L
Cernunnos
12,815
534
134
6
0
380,369
5
L
Janus
11,195
466
120
5
0
489,145
5
L
Mercury
10,262
428
120
5
0
507,394
0
W
Bellona
9,243
385
48
2
0
439,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role