Player Matchup

Aphrodite
Aphrodite
BlackHeartET
Aphrodite
Level 143
God Stats
3W - 1L
1,710 SR
Queue Stats
74W - 76L
1,483 Elo+
Solo
King Arthur
King Arthur
Debilidad
King Arthur
Level 153
God Stats
1W - 1L
1,447 SR
Queue Stats
85W - 68L
1,680 Elo+
Party 2
Arachne
Arachne
XDazedWetWilly
Arachne
Level 106
God Stats
37W - 39L
1,403 SR
Queue Stats
127W - 151L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yumemmih
Ah Muzen Cab
Level 17
God Stats
47W - 46L
1,517 SR
Queue Stats
140W - 134L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
shiningDrk
Ah Puch
Level 128
God Stats
4W - 3L
1,860 SR
Queue Stats
161W - 139L
1,637 Elo+
Party 2
Team Averages
Level 109
1,587 SR
1,524 Elo+

VS

Team Averages
Level 58
1,592 SR
1,492 Elo+
Ymir
Ymir
DARKTHICKNESS
Ymir
Level 33
God Stats
9W - 11L
1,495 SR
Queue Stats
15W - 17L
1,522 Elo+
Party 1
Tiamat
Tiamat
Damarieon
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
Empyrean52
Gilgamesh
Level 48
God Stats
3W - 4L
1,615 SR
Queue Stats
36W - 48L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
FrankieBeef
Jormungandr
Level 61
God Stats
6W - 4L
1,850 SR
Queue Stats
25W - 35L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PolarRedwalls
Tsukuyomi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackHeartET
Aphrodite
20
2 / 5 / 33
15,422
1,028
19,487
28,889
19,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Debilidad
King Arthur
20
10 / 4 / 25
15,956
1,064
36,731
41,186
45,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 9 / 17
15,186
1,012
25,885
28,628
11,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Yumemmih
Ah Muzen Cab
20
7 / 8 / 16
14,343
956
15,141
17,085
6,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
shiningDrk
Ah Puch
20
14 / 4 / 19
16,790
1,119
49,620
14,398
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 17
13,601
907
15,613
34,754
48,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Damarieon
Tiamat
19
3 / 12 / 11
13,265
884
26,633
24,347
18,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Empyrean52
Gilgamesh
20
8 / 3 / 14
15,419
1,028
24,656
35,578
32,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
FrankieBeef
Jormungandr
20
0 / 8 / 19
13,596
906
16,150
29,575
36,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
PolarRedwalls
Tsukuyomi
20
17 / 15 / 11
18,007
1,200
38,171
33,991
16,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
102
43
Kills
30
30
Deaths
43
110
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlackHeartET
Aphrodite
2
5
33
3.7
L
2
5
17
2.1
L
Tiamat
Damarieon
Tiamat
3
12
11
0.71
W
King Arthur
Debilidad
King Arthur
10
4
25
5.63
L
Gilgamesh
Empyrean52
Gilgamesh
8
3
14
5
L
Jormungandr
FrankieBeef
Jormungandr
0
8
19
1.19
L
Tsukuyomi
PolarRedwalls
Tsukuyomi
17
15
11
1.5
W
10
9
17
2.06
W
Ah Muzen Cab
Yumemmih
Ah Muzen Cab
7
8
16
1.88
W
Ah Puch
shiningDrk
Ah Puch
14
4
19
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,864
Damage
121,223
130,186
Taken
158,245
86,889
Mitigated
152,791
53,752
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlackHeartET
Aphrodite
19,487
1,173
13,592
16,969
28,889
19,079
0
15,192
13,697
43,029
0
L
15,613
1,677
0
39
34,754
48,499
0
12,985
21,769
28,371
0
L
Tiamat
Damarieon
Tiamat
26,633
1,592
785
2,441
24,347
18,762
0
10,315
14,032
44,916
0
W
King Arthur
Debilidad
King Arthur
36,731
6,033
0
8,241
41,186
45,238
0
20,294
20,892
0
54,525
L
Gilgamesh
Empyrean52
Gilgamesh
24,656
7,851
0
2,584
35,578
32,210
0
13,094
22,484
0
55,414
L
Jormungandr
FrankieBeef
Jormungandr
16,150
2,320
231
404
29,575
36,718
0
18,074
11,501
63,568
0
L
Tsukuyomi
PolarRedwalls
Tsukuyomi
38,171
10,497
0
297
33,991
16,602
0
14,639
19,352
0
67,394
W
25,885
17,450
0
6,166
28,628
11,415
0
9,632
17,404
0
36,930
W
Ah Muzen Cab
Yumemmih
Ah Muzen Cab
15,141
2,992
0
3,113
17,085
6,363
0
6,502
10,583
0
32,279
W
Ah Puch
shiningDrk
Ah Puch
49,620
3,536
1,902
3,769
14,398
4,794
0
6,776
7,622
91,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,697
Gold Earned
73,888
240
Minions Killed
331
8
Camps Cleared
5
1,354,860
Distance Traveled
1,277,728
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,422
1,028
68
5
0
287,185
0
L
Ymir
13,601
907
30
2
0
216,508
0
L
Tiamat
13,265
884
42
3
0
259,113
0
W
King Arthur
15,956
1,064
38
3
0
275,859
0
L
Gilgamesh
15,419
1,028
59
4
1
296,323
0
L
Jormungandr
13,596
906
142
9
1
232,136
1
L
Tsukuyomi
18,007
1,200
58
4
3
273,648
0
W
Arachne
15,186
1,012
16
1
7
294,202
0
W
Ah Muzen Cab
14,343
956
21
1
0
258,586
0
W
Ah Puch
16,790
1,119
97
6
1
239,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role